Player Matchup

Serqet
Serqet
Gold II
AlJaBeRi
Serqet
Gold II
Level 66
God Stats
10W - 10L
1,510 SR
Queue Stats
629W - 641L
1,568 MMR
Solo
Danzaburou
Danzaburou
Silver I
Dennıs
Danzaburou
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,554 MMR
Party 1
Tiamat
Tiamat
Gold III
WildNich
Tiamat
Gold III
Level 109
God Stats
5W - 4L
1,465 SR
Queue Stats
324W - 328L
1,574 MMR
Solo
Anhur
Anhur
Bronze III
foundaIvI3heImet
Anhur
Bronze III
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 57L
1,541 MMR
Party 1
Fenrir
Fenrir
Gold II
roug11
Fenrir
Gold II
Level 125
God Stats
3W - 2L
1,798 SR
Queue Stats
87W - 85L
1,549 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,555 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,684 SR
1,557 MMR
Raijin
Raijin
Gold II
DuiBloy
Raijin
Gold II
Level 116
God Stats
2W - 4L
1,842 SR
Queue Stats
82W - 80L
1,573 MMR
Solo
Rama
Rama
Bronze III
Jazking1213
Rama
Bronze III
Level 31
God Stats
1W - 1L
1,595 SR
Queue Stats
4W - 10L
1,554 MMR
Solo
Terra
Terra
Gold II
Rendycor
Terra
Gold II
Level 128
God Stats
1W - 1L
1,924 SR
Queue Stats
246W - 250L
1,561 MMR
Solo
Arachne
Arachne
Gold II
dondorto
Arachne
Gold II
Level 131
God Stats
5W - 4L
1,556 SR
Queue Stats
50W - 41L
1,541 MMR
Solo
Hercules
Hercules
Gold II
pelayo55
Hercules
Gold II
Level 124
God Stats
3W - 6L
1,503 SR
Queue Stats
415W - 418L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlJaBeRi
Serqet
18
2 / 5 / 10
12,493
543
9,263
19,795
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Dennıs
Danzaburou
20
20 / 2 / 4
17,940
780
38,676
24,968
13,355
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
WildNich
Tiamat
19
4 / 5 / 13
13,220
575
19,748
18,942
13,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
6 / 6 / 7
14,811
644
28,358
24,760
11,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
roug11
Fenrir
18
3 / 4 / 17
14,164
616
15,406
31,669
37,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaSetSolGilgameshNemesis

VS

Bans
TsukuyomiSobekCabrakanKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DuiBloy
Raijin
16
7 / 8 / 4
10,967
477
20,775
21,120
14,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 8
11,036
480
13,839
19,528
7,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Rendycor
Terra
16
1 / 8 / 6
11,348
493
6,969
29,290
35,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
dondorto
Arachne
19
4 / 5 / 7
12,459
542
15,934
28,778
20,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
pelayo55
Hercules
19
7 / 7 / 4
12,466
542
17,930
35,257
35,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
35
Kills
20
22
Deaths
35
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
AlJaBeRi
Serqet
2
5
10
1.4
W
Danzaburou
Dennıs
Danzaburou
20
2
4
11
L
Raijin
DuiBloy
Raijin
7
8
4
1.13
L
1
7
8
0.71
L
Terra
Rendycor
Terra
1
8
6
0.5
W
Tiamat
WildNich
Tiamat
4
5
13
2.1
L
Arachne
dondorto
Arachne
4
5
7
1.5
W
6
6
7
1.58
L
Hercules
pelayo55
Hercules
7
7
4
1.29
W
Fenrir
roug11
Fenrir
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,451
Damage
75,447
120,134
Taken
133,973
83,929
Mitigated
113,198
41,646
Healing
37,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AlJaBeRi
Serqet
9,263
2,272
0
585
19,795
8,196
324
5,143
14,482
0
89,712
W
Danzaburou
Dennıs
Danzaburou
38,676
28,217
0
14,324
24,968
13,355
8,979
4,214
20,612
0
136,932
L
Raijin
DuiBloy
Raijin
20,775
1,127
419
2,924
21,120
14,190
531
3,979
17,141
71,298
0
L
13,839
7,678
0
3,696
19,528
7,190
910
1,119
17,990
0
67,926
L
Terra
Rendycor
Terra
6,969
1,168
3,168
6,213
29,290
35,329
57
4,280
24,071
38,921
0
W
Tiamat
WildNich
Tiamat
19,748
1,598
737
7,987
18,942
13,283
1,380
6,399
11,366
77,311
0
L
Arachne
dondorto
Arachne
15,934
10,406
0
6,544
28,778
20,907
21
6,654
21,690
0
83,308
W
28,358
16,011
0
9,148
24,760
11,384
1,809
3,225
21,408
0
128,923
L
Hercules
pelayo55
Hercules
17,930
5,503
0
14,369
35,257
35,582
0
4,176
30,010
0
70,748
W
Fenrir
roug11
Fenrir
15,406
4,641
0
8,865
31,669
37,711
0
11,417
19,837
284
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,628
Gold Earned
58,276
694
Minions Killed
585
0
Camps Cleared
0
2,168,662
Distance Traveled
2,087,191
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,493
543
131
6
0
460,982
1
W
Danzaburou
17,940
780
193
8
0
423,271
8
L
Raijin
10,967
477
119
5
0
368,633
2
L
Rama
11,036
480
123
5
0
412,718
3
L
Terra
11,348
493
67
3
0
421,013
1
W
Tiamat
13,220
575
139
6
0
433,201
3
L
Arachne
12,459
542
145
6
0
458,663
1
W
Anhur
14,811
644
177
8
0
391,884
5
L
Hercules
12,466
542
131
6
0
426,164
4
W
Fenrir
14,164
616
54
2
0
459,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role