Player Matchup

Fenrir
Fenrir
Caruntceru666
Fenrir
Level 15
God Stats
0W - 5L
1,713 SR
Queue Stats
24W - 19L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
IchBinAusNetflix
Sun Wukong
Level 16
God Stats
0W - 2L
1,535 SR
Queue Stats
41W - 46L
1,352 Elo+
Solo
Ymir
Ymir
Listar_1
Ymir
Level 13
God Stats
1W - 1L
1,741 SR
Queue Stats
15W - 14L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StudentKubus984
Morgan Le Fay
Level 16
God Stats
6W - 8L
1,450 SR
Queue Stats
27W - 40L
1,405 Elo+
Solo
Freya
Freya
zcvbghytu78iolds
Freya
Level 11
God Stats
5W - 9L
1,442 SR
Queue Stats
141W - 164L
1,386 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,390 Elo+

VS

Team Averages
Level 42
1,322 SR
1,356 Elo+
Bellona
Bellona
AceBassoon1650
Bellona
Level 4
God Stats
3W - 1L
1,702 SR
Queue Stats
6W - 3L
1,446 Elo+
Party 2
Artemis
Artemis
SERNICK007
Artemis
Level 3
God Stats
3W - 2L
1,145 SR
Queue Stats
4W - 8L
1,394 Elo+
Solo
Arachne
Arachne
UK I TibbsyBoy
Arachne
Level 102
God Stats
9W - 4L
1,231 SR
Queue Stats
27W - 25L
1,290 Elo+
Party 2
Scylla
Scylla
Xx PEREZ123 xX
Scylla
Level 13
God Stats
8W - 2L
1,212 SR
Queue Stats
38W - 38L
1,195 Elo+
Party 2
Athena
Athena
jakoblak
Athena
Level 86
God Stats
3W - 5L
1,321 SR
Queue Stats
41W - 39L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 2
12,200
530
15,356
19,891
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IchBinAusNetflix
Sun Wukong
15
1 / 9 / 6
9,718
423
5,320
19,183
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
17
1 / 3 / 1
10,140
441
4,542
12,479
8,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
StudentKubus984
Morgan Le Fay
17
2 / 4 / 3
10,208
444
11,456
12,051
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 8
9,982
434
6,745
16,342
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
10,609
461
11,940
18,891
15,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
SERNICK007
Artemis
17
3 / 1 / 1
11,075
482
7,853
6,825
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 6 / 3
12,345
537
18,646
20,800
9,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 4
10,227
445
5,740
6,965
2,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
jakoblak
Athena
15
5 / 3 / 7
10,402
452
9,581
14,771
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
17
Kills
27
27
Deaths
17
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
13
5
2
2.8
L
Sun Wukong
IchBinAusNetflix
Sun Wukong
1
9
6
0.44
L
Ymir
1
3
1
0.5
W
Artemis
SERNICK007
Artemis
3
1
1
3.5
L
Morgan Le Fay
StudentKubus984
Morgan Le Fay
2
4
3
0.88
W
14
6
3
2.58
W
0
2
4
1
W
Athena
jakoblak
Athena
5
3
7
2.83
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
53,760
79,946
Taken
68,252
39,643
Mitigated
43,290
15,171
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,940
3,625
0
4,744
18,891
15,719
877
5,109
13,782
0
59,199
L
15,356
2,344
0
7,541
19,891
10,463
0
3,369
16,522
0
74,757
L
Sun Wukong
IchBinAusNetflix
Sun Wukong
5,320
1,140
0
1,663
19,183
10,636
0
2,695
16,488
0
51,791
L
Ymir
4,542
518
147
330
12,479
8,504
610
1,959
10,520
50,077
0
W
Artemis
SERNICK007
Artemis
7,853
3,280
0
1,650
6,825
2,520
1,146
2,837
3,988
0
53,236
L
Morgan Le Fay
StudentKubus984
Morgan Le Fay
11,456
1,220
0
595
12,051
4,405
0
4,741
7,310
73,426
0
W
18,646
12,403
741
7,706
20,800
9,201
639
5,201
15,599
0
52,685
W
5,740
238
0
816
6,965
2,292
1,335
1,925
5,040
64,838
0
W
Athena
jakoblak
Athena
9,581
2,997
0
1,145
14,771
13,558
136
7,671
7,100
36,791
0
L
6,745
1,880
0
4,895
16,342
5,635
66
2,557
13,785
53,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
54,658
479
Minions Killed
471
0
Camps Cleared
0
1,834,795
Distance Traveled
2,118,359
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,609
461
103
4
0
453,280
2
L
Fenrir
12,200
530
98
4
0
426,044
1
L
Sun Wukong
9,718
423
82
4
0
364,070
5
L
Ymir
10,140
441
71
3
0
334,896
0
W
Artemis
11,075
482
130
6
0
390,014
7
L
Morgan Le Fay
10,208
444
124
5
0
357,542
0
W
Arachne
12,345
537
66
3
0
450,546
0
W
Scylla
10,227
445
114
5
0
385,255
0
W
Athena
10,402
452
58
3
0
439,264
1
L
Freya
9,982
434
104
5
0
352,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role