Player Matchup

Janus
Janus
Bronze III
ItssMeeeHiiiiigh
Janus
Bronze III
Level 106
God Stats
1W - 0L
1,411 SR
Queue Stats
2W - 2L
1,391 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,411 SR
1,391 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,586 SR
948 MMR
Cthulhu
Cthulhu
Silver V
jimbo1202
Cthulhu
Silver V
Level 105
God Stats
1W - 1L
1,586 SR
Queue Stats
20W - 45L
948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 0
21,401
764
21,641
24,074
14,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshAphroditePersephoneNu WaTsukuyomi

VS

Bans
LokiDanzaburouChronosMerlinUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
jimbo1202
Cthulhu
20
6 / 4 / 0
20,358
727
17,350
26,370
16,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
6
0
0.67
L
Cthulhu
jimbo1202
Cthulhu
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
17,350
24,074
Taken
26,370
14,722
Mitigated
16,953
4,966
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,641
514
0
4,966
24,074
14,722
2,754
17,350
6,724
191,753
0
L
Cthulhu
jimbo1202
Cthulhu
17,350
0
0
4,756
26,370
16,953
1,105
21,113
4,729
161,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
20,358
317
Minions Killed
256
0
Camps Cleared
0
552,800
Distance Traveled
557,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
21,401
764
317
11
0
552,800
3
L
Cthulhu
20,358
727
256
9
0
557,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role