Player Matchup

Medusa
Medusa
Silver IV
B-Boyy62
Medusa
Silver IV
Level 117
God Stats
11W - 9L
1,515 SR
Queue Stats
26W - 28L
1,111 MMR
Solo
Ah Puch
Ah Puch
Silver I
Confusion_y
Ah Puch
Silver I
Level 114
God Stats
10W - 11L
1,576 SR
Queue Stats
434W - 427L
1,146 MMR
Solo
King Arthur
King Arthur
Silver III
Raiton-chan
King Arthur
Silver III
Level 128
God Stats
16W - 25L
1,380 SR
Queue Stats
632W - 638L
858 MMR
Party 1
Cerberus
Cerberus
Gold IV
Smokage87
Cerberus
Gold IV
Level 88
God Stats
21W - 17L
1,574 SR
Queue Stats
120W - 131L
1,271 MMR
Party 1
Mercury
Mercury
Silver II
pizzanapoli97
Mercury
Silver II
Level 69
God Stats
4W - 9L
1,438 SR
Queue Stats
57W - 63L
1,045 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,497 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,389 SR
1,084 MMR
Vulcan
Vulcan
Silver II
ASMR-Nils
Vulcan
Silver II
Level 86
God Stats
47W - 33L
1,555 SR
Queue Stats
185W - 201L
1,118 MMR
Party 2
Kali
Kali
Silver I
LabberNICH
Kali
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 182L
1,079 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Olkos01
Tsukuyomi
Gold V
Level 86
God Stats
10W - 10L
1,210 SR
Queue Stats
237W - 240L
1,150 MMR
Solo
Ra
Ra
Bronze II
Petto98
Ra
Bronze II
Level 49
God Stats
1W - 2L
1,262 SR
Queue Stats
27W - 59L
1,018 MMR
Solo
Danzaburou
Danzaburou
Silver II
Xtrullor67
Danzaburou
Silver II
Level 148
God Stats
5W - 10L
1,419 SR
Queue Stats
361W - 354L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B-Boyy62
Medusa
18
12 / 3 / 5
11,823
591
15,528
11,840
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Confusion_y
Ah Puch
16
4 / 6 / 4
10,486
524
12,311
14,208
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Raiton-chan
King Arthur
17
0 / 4 / 3
9,513
476
6,150
17,435
11,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Smokage87
Cerberus
13
1 / 3 / 11
9,153
458
4,330
16,396
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
16
2 / 4 / 4
9,586
479
5,228
17,453
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatAthenaGilgameshSetSobek

VS

Bans
PersephoneSkadiAresArachneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASMR-Nils
Vulcan
15
2 / 6 / 6
9,518
476
20,172
12,996
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 4
10,877
544
7,222
14,527
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Olkos01
Tsukuyomi
19
8 / 2 / 4
11,967
598
17,107
14,297
10,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 5
7,980
399
3,507
11,565
4,918
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Xtrullor67
Danzaburou
17
2 / 3 / 2
10,819
541
5,624
15,227
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
19
Kills
20
20
Deaths
21
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ASMR-Nils
Vulcan
2
6
6
0.83
W
Medusa
B-Boyy62
Medusa
12
3
5
4.83
W
Ah Puch
Confusion_y
Ah Puch
4
6
4
1
L
7
1
4
9
L
Tsukuyomi
Olkos01
Tsukuyomi
8
2
4
5
L
1
9
5
0.39
W
King Arthur
Raiton-chan
King Arthur
0
4
3
0.38
W
Cerberus
Smokage87
Cerberus
1
3
11
2.17
L
Danzaburou
Xtrullor67
Danzaburou
2
3
2
1
W
Mercury
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
53,632
77,332
Taken
68,612
37,647
Mitigated
34,744
18,440
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ASMR-Nils
Vulcan
20,172
8,109
0
2,368
12,996
4,997
606
6,199
6,297
70,370
0
W
Medusa
B-Boyy62
Medusa
15,528
5,680
0
2,469
11,840
4,236
0
3,436
8,358
0
85,558
W
Ah Puch
Confusion_y
Ah Puch
12,311
320
0
3,201
14,208
4,758
0
6,182
7,794
55,811
0
L
7,222
4,030
0
2,662
14,527
8,438
73
2,169
12,264
0
70,296
L
Tsukuyomi
Olkos01
Tsukuyomi
17,107
3,503
0
5,803
14,297
10,825
11
2,460
11,673
0
84,897
L
3,507
0
978
2,064
11,565
4,918
125
3,601
7,780
29,981
0
W
King Arthur
Raiton-chan
King Arthur
6,150
299
0
4,010
17,435
11,512
0
2,432
14,956
0
60,732
W
Cerberus
Smokage87
Cerberus
4,330
124
0
3,096
16,396
11,544
0
5,648
10,488
33,382
0
L
Danzaburou
Xtrullor67
Danzaburou
5,624
1,807
0
5,397
15,227
5,566
1,162
1,206
13,957
0
76,478
W
Mercury
5,228
1,617
0
5,664
17,453
5,597
0
5,192
12,057
0
71,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,561
Gold Earned
51,161
563
Minions Killed
568
0
Camps Cleared
0
1,955,697
Distance Traveled
1,900,761
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,518
476
142
7
0
373,848
3
W
Medusa
11,823
591
135
7
0
376,190
2
W
Ah Puch
10,486
524
117
6
0
351,576
0
L
Kali
10,877
544
105
5
0
417,242
1
L
Tsukuyomi
11,967
598
157
8
0
416,818
3
L
Ra
7,980
399
47
2
0
334,859
0
W
King Arthur
9,513
476
140
7
0
378,014
6
W
Cerberus
9,153
458
58
3
0
393,533
8
L
Danzaburou
10,819
541
117
6
0
357,994
1
W
Mercury
9,586
479
113
6
0
456,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role