Player Matchup

Osiris
Osiris
FIERCELULA
Osiris
Level 26
God Stats
10W - 11L
1,427 SR
Queue Stats
55W - 95L
1,249 Elo+
Party 4
Neith
Neith
Horrificbunny
Neith
Level 11
God Stats
3W - 6L
1,479 SR
Queue Stats
5W - 14L
1,316 Elo+
Party 2
Ganesha
Ganesha
KryKumicho
Ganesha
Level 118
God Stats
2W - 2L
1,821 SR
Queue Stats
11W - 12L
1,533 Elo+
Party 2
Ra
Ra
hulkogan3340
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,258 Elo+
Party 4
Thor
Thor
ph3nomm3nom
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,216 Elo+
Solo
Team Averages
Level 33
1,545 SR
1,314 Elo+

VS

Team Averages
Level 17
1,510 SR
1,454 Elo+
Neith
Neith
FPSwarenSchuld
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FenWhoHowls
Cu Chulainn
Level 29
God Stats
23W - 21L
1,613 SR
Queue Stats
177W - 163L
1,488 Elo+
Party 1
Awilix
Awilix
ItsBlueRio
Awilix
Level 28
God Stats
22W - 19L
1,457 SR
Queue Stats
123W - 125L
1,414 Elo+
Party 1
Ra
Ra
SamatariHum
Ra
Level 6
God Stats
14W - 8L
1,413 SR
Queue Stats
17W - 10L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
dklt0226
Aphrodite
Level 21
God Stats
37W - 26L
1,569 SR
Queue Stats
208W - 222L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FIERCELULA
Osiris
14
0 / 4 / 0
7,986
420
3,312
15,388
9,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
13 / 2 / 1
9,973
525
13,085
7,422
3,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
KryKumicho
Ganesha
14
1 / 0 / 11
9,611
506
9,303
9,528
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 3
6,978
367
4,669
10,870
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 2
6,989
368
5,853
15,196
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,537
397
5,047
9,377
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
FenWhoHowls
Cu Chulainn
18
12 / 0 / 5
11,229
591
17,247
10,704
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
ItsBlueRio
Awilix
15
7 / 4 / 11
10,151
534
9,481
15,126
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 4
9,719
512
6,523
6,187
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
dklt0226
Aphrodite
13
0 / 4 / 3
8,609
453
3,556
13,485
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
23
23
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
FIERCELULA
Osiris
0
4
0
0
W
0
5
3
0.3
W
Cu Chulainn
FenWhoHowls
Cu Chulainn
12
0
5
14.5
L
13
2
1
6.75
W
Awilix
ItsBlueRio
Awilix
7
4
11
3.13
L
Ganesha
KryKumicho
Ganesha
1
0
11
6.5
W
4
1
4
6
W
Aphrodite
dklt0226
Aphrodite
0
4
3
0.38
L
0
6
3
0.25
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
41,854
58,404
Taken
54,879
31,718
Mitigated
24,815
14,298
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FIERCELULA
Osiris
3,312
1,654
0
5,474
15,388
9,909
418
783
14,095
0
45,554
W
5,047
1,959
0
934
9,377
2,443
134
3,243
6,134
0
39,580
W
Cu Chulainn
FenWhoHowls
Cu Chulainn
17,247
2,741
0
2,927
10,704
9,961
101
2,567
8,137
8,802
65,957
L
13,085
8,257
0
2,495
7,422
3,084
712
2,618
4,774
0
48,778
W
Awilix
ItsBlueRio
Awilix
9,481
4,357
0
5,386
15,126
5,449
0
2,106
13,020
0
44,083
L
Ganesha
KryKumicho
Ganesha
9,303
444
0
1,983
9,528
9,292
138
2,286
7,212
35,576
0
W
6,523
1,595
666
1,742
6,187
2,071
2,480
1,813
4,374
48,172
0
W
Aphrodite
dklt0226
Aphrodite
3,556
777
2,871
7,178
13,485
4,891
243
4,243
9,242
35,825
0
L
4,669
929
1,004
2,351
10,870
3,487
264
2,665
7,965
32,184
0
L
5,853
1,352
0
991
15,196
5,946
0
3,953
11,093
0
29,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
47,245
317
Minions Killed
462
0
Camps Cleared
0
1,645,087
Distance Traveled
1,715,306
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,986
420
83
4
0
328,603
1
W
Neith
7,537
397
66
3
0
315,743
1
W
Cu Chulainn
11,229
591
138
7
0
375,163
2
L
Neith
9,973
525
118
6
0
345,103
3
W
Awilix
10,151
534
88
5
0
401,222
2
L
Ganesha
9,611
506
7
0
0
354,772
5
W
Ra
9,719
512
91
5
0
301,218
5
W
Aphrodite
8,609
453
79
4
0
321,960
7
L
Ra
6,978
367
57
3
0
290,914
0
L
Thor
6,989
368
52
3
0
325,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role