Player Matchup

The Morrigan
The Morrigan
Fernando LF7687
The Morrigan
Level 27
God Stats
0W - 6L
1,285 SR
Queue Stats
315W - 352L
1,354 Elo+
Solo
Jormungandr
Jormungandr
Guido180605
Jormungandr
Level 17
God Stats
1W - 2L
1,433 SR
Queue Stats
16W - 23L
1,308 Elo+
Solo
Kukulkan
Kukulkan
LETHALxBeastx44
Kukulkan
Level 14
God Stats
1W - 2L
1,695 SR
Queue Stats
6W - 10L
1,277 Elo+
Solo
Olorun
Olorun
MergedPlace5719
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,071 Elo+
Solo
Nu Wa
Nu Wa
le-math971
Nu Wa
Level 26
God Stats
10W - 16L
1,480 SR
Queue Stats
49W - 79L
1,238 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,249 Elo+

VS

Team Averages
Level 24
1,356 SR
1,366 Elo+
Set
Set
Justinien2677
Set
Level 23
God Stats
13W - 13L
1,500 SR
Queue Stats
143W - 210L
1,398 Elo+
Party 1
Bakasura
Bakasura
Kaneki 578623
Bakasura
Level 21
God Stats
11W - 13L
1,517 SR
Queue Stats
140W - 212L
1,437 Elo+
Party 1
Medusa
Medusa
No Remorse2830
Medusa
Level 28
God Stats
2W - 5L
1,090 SR
Queue Stats
23W - 23L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
SvelteBugle4867
Gilgamesh
Level 25
God Stats
11W - 12L
1,278 SR
Queue Stats
147W - 223L
1,412 Elo+
Party 1
Osiris
Osiris
sleeepy77
Osiris
Level 25
God Stats
7W - 6L
1,397 SR
Queue Stats
100W - 137L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fernando LF7687
The Morrigan
11
1 / 8 / 8
11,160
310
5,423
8,391
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Guido180605
Jormungandr
20
11 / 7 / 8
17,501
486
18,518
41,976
82,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
20
2 / 11 / 4
13,603
378
8,204
23,982
12,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
3 / 14 / 6
17,413
484
9,235
28,776
13,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
20
15 / 11 / 9
17,573
488
47,872
24,812
11,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 8
17,103
475
22,473
28,895
12,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Kaneki 578623
Bakasura
20
14 / 6 / 11
19,642
546
21,045
32,462
13,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
2 / 1 / 1
10,678
297
1,328
6,557
1,523
Boots

Boots

+6%
Movement Speed

Gilgamesh
SvelteBugle4867
Gilgamesh
20
10 / 10 / 6
16,430
456
25,263
35,057
25,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
sleeepy77
Osiris
20
14 / 7 / 12
20,490
569
34,589
41,232
19,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
89
32
Kills
51
51
Deaths
35
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Fernando LF7687
The Morrigan
1
8
8
0.63
L
Jormungandr
Guido180605
Jormungandr
11
7
8
2.14
W
11
11
8
1.36
W
Bakasura
Kaneki 578623
Bakasura
14
6
11
3.25
L
Kukulkan
2
11
4
0.36
L
3
14
6
0.43
W
2
1
1
2.5
W
Gilgamesh
SvelteBugle4867
Gilgamesh
10
10
6
1.3
L
Nu Wa
15
11
9
1.77
W
Osiris
sleeepy77
Osiris
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,252
Damage
104,698
127,937
Taken
144,203
123,173
Mitigated
72,815
12,350
Healing
37,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Fernando LF7687
The Morrigan
5,423
1,261
0
318
8,391
2,451
934
0
8,391
27,562
0
L
Jormungandr
Guido180605
Jormungandr
18,518
6,012
0
0
41,976
82,987
126
0
40,716
73,566
0
W
22,473
12,179
0
2,994
28,895
12,742
2,675
18,404
10,355
0
105,249
W
Bakasura
Kaneki 578623
Bakasura
21,045
13,164
0
14,286
32,462
13,556
4,057
18,144
14,282
0
158,461
L
Kukulkan
8,204
2,322
0
1,350
23,982
12,068
2,065
0
23,711
57,995
0
L
9,235
5,019
1,631
5,131
28,776
13,743
3,503
0
28,776
75,615
0
W
1,328
604
0
1,512
6,557
1,523
34
5,648
701
0
5,175
W
Gilgamesh
SvelteBugle4867
Gilgamesh
25,263
7,524
0
2,535
35,057
25,733
5,748
24,231
10,724
0
87,491
L
Nu Wa
47,872
9,420
0
3,920
24,812
11,924
809
0
24,452
119,447
0
W
Osiris
sleeepy77
Osiris
34,589
23,674
0
16,656
41,232
19,261
2,890
24,768
16,398
0
177,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,250
Gold Earned
84,343
467
Minions Killed
699
0
Camps Cleared
0
2,193,332
Distance Traveled
2,624,726
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,160
310
50
1
0
206,197
0
L
Jormungandr
17,501
486
72
2
0
549,131
0
W
Set
17,103
475
114
3
0
611,391
0
W
Bakasura
19,642
546
257
7
0
765,193
1
L
Kukulkan
13,603
378
91
3
0
427,717
1
L
Olorun
17,413
484
120
3
0
512,580
1
W
Medusa
10,678
297
5
0
0
76,354
0
W
Gilgamesh
16,430
456
102
3
0
495,940
0
L
Nu Wa
17,573
488
134
4
0
497,707
0
W
Osiris
20,490
569
221
6
0
675,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role