Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LucienWolfswift
Izanami
Level 81
God Stats
40W - 47L
1,590 SR
Queue Stats
970W - 1,065L
1,475 Elo+
Solo
Set
Set
TamurlaneAloia
Set
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,410 Elo+
Party 2
Sobek
Sobek
Vehril
Sobek
Level 121
God Stats
6W - 10L
1,541 SR
Queue Stats
566W - 531L
1,434 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,464 Elo+

VS

Team Averages
Level 115
1,440 SR
1,481 Elo+
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jurellz
Janus
Level 88
God Stats
13W - 14L
1,518 SR
Queue Stats
261W - 278L
1,451 Elo+
Party 3
Pele
Pele
NINJACUPCAKESdws
Pele
Level 88
God Stats
3W - 6L
1,438 SR
Queue Stats
199W - 165L
1,490 Elo+
Party 3
Medusa
Medusa
XxAbehXx
Medusa
Level 134
God Stats
17W - 19L
1,475 SR
Queue Stats
248W - 241L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yMacaroV
Morgan Le Fay
Level 128
God Stats
5W - 5L
1,269 SR
Queue Stats
287W - 269L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 4
6,124
612
4,293
5,193
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
 
Skadi
10
0 / 1 / 3
5,926
593
2,551
4,865
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 0
6,645
665
2,793
3,721
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 1
5,572
557
3,088
4,623
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Vehril
Sobek
8
2 / 1 / 5
5,934
593
2,454
5,453
3,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 4 / 1
4,890
489
2,196
6,444
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Jurellz
Janus
10
1 / 1 / 0
5,389
539
1,583
3,923
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
1 / 2 / 1
5,199
520
2,440
6,094
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
XxAbehXx
Medusa
9
1 / 2 / 1
5,511
551
3,677
4,776
1,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
yMacaroV
Morgan Le Fay
10
0 / 2 / 1
5,425
543
2,447
4,513
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
4
4
W
Skadi
 
Skadi
0
1
3
1.5
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Janus
Jurellz
Janus
1
1
0
1
W
4
1
0
4
L
1
2
1
0.75
W
3
1
1
3.5
W
Sobek
Vehril
Sobek
2
1
5
4.5
L
Medusa
XxAbehXx
Medusa
1
2
1
0.75
L
Morgan Le Fay
yMacaroV
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
12,343
23,855
Taken
25,750
11,383
Mitigated
8,453
8,400
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,293
379
29
2,331
5,193
3,506
0
1,884
3,309
28,995
0
W
Skadi
 
Skadi
2,551
1,144
0
1,434
4,865
1,462
70
0
4,865
0
33,957
L
Thanatos
 
Thanatos
2,196
936
0
4,439
6,444
2,263
0
1,334
5,088
0
25,885
L
Janus
Jurellz
Janus
1,583
179
0
930
3,923
1,509
0
169
3,734
30,390
0
W
2,793
1,715
0
1,506
3,721
1,335
1,356
1,160
2,441
0
36,577
L
2,440
735
0
1,030
6,094
1,775
0
2,034
3,950
0
26,742
W
3,088
2,059
0
1,687
4,623
1,999
0
417
4,206
0
22,836
W
Sobek
Vehril
Sobek
2,454
557
0
1,413
5,453
3,081
84
389
5,004
10,367
0
L
Medusa
XxAbehXx
Medusa
3,677
1,334
0
1,755
4,776
1,353
555
736
4,040
0
28,892
L
Morgan Le Fay
yMacaroV
Morgan Le Fay
2,447
280
0
404
4,513
1,553
0
2,106
2,191
32,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
26,414
296
Minions Killed
292
0
Camps Cleared
0
958,137
Distance Traveled
933,133
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,124
612
67
7
0
191,442
3
W
Skadi
5,926
593
69
7
0
199,028
1
L
Thanatos
4,890
489
48
5
0
184,741
3
L
Janus
5,389
539
62
6
0
183,043
2
W
Izanami
6,645
665
82
8
0
147,543
0
L
Pele
5,199
520
59
6
0
208,748
0
W
Set
5,572
557
55
6
0
212,207
4
W
Sobek
5,934
593
23
2
0
207,917
5
L
Medusa
5,511
551
56
6
0
187,219
4
L
Morgan Le Fay
5,425
543
67
7
0
169,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role