Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Viruca
Pele
Level 15
God Stats
4W - 3L
1,665 SR
Queue Stats
57W - 58L
1,427 Elo+
Solo
Ganesha
Ganesha
jonhmonster
Ganesha
Level 28
God Stats
3W - 1L
1,571 SR
Queue Stats
117W - 114L
1,452 Elo+
Solo
The Morrigan
The Morrigan
kyuushiin
The Morrigan
Level 5
God Stats
1W - 3L
1,187 SR
Queue Stats
5W - 11L
1,385 Elo+
Party 1
Osiris
Osiris
minnibommer69
Osiris
Level 7
God Stats
15W - 13L
1,500 SR
Queue Stats
125W - 101L
1,308 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,414 Elo+

VS

Team Averages
Level 13
1,418 SR
1,520 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dawgs213
Nemesis
Level 8
God Stats
0W - 4L
1,193 SR
Queue Stats
2W - 11L
1,250 Elo+
Solo
Cthulhu
Cthulhu
DonDeviant
Cthulhu
Level 8
God Stats
1W - 1L
1,396 SR
Queue Stats
2W - 1L
1,755 Elo+
Party 2
Medusa
Medusa
VictorRVN
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Party 2
Poseidon
Poseidon
brandonmelsb
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
11 / 0 / 2
6,771
677
5,818
4,573
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Viruca
Pele
10
3 / 0 / 0
5,984
598
1,819
6,712
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
jonhmonster
Ganesha
9
0 / 2 / 13
6,090
609
4,057
6,833
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
kyuushiin
The Morrigan
10
1 / 2 / 6
5,883
588
2,556
4,887
1,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 4
6,617
662
6,880
6,829
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 6 / 0
4,733
473
3,995
7,875
3,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Dawgs213
Nemesis
7
0 / 4 / 0
4,589
459
1,997
7,050
1,967
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
DonDeviant
Cthulhu
6
1 / 5 / 2
4,565
457
3,966
6,860
2,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
VictorRVN
Medusa
8
2 / 6 / 1
5,062
506
3,126
6,283
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
brandonmelsb
Poseidon
9
0 / 1 / 1
5,003
500
2,366
4,027
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
3
4
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
2
12
L
Sun Wukong
 
Sun Wukong
0
6
0
0
L
Nemesis
Dawgs213
Nemesis
0
4
0
0
L
Cthulhu
DonDeviant
Cthulhu
1
5
2
0.4
L
Medusa
VictorRVN
Medusa
2
6
1
0.42
W
Pele
Viruca
Pele
3
0
0
3
L
Poseidon
brandonmelsb
Poseidon
0
1
1
0.5
W
Ganesha
jonhmonster
Ganesha
0
2
13
3.25
W
The Morrigan
kyuushiin
The Morrigan
1
2
6
2
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
15,450
29,834
Taken
32,095
11,791
Mitigated
10,798
9,834
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,818
3,560
0
2,311
4,573
1,292
220
1,473
3,040
0
20,564
L
Sun Wukong
 
Sun Wukong
3,995
760
0
1,294
7,875
3,162
0
101
7,774
0
18,843
L
Nemesis
Dawgs213
Nemesis
1,997
776
0
710
7,050
1,967
0
1,270
5,780
0
21,755
L
Cthulhu
DonDeviant
Cthulhu
3,966
801
0
482
6,860
2,982
0
1,928
4,932
11,817
0
L
Medusa
VictorRVN
Medusa
3,126
1,721
0
140
6,283
1,634
0
1,766
4,517
0
17,536
W
Pele
Viruca
Pele
1,819
513
0
4,619
6,712
1,908
0
621
6,091
0
37,648
L
Poseidon
brandonmelsb
Poseidon
2,366
307
0
1,218
4,027
1,053
0
1,147
2,880
25,959
0
W
Ganesha
jonhmonster
Ganesha
4,057
789
0
110
6,833
3,214
124
1,879
4,774
15,589
0
W
The Morrigan
kyuushiin
The Morrigan
2,556
752
0
538
4,887
1,592
140
1,510
3,347
25,782
401
W
6,880
3,126
0
2,256
6,829
3,785
776
549
6,250
0
27,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
23,952
252
Minions Killed
175
0
Camps Cleared
0
987,944
Distance Traveled
917,075
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,771
677
47
5
0
194,011
0
L
Sun Wukong
4,733
473
35
4
0
176,289
1
L
Nemesis
4,589
459
43
4
0
175,682
0
L
Cthulhu
4,565
457
23
2
0
179,128
0
L
Medusa
5,062
506
35
4
0
190,319
0
W
Pele
5,984
598
71
7
0
206,185
1
L
Poseidon
5,003
500
39
4
0
195,657
0
W
Ganesha
6,090
609
5
1
0
209,707
1
W
The Morrigan
5,883
588
67
7
0
185,806
0
W
Osiris
6,617
662
62
6
0
192,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role