Player Matchup

Chaac
Chaac
MSimonton93
Chaac
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,041 Elo+
Solo
Nox
Nox
UntamedXBeast14
Nox
Level 148
God Stats
1W - 0L
1,436 SR
Queue Stats
110W - 97L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
lildemon1219
Danzaburou
Level 107
God Stats
1W - 0L
1,687 SR
Queue Stats
127W - 113L
1,562 Elo+
Party 3
Nemesis
Nemesis
monkwinner123
Nemesis
Level 149
God Stats
2W - 1L
1,371 SR
Queue Stats
105W - 102L
1,572 Elo+
Party 3
Ymir
Ymir
sTaTiiC splash
Ymir
Level 28
God Stats
6W - 6L
1,582 SR
Queue Stats
25W - 22L
1,514 Elo+
Party 3
Team Averages
Level 93
1,515 SR
1,441 Elo+

VS

Team Averages
Level 52
1,503 SR
1,507 Elo+
Cabrakan
Cabrakan
QcImWolfQc
Cabrakan
Level 47
God Stats
8W - 9L
1,561 SR
Queue Stats
189W - 171L
1,494 Elo+
Solo
Olorun
Olorun
alexuz86276
Olorun
Level 16
God Stats
32W - 36L
1,503 SR
Queue Stats
105W - 131L
1,501 Elo+
Party 2
Sol
Sol
soydeoro04
Sol
Level 67
God Stats
4W - 11L
1,414 SR
Queue Stats
402W - 444L
1,394 Elo+
Party 2
Erlang Shen
Erlang Shen
xTarzanApeLorDx
Erlang Shen
Level 107
God Stats
0W - 1L
1,465 SR
Queue Stats
38W - 24L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
x_xmadsx_x
Gilgamesh
Level 24
God Stats
7W - 10L
1,570 SR
Queue Stats
103W - 91L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,546
502
14,610
20,826
19,618
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 3 / 12
11,528
501
16,296
13,367
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
lildemon1219
Danzaburou
17
4 / 3 / 2
11,853
515
11,002
13,832
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
20
12 / 0 / 8
14,284
621
20,832
16,449
8,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 10
10,653
463
6,807
23,394
23,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
QcImWolfQc
Cabrakan
14
3 / 5 / 6
10,245
445
11,442
24,765
30,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
16
4 / 8 / 4
10,511
457
9,315
19,152
8,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 3 / 3
11,694
508
12,706
16,458
7,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
xTarzanApeLorDx
Erlang Shen
16
3 / 3 / 5
10,603
461
12,226
19,790
14,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
x_xmadsx_x
Gilgamesh
19
2 / 3 / 5
11,300
491
12,040
17,346
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
22
Kills
18
18
Deaths
22
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Cabrakan
QcImWolfQc
Cabrakan
3
5
6
1.2
W
2
3
12
2.67
L
Olorun
4
8
4
0.75
W
Danzaburou
lildemon1219
Danzaburou
4
3
2
1.67
W
Nemesis
12
0
8
16
W
1
7
10
0.86
L
6
3
3
2.5
L
Erlang Shen
xTarzanApeLorDx
Erlang Shen
3
3
5
1.83
L
Gilgamesh
x_xmadsx_x
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,547
Damage
57,729
87,868
Taken
97,511
64,063
Mitigated
71,859
21,553
Healing
31,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,610
4,828
534
5,634
20,826
19,618
740
4,122
16,626
14,091
41,973
L
Cabrakan
QcImWolfQc
Cabrakan
11,442
1,273
0
4,488
24,765
30,643
0
8,261
16,504
28,175
0
W
16,296
2,278
407
3,574
13,367
5,688
1,665
3,954
9,397
85,743
0
L
Olorun
9,315
6,163
1,762
6,513
19,152
8,923
1,108
5,944
13,148
67,259
0
W
Danzaburou
lildemon1219
Danzaburou
11,002
6,431
0
7,211
13,832
6,007
3,057
5,838
7,994
0
82,428
W
Nemesis
20,832
12,500
0
1,739
16,449
8,901
2,504
4,993
11,352
0
130,934
W
6,807
1,411
191
2,263
23,394
23,849
250
14,060
9,036
28,916
0
L
12,706
3,157
705
9,095
16,458
7,898
1,868
3,876
12,522
86,935
0
L
Erlang Shen
xTarzanApeLorDx
Erlang Shen
12,226
7,338
0
5,789
19,790
14,611
779
4,407
14,906
0
64,737
L
Gilgamesh
x_xmadsx_x
Gilgamesh
12,040
2,376
0
2,913
17,346
9,784
0
3,241
14,105
0
106,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,864
Gold Earned
54,353
566
Minions Killed
591
0
Camps Cleared
0
2,133,942
Distance Traveled
2,127,076
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,546
502
92
4
0
375,747
3
L
Cabrakan
10,245
445
32
1
0
404,142
4
W
Nox
11,528
501
140
6
0
435,357
4
L
Olorun
10,511
457
121
5
0
376,284
5
W
Danzaburou
11,853
515
118
5
0
385,653
1
W
Nemesis
14,284
621
172
7
0
554,865
0
W
Ymir
10,653
463
44
2
0
382,320
3
L
Sol
11,694
508
164
7
0
385,267
3
L
Erlang Shen
10,603
461
115
5
0
452,709
13
L
Gilgamesh
11,300
491
159
7
0
508,674
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role