Player Matchup

Bellona
Bellona
Apsaslee
Bellona
Level 27
God Stats
3W - 4L
1,094 SR
Queue Stats
150W - 270L
1,339 Elo+
Party 1
Amaterasu
Amaterasu
Harcos473
Amaterasu
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
53W - 112L
1,392 Elo+
Party 1
Nox
Nox
Yadora
Nox
Level 66
God Stats
9W - 34L
1,289 SR
Queue Stats
142W - 317L
1,334 Elo+
Party 1
Neith
Neith
nanokohut
Neith
Level 25
God Stats
2W - 2L
1,450 SR
Queue Stats
15W - 20L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
pLinda
Ah Puch
Level 87
God Stats
2W - 6L
1,481 SR
Queue Stats
266W - 440L
1,416 Elo+
Party 1
Team Averages
Level 47
1,358 SR
1,384 Elo+

VS

Team Averages
Level 43
1,486 SR
1,455 Elo+
Apollo
Apollo
CaptainDyer
Apollo
Level 39
God Stats
13W - 18L
1,342 SR
Queue Stats
359W - 310L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pulsarius
Tsukuyomi
Level 64
God Stats
26W - 32L
1,433 SR
Queue Stats
112W - 107L
1,516 Elo+
Solo
Osiris
Osiris
YokaiKasha
Osiris
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 283L
1,466 Elo+
Party 2
Tiamat
Tiamat
barguts
Tiamat
Level 45
God Stats
10W - 6L
1,657 SR
Queue Stats
180W - 158L
1,552 Elo+
Solo
Cthulhu
Cthulhu
emprorr
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apsaslee
Bellona
19
4 / 14 / 17
12,386
1,032
11,335
30,409
20,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Harcos473
Amaterasu
19
9 / 7 / 16
13,667
1,139
14,462
24,673
22,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Yadora
Nox
18
1 / 8 / 13
11,348
946
6,218
18,869
7,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
nanokohut
Neith
19
8 / 7 / 19
14,386
1,199
30,486
21,790
9,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ah Puch
pLinda
Ah Puch
19
7 / 12 / 16
13,019
1,085
22,101
23,975
9,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
20 / 4 / 17
15,969
1,331
21,794
13,556
7,158
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Pulsarius
Tsukuyomi
20
9 / 9 / 25
14,294
1,191
16,138
17,663
8,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
YokaiKasha
Osiris
19
2 / 5 / 32
12,316
1,026
16,393
19,616
18,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
barguts
Tiamat
20
12 / 5 / 30
14,913
1,243
41,072
19,483
19,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
emprorr
Cthulhu
20
5 / 6 / 32
12,929
1,077
20,277
20,466
22,375
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
184
29
Kills
48
48
Deaths
29
81
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apsaslee
Bellona
4
14
17
0.89
W
Apollo
20
4
17
7.13
L
Amaterasu
Harcos473
Amaterasu
9
7
16
2.43
W
Tsukuyomi
Pulsarius
Tsukuyomi
9
9
25
2.39
L
Nox
Yadora
Nox
1
8
13
0.94
W
Osiris
YokaiKasha
Osiris
2
5
32
3.6
W
Tiamat
barguts
Tiamat
12
5
30
5.4
W
Cthulhu
emprorr
Cthulhu
5
6
32
3.5
L
Neith
nanokohut
Neith
8
7
19
2.5
L
Ah Puch
pLinda
Ah Puch
7
12
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,602
Damage
115,674
119,716
Taken
90,784
69,167
Mitigated
75,884
9,675
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apsaslee
Bellona
11,335
3,091
0
332
30,409
20,815
0
13,525
16,274
303
24,527
W
Apollo
21,794
15,031
0
3,921
13,556
7,158
0
2,662
10,680
0
46,491
L
Amaterasu
Harcos473
Amaterasu
14,462
5,847
0
1,313
24,673
22,480
0
11,735
12,510
0
21,107
W
Tsukuyomi
Pulsarius
Tsukuyomi
16,138
4,228
813
2,939
17,663
8,540
0
5,836
11,617
0
42,613
L
Nox
Yadora
Nox
6,218
1,231
0
892
18,869
7,417
0
9,917
8,716
43,760
0
W
Osiris
YokaiKasha
Osiris
16,393
5,510
0
3,670
19,616
18,561
0
5,163
14,242
819
21,539
W
Tiamat
barguts
Tiamat
41,072
2,499
0
4,069
19,483
19,250
0
5,435
13,820
56,905
0
W
Cthulhu
emprorr
Cthulhu
20,277
2,365
780
1,337
20,466
22,375
0
9,091
11,092
34,026
0
L
Neith
nanokohut
Neith
30,486
12,069
237
4,225
21,790
9,242
0
10,656
10,624
0
48,796
L
Ah Puch
pLinda
Ah Puch
22,101
1,897
435
2,241
23,975
9,213
0
14,033
9,424
43,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,806
Gold Earned
70,421
203
Minions Killed
214
5
Camps Cleared
9
989,144
Distance Traveled
1,113,063
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,386
1,032
34
3
0
201,333
0
W
Apollo
15,969
1,331
50
4
0
207,398
3
L
Amaterasu
13,667
1,139
13
1
2
218,380
0
W
Tsukuyomi
14,294
1,191
44
4
5
227,013
2
L
Nox
11,348
946
81
7
3
179,888
0
W
Osiris
12,316
1,026
21
2
2
224,281
2
W
Tiamat
14,913
1,243
63
5
2
233,223
0
W
Cthulhu
12,929
1,077
36
3
0
221,148
0
L
Neith
14,386
1,199
32
3
0
213,678
1
L
Ah Puch
13,019
1,085
43
4
0
175,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role