Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DEVILofRAMADI 2
Ymir
Level 125
God Stats
32W - 32L
1,457 SR
Queue Stats
828W - 969L
1,350 Elo+
Solo
Chang'e
Chang'e
MakiMaxi454
Chang'e
Level 89
God Stats
6W - 4L
1,564 SR
Queue Stats
61W - 66L
1,451 Elo+
Solo
The Morrigan
The Morrigan
NATI1664
The Morrigan
Level 64
God Stats
4W - 2L
1,231 SR
Queue Stats
287W - 309L
1,436 Elo+
Solo
Skadi
Skadi
ShamanChemistry
Skadi
Level 60
God Stats
11W - 6L
1,636 SR
Queue Stats
186W - 224L
1,380 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,424 Elo+

VS

Team Averages
Level 102
1,357 SR
1,397 Elo+
Apollo
Apollo
Annt1
Apollo
Level 126
God Stats
0W - 5L
1,132 SR
Queue Stats
160W - 169L
1,396 Elo+
Solo
Neith
Neith
Ashimagari
Neith
Level 68
God Stats
1W - 7L
1,340 SR
Queue Stats
279W - 295L
1,335 Elo+
Solo
Fafnir
Fafnir
TigerHawk-09
Fafnir
Level 89
God Stats
3W - 5L
1,448 SR
Queue Stats
40W - 33L
1,463 Elo+
Solo
Fenrir
Fenrir
akito_happy
Fenrir
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 132L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kendranc78
Morgan Le Fay
Level 142
God Stats
8W - 12L
1,363 SR
Queue Stats
297W - 308L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 2 / 3
5,750
523
4,323
5,921
1,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 1
5,346
486
3,319
6,936
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
MakiMaxi454
Chang'e
10
1 / 2 / 1
5,737
522
2,678
6,442
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
NATI1664
The Morrigan
11
1 / 1 / 1
6,258
569
2,112
5,222
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 2
5,647
513
4,179
5,354
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Annt1
Apollo
10
3 / 3 / 4
6,087
553
4,207
7,312
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
6
0 / 0 / 0
4,593
418
458
1,434
345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
2 / 2 / 3
6,281
571
4,746
9,913
6,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 1 / 1
6,041
549
2,315
5,539
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
kendranc78
Morgan Le Fay
10
2 / 1 / 0
5,964
542
3,157
5,444
2,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
10
10
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
3
2.25
L
Apollo
Annt1
Apollo
3
3
4
1.67
L
Neith
0
0
0
0
W
1
3
1
0.5
W
Chang'e
MakiMaxi454
Chang'e
1
2
1
0.75
W
The Morrigan
NATI1664
The Morrigan
1
1
1
1.5
W
0
2
2
0.5
L
Fafnir
2
2
3
1.75
L
Fenrir
3
1
1
3.5
L
Morgan Le Fay
kendranc78
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
14,883
29,875
Taken
29,642
10,131
Mitigated
12,527
8,779
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,323
696
0
966
5,921
1,766
152
776
5,094
0
20,407
L
Apollo
Annt1
Apollo
4,207
1,611
246
3,315
7,312
2,013
770
1,157
6,155
0
31,400
L
Neith
458
63
0
878
1,434
345
0
329
1,105
0
11,474
W
3,319
660
273
1,260
6,936
2,913
140
2,215
4,659
15,802
0
W
Chang'e
MakiMaxi454
Chang'e
2,678
227
200
3,041
6,442
1,888
0
2,809
3,633
23,565
0
W
The Morrigan
NATI1664
The Morrigan
2,112
331
406
2,213
5,222
2,141
98
676
4,445
32,917
4,585
W
4,179
1,833
0
420
5,354
1,423
574
1,213
4,141
0
36,980
L
Fafnir
4,746
1,228
0
2,868
9,913
6,237
336
2,810
7,103
15,902
0
L
Fenrir
2,315
356
0
634
5,539
1,912
0
1,081
4,458
0
28,401
L
Morgan Le Fay
kendranc78
Morgan Le Fay
3,157
357
0
2,159
5,444
2,020
78
2,387
3,057
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
28,966
264
Minions Killed
225
0
Camps Cleared
0
903,575
Distance Traveled
882,766
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,750
523
38
3
0
182,702
2
L
Apollo
6,087
553
60
5
0
197,089
1
L
Neith
4,593
418
27
2
0
78,921
1
W
Ymir
5,346
486
18
2
0
186,472
7
W
Chang'e
5,737
522
50
5
0
199,315
3
W
The Morrigan
6,258
569
88
8
0
174,602
3
W
Skadi
5,647
513
70
6
0
160,484
1
L
Fafnir
6,281
571
28
3
0
192,460
0
L
Fenrir
6,041
549
60
5
0
226,978
2
L
Morgan Le Fay
5,964
542
50
5
0
187,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role