Player Matchup

Sun Wukong
Sun Wukong
Gold I
ProZabijaka
Sun Wukong
Gold I
Level 152
God Stats
19W - 22L
1,548 SR
Queue Stats
112W - 118L
1,569 MMR
Party 1
Zeus
Zeus
Gold III
Skrzatu1910
Zeus
Gold III
Level 94
God Stats
9W - 9L
1,634 SR
Queue Stats
86W - 91L
1,365 MMR
Party 1
Medusa
Medusa
Gold I
SliwekPL
Medusa
Gold I
Level 87
God Stats
8W - 1L
1,771 SR
Queue Stats
28W - 25L
1,675 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,651 SR
1,536 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,587 SR
1,500 MMR
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Saltsniffer
Poseidon
Bronze III
Level 109
God Stats
0W - 1L
1,760 SR
Queue Stats
109W - 94L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ProZabijaka
Sun Wukong
15
3 / 2 / 9
10,768
718
11,053
12,903
8,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 7
10,734
716
12,878
5,129
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SliwekPL
Medusa
16
8 / 2 / 4
11,566
771
13,938
12,632
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaPersephoneThothTiamatGilgamesh

VS

Bans
AphroditeGebSolYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 2
10,853
724
6,031
23,259
19,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 6 / 3
9,379
625
2,636
7,692
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Saltsniffer
Poseidon
16
4 / 5 / 1
10,604
707
12,336
13,143
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
7
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
2
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
3
0.42
W
Sun Wukong
ProZabijaka
Sun Wukong
3
2
9
3.75
L
Poseidon
Saltsniffer
Poseidon
4
5
1
0.9
W
4
3
7
2.5
W
Medusa
SliwekPL
Medusa
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
21,003
30,664
Taken
44,094
15,741
Mitigated
27,196
7,830
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,031
1,571
0
6,836
23,259
19,008
0
5,800
17,459
0
19,452
L
Ah Muzen Cab
 
Ah Muzen Cab
2,636
676
0
1,571
7,692
2,475
0
2,241
5,451
0
14,196
W
Sun Wukong
ProZabijaka
Sun Wukong
11,053
1,591
939
3,597
12,903
8,848
830
4,220
8,683
726
36,998
L
Poseidon
Saltsniffer
Poseidon
12,336
1,111
0
1,292
13,143
5,713
0
5,095
8,048
63,929
0
W
12,878
1,100
0
325
5,129
1,493
740
1,563
3,566
38,857
0
W
Medusa
SliwekPL
Medusa
13,938
5,283
0
2,969
12,632
5,400
677
6,553
6,079
0
59,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
30,836
222
Minions Killed
157
0
Camps Cleared
0
885,923
Distance Traveled
773,205
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,853
724
26
2
0
305,028
3
L
Ah Muzen Cab
9,379
625
20
1
0
170,611
0
W
Sun Wukong
10,768
718
56
4
0
302,564
3
L
Poseidon
10,604
707
111
7
0
297,566
4
W
Zeus
10,734
716
76
5
0
283,815
3
W
Medusa
11,566
771
90
6
0
299,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role