Player Matchup

Nemesis
Nemesis
BoochPickle
Nemesis
Level 16
God Stats
37W - 34L
1,514 SR
Queue Stats
44W - 42L
1,437 Elo+
Solo
Hun Batz
Hun Batz
ByJohn uwu
Hun Batz
Level 27
God Stats
2W - 2L
1,814 SR
Queue Stats
151W - 147L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Ekaitza912
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
NEGUGORRIA5
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
UpwindGorilla14
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 430L
1,494 Elo+
Solo
Team Averages
Level 15
1,566 SR
1,481 Elo+

VS

Team Averages
Level 22
1,580 SR
1,460 Elo+
Artemis
Artemis
KetamineKing420
Artemis
Level 16
God Stats
12W - 1L
2,061 SR
Queue Stats
30W - 18L
1,584 Elo+
Solo
Kali
Kali
TheHotCanadian
Kali
Level 25
God Stats
30W - 27L
1,137 SR
Queue Stats
102W - 101L
1,341 Elo+
Party 1
Ravana
Ravana
ToyStry2WsOk
Ravana
Level 35
God Stats
4W - 1L
1,701 SR
Queue Stats
187W - 194L
1,392 Elo+
Party 1
Medusa
Medusa
TunelessWriter
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 59L
1,500 Elo+
Solo
Agni
Agni
WZRD_CroNukez
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoochPickle
Nemesis
18
6 / 7 / 7
12,637
1,053
12,249
17,903
8,995
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ByJohn uwu
Hun Batz
19
9 / 9 / 7
14,001
1,167
22,383
21,646
15,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Ekaitza912
Jormungandr
17
0 / 14 / 12
10,921
910
854
25,145
13,242
17
0 / 9 / 9
10,402
867
2,730
21,829
24,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 4 / 9
12,970
1,081
11,258
16,867
7,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 15
15,694
1,308
34,807
8,057
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 7 / 24
13,133
1,094
15,962
17,685
9,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
19
8 / 3 / 17
12,923
1,077
9,293
11,312
5,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 6 / 21
12,391
1,033
13,328
10,459
4,509
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 1 / 27
13,442
1,120
16,581
10,111
4,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
147
20
Kills
43
43
Deaths
20
44
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoochPickle
Nemesis
6
7
7
1.36
L
Hun Batz
ByJohn uwu
Hun Batz
9
9
7
1.39
L
Jormungandr
Ekaitza912
Jormungandr
0
14
12
0.43
W
21
3
15
9.5
L
0
9
9
0.5
W
5
7
24
2.43
W
Ravana
8
3
17
5.5
W
4
6
21
2.42
L
5
4
9
2.38
W
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
89,971
103,390
Taken
57,624
69,631
Mitigated
27,093
6,178
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoochPickle
Nemesis
12,249
6,192
0
2,620
17,903
8,995
0
3,285
13,731
0
27,362
L
Hun Batz
ByJohn uwu
Hun Batz
22,383
6,355
0
0
21,646
15,850
0
2,437
19,209
0
50,583
L
Jormungandr
Ekaitza912
Jormungandr
854
566
0
0
25,145
13,242
0
4,229
20,916
7,271
0
W
34,807
24,246
0
673
8,057
3,536
0
1,648
6,409
0
51,212
L
2,730
490
0
20
21,829
24,168
0
4,399
17,430
10,770
0
W
15,962
5,799
0
4,683
17,685
9,041
0
5,070
12,615
0
37,491
W
Ravana
9,293
2,660
0
253
11,312
5,730
0
3,488
7,824
0
20,316
W
13,328
7,020
0
0
10,459
4,509
0
2,029
8,430
0
28,430
L
11,258
2,434
0
3,538
16,867
7,376
0
2,231
14,636
48,537
0
W
16,581
2,415
0
3,103
10,111
4,277
0
2,607
7,504
42,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,931
Gold Earned
67,583
182
Minions Killed
216
13
Camps Cleared
4
958,867
Distance Traveled
1,008,076
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,637
1,053
20
2
6
220,596
1
L
Hun Batz
14,001
1,167
63
5
4
245,225
2
L
Jormungandr
10,921
910
11
1
0
137,901
2
W
Artemis
15,694
1,308
49
4
2
191,731
0
L
Ymir
10,402
867
13
1
0
159,540
1
W
Kali
13,133
1,094
41
3
0
190,029
2
W
Ravana
12,923
1,077
15
1
1
244,743
2
W
Medusa
12,391
1,033
36
3
1
168,901
0
L
Chronos
12,970
1,081
75
6
3
195,605
0
W
Agni
13,442
1,120
75
6
0
212,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role