Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alamete
Apollo
Level 87
God Stats
7W - 11L
1,445 SR
Queue Stats
291W - 299L
1,507 Elo+
Solo
Chronos
Chronos
DracoNinja11
Chronos
Level 88
God Stats
21W - 15L
1,585 SR
Queue Stats
239W - 226L
1,515 Elo+
Solo
Achilles
Achilles
FASTOMASIKS
Achilles
Level 83
God Stats
8W - 14L
1,270 SR
Queue Stats
269W - 257L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
makafushigism
Kumbhakarna
Level 104
God Stats
1W - 4L
1,405 SR
Queue Stats
249W - 221L
1,491 Elo+
Solo
Team Averages
Level 103
1,441 SR
1,502 Elo+

VS

Team Averages
Level 98
1,663 SR
1,474 Elo+
Thoth
Thoth
PerceptiveHorse
Thoth
Level 99
God Stats
1W - 0L
1,722 SR
Queue Stats
102W - 102L
1,471 Elo+
Party 1
Cerberus
Cerberus
Valkenfel
Cerberus
Level 80
God Stats
3W - 0L
1,702 SR
Queue Stats
94W - 104L
1,459 Elo+
Party 1
Da Ji
Da Ji
hamzakh
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 124L
1,481 Elo+
Solo
Aphrodite
Aphrodite
wolof31
Aphrodite
Level 124
God Stats
22W - 20L
1,602 SR
Queue Stats
153W - 162L
1,475 Elo+
Solo
Chiron
Chiron
xeeran
Chiron
Level 82
God Stats
2W - 0L
1,790 SR
Queue Stats
64W - 63L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
8 / 5 / 10
11,889
495
18,866
21,382
17,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Alamete
Apollo
16
4 / 9 / 6
10,648
444
11,300
17,824
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
DracoNinja11
Chronos
17
5 / 8 / 4
11,537
481
11,637
26,791
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
FASTOMASIKS
Achilles
16
2 / 2 / 7
10,341
431
12,840
23,252
27,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
makafushigism
Kumbhakarna
16
4 / 6 / 9
9,910
413
10,332
22,266
17,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
13,414
559
14,448
12,193
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Valkenfel
Cerberus
18
5 / 4 / 18
13,281
553
11,233
23,469
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
hamzakh
Da Ji
18
3 / 4 / 6
12,145
506
15,241
18,329
9,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
wolof31
Aphrodite
16
1 / 4 / 7
10,890
454
14,951
19,437
18,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
xeeran
Chiron
20
15 / 6 / 8
14,595
608
35,062
22,901
10,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
23
Kills
30
30
Deaths
23
36
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
8
5
10
2.6
L
Apollo
Alamete
Apollo
4
9
6
0.78
L
Chronos
DracoNinja11
Chronos
5
8
4
0.88
L
Achilles
FASTOMASIKS
Achilles
2
2
7
2.75
W
6
5
9
2.1
W
Cerberus
Valkenfel
Cerberus
5
4
18
3.5
W
Da Ji
hamzakh
Da Ji
3
4
6
1.5
L
Kumbhakarna
makafushigism
Kumbhakarna
4
6
9
1.42
W
Aphrodite
wolof31
Aphrodite
1
4
7
1.13
W
Chiron
xeeran
Chiron
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,975
Damage
90,935
111,515
Taken
96,329
75,301
Mitigated
71,091
20,421
Healing
34,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
18,866
6,664
0
5,075
21,382
17,335
0
8,202
13,180
0
82,730
L
Apollo
Alamete
Apollo
11,300
6,521
0
2,263
17,824
5,249
0
3,451
14,373
0
58,087
L
Chronos
DracoNinja11
Chronos
11,637
5,276
0
4,607
26,791
7,654
1,440
11,346
15,445
83,451
0
L
Achilles
FASTOMASIKS
Achilles
12,840
2,055
0
7,398
23,252
27,677
0
10,479
12,773
7,849
41,269
W
14,448
723
0
328
12,193
5,413
2,779
2,886
9,247
82,460
0
W
Cerberus
Valkenfel
Cerberus
11,233
548
0
5,423
23,469
27,642
670
5,721
17,598
36,173
0
W
Da Ji
hamzakh
Da Ji
15,241
3,143
0
5,996
18,329
9,058
1,013
4,326
13,943
0
77,447
L
Kumbhakarna
makafushigism
Kumbhakarna
10,332
746
529
549
22,266
17,386
0
7,154
15,112
38,175
0
W
Aphrodite
wolof31
Aphrodite
14,951
764
4,493
9,607
19,437
18,488
600
5,369
13,408
52,469
0
W
Chiron
xeeran
Chiron
35,062
18,371
1,843
6,704
22,901
10,490
9,359
5,288
17,408
0
120,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
64,325
510
Minions Killed
599
0
Camps Cleared
0
2,207,413
Distance Traveled
2,163,817
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,889
495
120
5
0
464,735
5
L
Apollo
10,648
444
98
4
0
423,701
5
L
Chronos
11,537
481
154
6
0
397,798
2
L
Achilles
10,341
431
88
4
0
474,060
6
W
Thoth
13,414
559
152
6
0
448,723
5
W
Cerberus
13,281
553
70
3
0
438,425
5
W
Da Ji
12,145
506
122
5
0
441,753
6
L
Kumbhakarna
9,910
413
50
2
0
447,119
2
W
Aphrodite
10,890
454
78
3
0
431,663
8
W
Chiron
14,595
608
177
7
0
403,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role