Player Matchup

Sobek
Sobek
Dinogabe117
Sobek
Level 27
God Stats
7W - 5L
1,523 SR
Queue Stats
25W - 25L
1,592 Elo+
Solo
Ra
Ra
GwynHimself
Ra
Level 14
God Stats
0W - 2L
1,421 SR
Queue Stats
59W - 39L
1,538 Elo+
Solo
Fenrir
Fenrir
Lord_Of_Scraps
Fenrir
Level 8
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 3L
1,604 Elo+
Solo
Ares
Ares
Paulo-killer-675
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,515 Elo+
Solo
Guan Yu
Guan Yu
kenace21
Guan Yu
Level 21
God Stats
1W - 4L
1,376 SR
Queue Stats
152W - 146L
1,598 Elo+
Solo
Team Averages
Level 15
1,424 SR
1,570 Elo+

VS

Team Averages
Level 16
1,559 SR
1,595 Elo+
Da Ji
Da Ji
Hal29
Da Ji
Level 15
God Stats
9W - 10L
1,761 SR
Queue Stats
54W - 49L
1,634 Elo+
Solo
Guan Yu
Guan Yu
HiRezSucks
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,626 Elo+
Solo
Cernunnos
Cernunnos
TeaIessZero357
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,501 Elo+
Party 1
Athena
Athena
YNW koalaman
Athena
Level 10
God Stats
3W - 7L
1,535 SR
Queue Stats
36W - 51L
1,506 Elo+
Party 1
Hades
Hades
aq5525lk
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,917
495
4,076
14,715
10,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 6 / 2
9,119
570
9,041
9,637
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 2
7,480
468
4,264
10,371
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 2
5,792
362
492
6,194
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
kenace21
Guan Yu
15
10 / 1 / 0
8,894
556
13,036
12,428
8,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hal29
Da Ji
15
15 / 1 / 3
10,247
640
12,792
10,703
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
HiRezSucks
Guan Yu
15
9 / 1 / 2
9,340
584
12,519
9,982
7,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
TeaIessZero357
Cernunnos
12
1 / 4 / 1
7,519
470
4,222
8,426
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 7 / 2
7,065
442
3,210
12,408
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
aq5525lk
Hades
10
0 / 6 / 3
6,832
427
1,708
8,467
3,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
19
Kills
25
25
Deaths
19
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
6
6
2
1.17
W
Da Ji
Hal29
Da Ji
15
1
3
16.5
W
Guan Yu
HiRezSucks
Guan Yu
9
1
2
10
L
2
6
2
0.5
L
0
5
2
0.2
W
Cernunnos
TeaIessZero357
Cernunnos
1
4
1
0.38
W
Athena
0
7
2
0.14
W
Hades
aq5525lk
Hades
0
6
3
0.25
L
Guan Yu
kenace21
Guan Yu
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
34,451
53,345
Taken
49,986
28,321
Mitigated
22,426
14,313
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,076
631
0
985
14,715
10,464
163
0
14,715
17,978
0
L
9,041
1,422
874
3,439
9,637
2,850
780
1,080
8,557
59,979
0
W
Da Ji
Hal29
Da Ji
12,792
4,613
0
707
10,703
4,196
0
4,449
6,254
0
54,642
W
Guan Yu
HiRezSucks
Guan Yu
12,519
2,692
85
3,214
9,982
7,756
253
3,727
5,350
0
56,173
L
4,264
944
0
2,375
10,371
3,569
0
1,106
9,265
0
34,431
L
492
133
0
435
6,194
2,500
176
385
5,809
9,526
0
W
Cernunnos
TeaIessZero357
Cernunnos
4,222
2,547
405
2,210
8,426
1,616
481
95
8,331
0
36,164
W
Athena
3,210
944
0
1,030
12,408
5,399
158
919
11,489
22,494
0
W
Hades
aq5525lk
Hades
1,708
185
0
856
8,467
3,459
159
3,801
4,666
22,547
0
L
Guan Yu
kenace21
Guan Yu
13,036
1,916
198
6,007
12,428
8,938
440
2,347
10,081
287
51,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
41,003
319
Minions Killed
349
0
Camps Cleared
0
1,393,250
Distance Traveled
1,419,212
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,917
495
33
2
0
300,275
4
L
Ra
9,119
570
115
7
0
286,246
3
W
Da Ji
10,247
640
75
5
0
356,966
0
W
Guan Yu
9,340
584
107
7
0
338,450
2
L
Fenrir
7,480
468
73
5
0
303,300
0
L
Ares
5,792
362
18
1
0
164,398
0
W
Cernunnos
7,519
470
72
5
0
259,982
3
W
Athena
7,065
442
43
3
0
266,463
0
W
Hades
6,832
427
52
3
0
197,351
0
L
Guan Yu
8,894
556
80
5
0
339,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role