Player Matchup

Thor
Thor
DerKatzenjunge
Thor
Level 4
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 2
Nemesis
Nemesis
zFeelzBad_AnDrEi
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,104 Elo+
Party 2
Cupid
Cupid
zFeelzBad_ErSaN
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,043 Elo+
Party 2
Neith
Neith
zFeelzBad_KiLler
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
1,043 Elo+
Party 2
Gilgamesh
Gilgamesh
zFeelzBad_tes
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 2
Team Averages
Level 4
1,434 SR
1,083 Elo+

VS

Team Averages
Level 12
1,429 SR
1,270 Elo+
Artio
Artio
ALBR_KOTSHY
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
Mercury__Lady
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 1
Hachiman
Hachiman
Skorg1458
Hachiman
Level 4
God Stats
2W - 4L
1,162 SR
Queue Stats
20W - 32L
987 Elo+
Solo
Cerberus
Cerberus
jczockers
Cerberus
Level 10
God Stats
7W - 6L
1,482 SR
Queue Stats
20W - 25L
1,390 Elo+
Party 3
Gilgamesh
Gilgamesh
tangy_horizon
Gilgamesh
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
201W - 190L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 14 / 4
12,691
453
14,322
24,438
15,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 13 / 5
9,037
323
5,166
22,168
9,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 7 / 8
11,067
395
9,742
15,381
8,478
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 12 / 4
11,220
401
11,139
17,447
6,112
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
zFeelzBad_tes
Gilgamesh
12
2 / 17 / 4
10,884
389
6,672
28,341
14,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 4
12,740
455
4,094
17,906
10,186
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Mercury__Lady
Sun Wukong
17
7 / 3 / 7
12,439
444
9,980
16,324
8,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Skorg1458
Hachiman
17
2 / 2 / 11
11,998
429
6,717
9,115
3,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jczockers
Cerberus
19
13 / 3 / 16
13,827
494
15,914
17,322
16,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
tangy_horizon
Gilgamesh
20
36 / 1 / 9
18,245
652
41,828
26,894
25,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
19
Kills
61
63
Deaths
21
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
12
4
0.42
L
8
14
4
0.71
W
Sun Wukong
Mercury__Lady
Sun Wukong
7
3
7
3.5
W
Hachiman
Skorg1458
Hachiman
2
2
11
3.75
W
Cerberus
jczockers
Cerberus
13
3
16
7
W
Gilgamesh
tangy_horizon
Gilgamesh
36
1
9
40.5
L
3
13
5
0.42
L
2
7
8
0.86
L
4
12
4
0.5
L
Gilgamesh
zFeelzBad_tes
Gilgamesh
2
17
4
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,041
Damage
78,533
107,775
Taken
87,561
54,296
Mitigated
63,626
9,743
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,094
2,306
0
789
17,906
10,186
6,375
0
17,906
46,165
0
L
14,322
5,024
0
3,128
24,438
15,951
15
6,522
17,916
0
74,060
W
Sun Wukong
Mercury__Lady
Sun Wukong
9,980
5,210
0
1,354
16,324
8,101
5,037
0
16,324
0
37,933
W
Hachiman
Skorg1458
Hachiman
6,717
4,011
0
0
9,115
3,455
1,885
0
8,549
0
47,221
W
Cerberus
jczockers
Cerberus
15,914
1,819
385
4,612
17,322
16,074
744
0
17,322
48,198
0
W
Gilgamesh
tangy_horizon
Gilgamesh
41,828
18,088
0
11,376
26,894
25,810
2,284
0
26,642
0
170,872
L
5,166
1,278
0
1,280
22,168
9,278
355
3,813
18,355
0
17,036
L
9,742
4,718
552
3,587
15,381
8,478
1,108
2,269
13,112
0
52,759
L
11,139
6,565
0
429
17,447
6,112
622
3,076
14,371
0
48,720
L
Gilgamesh
zFeelzBad_tes
Gilgamesh
6,672
3,564
0
767
28,341
14,477
0
4,328
24,013
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,899
Gold Earned
69,249
345
Minions Killed
490
0
Camps Cleared
0
1,995,955
Distance Traveled
2,455,374
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,740
455
86
3
0
433,973
0
L
Thor
12,691
453
127
5
0
425,587
1
W
Sun Wukong
12,439
444
56
2
0
507,511
1
W
Hachiman
11,998
429
85
3
0
462,991
0
W
Cerberus
13,827
494
61
2
0
504,996
3
W
Gilgamesh
18,245
652
202
7
0
545,903
0
L
Nemesis
9,037
323
18
1
0
441,663
1
L
Cupid
11,067
395
83
3
0
393,844
5
L
Neith
11,220
401
76
3
0
372,684
0
L
Gilgamesh
10,884
389
41
1
0
362,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role