Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
B1ackB1aZe
Sobek
Level 140
God Stats
2W - 0L
1,329 SR
Queue Stats
184W - 109L
1,600 Elo+
Party 1
Skadi
Skadi
Melisssah
Skadi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Saijyou
Baron Samedi
Level 160
God Stats
2W - 1L
1,888 SR
Queue Stats
171W - 115L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
torisiro
Heimdallr
Level 160
God Stats
2W - 3L
1,440 SR
Queue Stats
333W - 224L
1,607 Elo+
Party 1
Team Averages
Level 148
1,531 SR
1,545 Elo+

VS

Team Averages
Level 90
1,409 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Illuminus25
Chiron
Level 62
God Stats
4W - 7L
1,193 SR
Queue Stats
308W - 322L
1,423 Elo+
Solo
Sylvanus
Sylvanus
KamDaMan00
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 107L
1,398 Elo+
Solo
Bacchus
Bacchus
PDXSLY
Bacchus
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 90L
1,400 Elo+
Solo
Odin
Odin
mattyicedup12
Odin
Level 61
God Stats
1W - 4L
1,351 SR
Queue Stats
177W - 202L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 1 / 16
9,428
943
10,240
13,436
8,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
5 / 2 / 15
9,410
941
9,725
15,658
12,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Melisssah
Skadi
17
6 / 0 / 13
9,522
952
10,391
6,939
3,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Saijyou
Baron Samedi
14
4 / 2 / 14
8,496
850
17,046
10,256
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
torisiro
Heimdallr
14
4 / 2 / 14
8,591
859
9,577
6,744
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 1 / 6
7,507
751
5,101
13,294
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
14
1 / 3 / 2
6,908
691
13,771
12,661
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
KamDaMan00
Sylvanus
13
1 / 5 / 2
6,655
666
3,182
13,528
8,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
PDXSLY
Bacchus
12
2 / 8 / 3
7,527
753
7,025
11,876
8,765
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 4 / 4
7,329
733
4,760
11,323
8,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
21
Kills
7
7
Deaths
21
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
16
10
L
Kumbhakarna
 
Kumbhakarna
1
1
6
4
W
Sobek
5
2
15
6.25
L
Chiron
1
3
2
0.67
L
Sylvanus
KamDaMan00
Sylvanus
1
5
2
0.4
W
Skadi
Melisssah
Skadi
6
0
13
12.5
L
Bacchus
PDXSLY
Bacchus
2
8
3
0.44
W
Baron Samedi
Saijyou
Baron Samedi
4
2
14
5.5
L
2
4
4
1
W
Heimdallr
torisiro
Heimdallr
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,979
Damage
33,839
53,033
Taken
62,682
33,346
Mitigated
44,073
33,171
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,240
2,096
1,277
5,109
13,436
8,333
0
5,586
7,850
0
18,624
L
Kumbhakarna
 
Kumbhakarna
5,101
249
2,192
4,988
13,294
12,298
0
5,408
7,886
14,364
0
W
Sobek
9,725
852
2,651
6,444
15,658
12,697
147
2,668
12,990
13,241
0
L
Chiron
13,771
5,124
1,693
3,788
12,661
5,712
0
7,258
5,403
0
27,163
L
Sylvanus
KamDaMan00
Sylvanus
3,182
1,477
2,435
2,675
13,528
8,441
0
6,189
7,339
7,067
0
W
Skadi
Melisssah
Skadi
10,391
4,181
770
2,456
6,939
3,120
1,177
2,763
4,176
0
27,781
L
Bacchus
PDXSLY
Bacchus
7,025
235
1,423
817
11,876
8,765
0
3,006
8,870
11,817
0
W
Baron Samedi
Saijyou
Baron Samedi
17,046
1,580
6,247
4,705
10,256
5,834
238
3,199
7,057
27,281
0
L
4,760
234
1,549
2,037
11,323
8,857
0
4,910
6,413
481
8,547
W
Heimdallr
torisiro
Heimdallr
9,577
3,960
2,118
1,394
6,744
3,362
1,828
1,455
5,289
0
17,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
35,926
120
Minions Killed
69
0
Camps Cleared
0
861,375
Distance Traveled
855,567
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,428
943
21
2
0
191,568
0
L
Kumbhakarna
7,507
751
17
2
0
184,250
4
W
Sobek
9,410
941
9
1
0
180,616
0
L
Chiron
6,908
691
25
3
0
165,223
1
L
Sylvanus
6,655
666
7
1
0
153,723
0
W
Skadi
9,522
952
44
4
0
167,687
0
L
Bacchus
7,527
753
8
1
0
193,116
3
W
Baron Samedi
8,496
850
20
2
0
150,330
1
L
Odin
7,329
733
12
1
0
159,255
2
W
Heimdallr
8,591
859
26
3
0
171,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role