Player Matchup

Chaac
Chaac
Darvarius
Chaac
Level 148
God Stats
120W - 130L
1,529 SR
Queue Stats
212W - 236L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
Fadael
Cabrakan
Level 28
God Stats
28W - 12L
1,754 SR
Queue Stats
54W - 47L
1,564 Elo+
Party 2
Loki
Loki
GaMeRGrIl25
Loki
Level 105
God Stats
94W - 84L
1,489 SR
Queue Stats
197W - 190L
1,438 Elo+
Party 1
Persephone
Persephone
GhastlyB3spoke
Persephone
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,414 Elo+
Party 1
Anhur
Anhur
R7FORCE
Anhur
Level 89
God Stats
4W - 3L
1,807 SR
Queue Stats
104W - 86L
1,598 Elo+
Party 2
Team Averages
Level 79
1,616 SR
1,490 Elo+

VS

Team Averages
Level 40
1,546 SR
1,402 Elo+
Sun Wukong
Sun Wukong
Hking3016
Sun Wukong
Level 60
God Stats
3W - 2L
1,358 SR
Queue Stats
243W - 307L
1,255 Elo+
Party 3
Aphrodite
Aphrodite
RAID Ghoul
Aphrodite
Level 14
God Stats
2W - 2L
1,409 SR
Queue Stats
12W - 23L
1,175 Elo+
Party 3
Hera
Hera
SaltyUrban
Hera
Level 62
God Stats
2W - 0L
1,676 SR
Queue Stats
152W - 155L
1,526 Elo+
Party 4
Da Ji
Da Ji
Zeshantae
Da Ji
Level 36
God Stats
13W - 9L
1,822 SR
Queue Stats
117W - 113L
1,494 Elo+
Solo
Cernunnos
Cernunnos
soannoyed
Cernunnos
Level 29
God Stats
21W - 29L
1,465 SR
Queue Stats
202W - 191L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darvarius
Chaac
15
5 / 7 / 0
10,037
558
13,963
19,671
16,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Fadael
Cabrakan
13
1 / 5 / 2
8,916
495
4,422
14,661
14,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 5 / 2
7,865
437
4,265
8,456
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
GhastlyB3spoke
Persephone
14
2 / 6 / 0
9,544
530
6,115
9,230
2,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
R7FORCE
Anhur
14
1 / 4 / 2
8,596
478
6,315
10,864
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hking3016
Sun Wukong
13
0 / 4 / 6
8,069
448
5,256
9,706
5,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
RAID Ghoul
Aphrodite
11
0 / 2 / 8
8,264
459
2,255
8,558
5,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 5
10,002
556
6,994
10,473
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Zeshantae
Da Ji
16
16 / 3 / 7
10,846
603
15,898
12,965
8,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
soannoyed
Cernunnos
18
7 / 0 / 7
10,409
578
11,645
8,151
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
10
Kills
27
27
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Darvarius
Chaac
5
7
0
0.71
L
Cabrakan
Fadael
Cabrakan
1
5
2
0.4
L
1
5
2
0.4
L
Persephone
GhastlyB3spoke
Persephone
2
6
0
0.33
W
Sun Wukong
Hking3016
Sun Wukong
0
4
6
0.75
L
Anhur
R7FORCE
Anhur
1
4
2
0.5
W
Aphrodite
RAID Ghoul
Aphrodite
0
2
8
2
W
4
1
5
6.5
W
Da Ji
Zeshantae
Da Ji
16
3
7
6.5
W
Cernunnos
soannoyed
Cernunnos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
42,048
62,882
Taken
49,853
40,416
Mitigated
25,921
15,603
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Darvarius
Chaac
13,963
3,038
0
5,805
19,671
16,107
364
2,881
16,790
5,467
65,793
L
Cabrakan
Fadael
Cabrakan
4,422
503
0
2,110
14,661
14,498
33
2,029
12,632
20,856
0
L
4,265
980
0
2,244
8,456
3,037
187
1,581
6,875
0
41,017
L
Persephone
GhastlyB3spoke
Persephone
6,115
491
0
1,486
9,230
2,667
1,401
2,521
6,703
43,150
0
W
Sun Wukong
Hking3016
Sun Wukong
5,256
1,223
354
1,666
9,706
5,093
0
669
9,037
2,375
31,875
L
Anhur
R7FORCE
Anhur
6,315
3,394
0
3,958
10,864
4,107
0
486
10,378
0
72,365
W
Aphrodite
RAID Ghoul
Aphrodite
2,255
881
1,690
2,085
8,558
5,311
636
1,661
6,404
15,774
0
W
6,994
1,967
0
1,080
10,473
3,892
78
3,749
6,403
61,975
0
W
Da Ji
Zeshantae
Da Ji
15,898
4,739
0
3,595
12,965
8,682
0
3,688
9,153
0
45,157
W
Cernunnos
soannoyed
Cernunnos
11,645
5,479
0
4,332
8,151
2,943
2,616
1,008
6,954
0
93,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
47,590
467
Minions Killed
466
0
Camps Cleared
0
1,544,632
Distance Traveled
1,533,484
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,037
558
137
8
0
274,826
3
L
Cabrakan
8,916
495
30
2
0
320,491
1
L
Loki
7,865
437
75
4
0
330,386
0
L
Persephone
9,544
530
89
5
0
326,468
0
W
Sun Wukong
8,069
448
73
4
0
316,516
0
L
Anhur
8,596
478
136
8
0
292,461
3
W
Aphrodite
8,264
459
33
2
0
268,995
2
W
Hera
10,002
556
132
7
0
335,944
0
W
Da Ji
10,846
603
63
4
0
324,931
1
W
Cernunnos
10,409
578
165
9
0
287,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role