Player Matchup

Persephone
Persephone
BloddyPath
Persephone
Level 146
God Stats
17W - 3L
1,916 SR
Queue Stats
627W - 279L
1,748 Elo+
Party 1
Yemoja
Yemoja
Dimeiz
Yemoja
Level 157
God Stats
20W - 7L
1,772 SR
Queue Stats
601W - 276L
1,812 Elo+
Party 1
Artemis
Artemis
Virsika
Artemis
Level 159
God Stats
3W - 0L
1,716 SR
Queue Stats
63W - 19L
1,875 Elo+
Party 1
Team Averages
Level 154
1,801 SR
1,812 Elo+

VS

Team Averages
Level 107
1,672 SR
1,762 Elo+
Zhong Kui
Zhong Kui
AlzhinSon
Zhong Kui
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
501W - 440L
1,680 Elo+
Party 2
Hercules
Hercules
BaptisedDemon
Hercules
Level 38
God Stats
9W - 3L
1,792 SR
Queue Stats
21W - 6L
1,825 Elo+
Party 2
Heimdallr
Heimdallr
KKKompot
Heimdallr
Level 124
God Stats
1W - 2L
1,724 SR
Queue Stats
19W - 10L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BloddyPath
Persephone
15
5 / 1 / 9
10,455
804
16,552
9,180
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Dimeiz
Yemoja
14
3 / 2 / 11
9,553
735
7,339
11,990
10,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Virsika
Artemis
14
7 / 3 / 8
10,410
801
19,436
11,836
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlzhinSon
Zhong Kui
12
3 / 6 / 2
9,031
695
12,201
16,914
12,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
BaptisedDemon
Hercules
12
1 / 3 / 1
7,854
604
4,586
17,440
12,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
KKKompot
Heimdallr
12
2 / 6 / 3
8,943
688
6,649
14,554
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
6
6
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlzhinSon
Zhong Kui
3
6
2
0.67
L
Hercules
BaptisedDemon
Hercules
1
3
1
0.5
W
Persephone
BloddyPath
Persephone
5
1
9
9.5
W
Yemoja
Dimeiz
Yemoja
3
2
11
4.25
L
Heimdallr
KKKompot
Heimdallr
2
6
3
0.58
W
Artemis
Virsika
Artemis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
23,436
33,006
Taken
48,908
19,405
Mitigated
30,277
10,600
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlzhinSon
Zhong Kui
12,201
407
0
5,189
16,914
12,360
859
8,498
8,124
37,542
0
L
Hercules
BaptisedDemon
Hercules
4,586
1,480
0
5,552
17,440
12,852
563
7,368
9,740
0
15,200
W
Persephone
BloddyPath
Persephone
16,552
437
0
2,566
9,180
3,333
276
2,610
6,569
47,127
0
W
Yemoja
Dimeiz
Yemoja
7,339
1,295
3,587
2,395
11,990
10,434
576
4,240
7,750
21,973
0
L
Heimdallr
KKKompot
Heimdallr
6,649
2,599
0
2,308
14,554
5,065
0
7,081
7,153
0
29,832
W
Artemis
Virsika
Artemis
19,436
10,686
0
2,052
11,836
5,638
2,335
5,351
6,485
0
47,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
25,828
156
Minions Killed
116
0
Camps Cleared
0
782,061
Distance Traveled
724,501
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,031
695
53
4
0
216,447
3
L
Hercules
7,854
604
25
2
0
279,225
1
W
Persephone
10,455
804
65
5
0
266,088
2
W
Yemoja
9,553
735
21
2
0
266,619
1
L
Heimdallr
8,943
688
38
3
0
228,829
2
W
Artemis
10,410
801
70
5
0
249,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role