Player Matchup

Nox
Nox
 
Nox
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Doiset
Neith
Level 14
God Stats
6W - 1L
1,818 SR
Queue Stats
96W - 63L
1,675 Elo+
Solo
Cerberus
Cerberus
InfernalBanano
Cerberus
Level 52
God Stats
7W - 6L
1,582 SR
Queue Stats
88W - 97L
1,450 Elo+
Party 3
Bellona
Bellona
Kagayame
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,426 Elo+
Party 3
Raijin
Raijin
Superchopsu
Raijin
Level 20
God Stats
3W - 0L
1,710 SR
Queue Stats
6W - 6L
1,503 Elo+
Solo
Team Averages
Level 21
1,622 SR
1,511 Elo+

VS

Team Averages
Level 10
1,512 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BuRAGE
Ra
Level 8
God Stats
9W - 7L
1,488 SR
Queue Stats
24W - 27L
1,465 Elo+
Party 2
Thor
Thor
GeileGeert5
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
MeatChips
Heimdallr
Level 11
God Stats
6W - 6L
1,467 SR
Queue Stats
19W - 18L
1,418 Elo+
Party 1
Olorun
Olorun
PrincessYusuf
Olorun
Level 8
God Stats
5W - 5L
1,607 SR
Queue Stats
27W - 32L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
8 / 0 / 19
13,196
1,100
12,385
6,525
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Doiset
Neith
20
20 / 2 / 12
15,763
1,314
31,900
16,271
8,647
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
19
3 / 5 / 24
12,125
1,010
12,052
18,766
20,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kagayame
Bellona
19
4 / 1 / 20
12,006
1,001
4,586
10,063
6,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
7 / 3 / 23
13,381
1,115
27,142
16,983
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 10 / 5
12,394
1,033
13,164
25,610
6,970
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
18
3 / 6 / 8
12,384
1,032
18,945
16,688
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 6
10,318
860
4,350
12,554
3,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MeatChips
Heimdallr
17
1 / 10 / 7
10,992
916
9,577
21,805
7,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 9 / 4
11,928
994
14,247
21,838
7,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
42
Kills
11
11
Deaths
43
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
19
17.5
L
Izanami
 
Izanami
3
10
5
0.55
L
Ra
3
6
8
1.17
W
Neith
Doiset
Neith
20
2
12
13
L
0
8
6
0.38
W
Cerberus
3
5
24
3
W
Bellona
Kagayame
Bellona
4
1
20
14
L
Heimdallr
MeatChips
Heimdallr
1
10
7
0.45
L
4
9
4
0.67
W
Raijin
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,065
Damage
60,283
68,608
Taken
98,495
46,396
Mitigated
31,558
9,559
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,385
473
0
567
6,525
2,727
0
3,490
3,035
39,950
0
L
Izanami
 
Izanami
13,164
8,895
0
0
25,610
6,970
0
11,978
8,292
0
57,909
L
Ra
18,945
1,139
2,364
2,490
16,688
5,696
0
9,430
6,968
43,235
0
W
Neith
Doiset
Neith
31,900
16,988
0
3,267
16,271
8,647
0
7,045
9,226
0
68,127
L
4,350
702
0
0
12,554
3,914
0
7,601
4,719
0
8,632
W
Cerberus
12,052
877
0
1,721
18,766
20,981
0
10,079
8,687
24,306
0
W
Bellona
Kagayame
Bellona
4,586
772
0
72
10,063
6,742
0
4,878
5,185
78
11,814
L
Heimdallr
MeatChips
Heimdallr
9,577
7,574
0
831
21,805
7,613
0
11,391
10,170
0
19,550
L
14,247
8,365
136
2,614
21,838
7,365
0
9,752
11,756
35,582
0
W
Raijin
27,142
1,485
667
3,265
16,983
7,299
0
7,700
9,283
39,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,471
Gold Earned
58,016
243
Minions Killed
225
5
Camps Cleared
12
1,054,172
Distance Traveled
946,146
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,196
1,100
78
7
1
224,388
0
L
Izanami
12,394
1,033
91
8
8
222,250
1
L
Ra
12,384
1,032
65
5
0
226,552
3
W
Neith
15,763
1,314
71
6
3
190,906
0
L
Thor
10,318
860
11
1
0
135,847
1
W
Cerberus
12,125
1,010
37
3
1
234,754
0
W
Bellona
12,006
1,001
21
2
0
198,537
0
L
Heimdallr
10,992
916
17
1
2
169,388
1
L
Olorun
11,928
994
41
3
2
192,109
1
W
Raijin
13,381
1,115
36
3
0
205,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role