Player Matchup

Bacchus
Bacchus
HappyDoubloon4
Bacchus
Level 51
God Stats
1W - 2L
1,705 SR
Queue Stats
5W - 20L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
MovingBadge72
Danzaburou
Level 46
God Stats
1W - 1L
1,212 SR
Queue Stats
2W - 3L
1,108 Elo+
Party 2
Anubis
Anubis
NocnyLowcaa
Anubis
Level 17
God Stats
16W - 15L
1,446 SR
Queue Stats
81W - 113L
1,303 Elo+
Solo
Team Averages
Level 38
1,454 SR
1,189 Elo+

VS

Team Averages
Level 33
1,633 SR
1,370 Elo+
Anubis
Anubis
AssassinXXBanta
Anubis
Level 23
God Stats
129W - 107L
1,559 SR
Queue Stats
133W - 120L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
AssassinXXLarge
Kukulkan
Level 29
God Stats
0W - 1L
1,730 SR
Queue Stats
111W - 91L
1,432 Elo+
Party 1
Bacchus
Bacchus
ZannFTW
Bacchus
Level 46
God Stats
1W - 2L
1,609 SR
Queue Stats
15W - 32L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
11,100
694
7,527
18,235
23,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MovingBadge72
Danzaburou
14
4 / 5 / 9
10,340
646
11,049
13,755
4,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
4 / 5 / 3
10,309
644
7,367
8,684
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
11,030
689
14,783
12,355
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
13
5 / 10 / 2
10,482
655
13,527
12,096
4,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
ZannFTW
Bacchus
13
1 / 3 / 7
10,154
635
4,169
9,406
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
10
11
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
L
Kukulkan
5
10
2
0.6
W
5
1
8
9
W
Danzaburou
MovingBadge72
Danzaburou
4
5
9
1.7
W
Anubis
4
5
3
1.1
L
Bacchus
ZannFTW
Bacchus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
32,479
40,674
Taken
33,857
32,990
Mitigated
18,036
9,091
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,783
491
294
5,351
12,355
5,543
465
4,560
7,795
51,175
0
L
Kukulkan
13,527
1,246
370
470
12,096
4,812
334
7,239
4,857
42,443
0
W
7,527
1,145
0
4,091
18,235
23,479
20
12,894
5,341
23,517
0
W
Danzaburou
MovingBadge72
Danzaburou
11,049
5,232
0
3,432
13,755
4,749
833
11,972
1,783
0
30,259
W
Anubis
7,367
177
0
1,568
8,684
4,762
601
7,613
1,071
34,442
0
L
Bacchus
ZannFTW
Bacchus
4,169
160
624
1,568
9,406
7,681
124
3,095
6,311
16,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
31,666
141
Minions Killed
155
0
Camps Cleared
0
702,293
Distance Traveled
712,354
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,030
689
72
5
0
252,340
5
L
Kukulkan
10,482
655
58
4
0
190,796
2
W
Bacchus
11,100
694
21
1
0
273,944
1
W
Danzaburou
10,340
646
55
3
0
241,179
0
W
Anubis
10,309
644
65
4
0
187,170
2
L
Bacchus
10,154
635
25
2
0
269,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role