Player Matchup

Nemesis
Nemesis
BESTMATCH48
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ELder221
Anhur
Level 12
God Stats
2W - 0L
1,746 SR
Queue Stats
13W - 8L
1,509 Elo+
Solo
Yemoja
Yemoja
Epouvante
Yemoja
Level 17
God Stats
5W - 7L
1,574 SR
Queue Stats
109W - 143L
1,357 Elo+
Party 1
Thoth
Thoth
Moudj
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 206L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
Phuwapol
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,564 SR
1,443 Elo+

VS

Team Averages
Level 13
1,590 SR
1,368 Elo+
Ra
Ra
HıchKIRIK
Ra
Level 6
God Stats
2W - 1L
1,666 SR
Queue Stats
4W - 6L
1,393 Elo+
Solo
Neith
Neith
MAX600
Neith
Level 21
God Stats
0W - 1L
1,556 SR
Queue Stats
21W - 38L
1,342 Elo+
Solo
Sylvanus
Sylvanus
T8ters
Sylvanus
Level 12
God Stats
7W - 1L
1,500 SR
Queue Stats
44W - 55L
1,290 Elo+
Solo
Osiris
Osiris
sndolh
Osiris
Level 20
God Stats
19W - 11L
1,920 SR
Queue Stats
291W - 256L
1,370 Elo+
Solo
Athena
Athena
我想上岸秋梨膏
Athena
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
11W - 12L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BESTMATCH48
Nemesis
15
3 / 7 / 5
10,696
446
3,586
15,504
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ELder221
Anhur
20
15 / 4 / 2
15,539
647
21,570
22,555
8,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Epouvante
Yemoja
15
3 / 2 / 10
11,843
493
6,034
17,283
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Moudj
Thoth
17
0 / 1 / 6
11,771
490
10,876
9,667
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Phuwapol
Guan Yu
17
1 / 5 / 0
11,477
478
4,523
19,196
19,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 2
13,842
577
8,579
16,210
6,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MAX600
Neith
17
4 / 4 / 3
11,556
482
17,905
14,232
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
T8ters
Sylvanus
14
0 / 9 / 3
9,268
386
3,643
13,164
10,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
sndolh
Osiris
15
6 / 1 / 0
11,441
477
5,566
10,793
6,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 4 / 4
11,726
489
8,420
19,756
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
22
Kills
16
19
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BESTMATCH48
Nemesis
3
7
5
0.79
W
Anhur
ELder221
Anhur
15
4
2
4
W
Yemoja
Epouvante
Yemoja
3
2
10
4
L
2
4
2
0.75
L
Neith
MAX600
Neith
4
4
3
1.38
W
Thoth
Moudj
Thoth
0
1
6
3
W
Guan Yu
Phuwapol
Guan Yu
1
5
0
0.2
L
Sylvanus
T8ters
Sylvanus
0
9
3
0.17
L
Osiris
sndolh
Osiris
6
1
0
6
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,589
Damage
44,113
84,205
Taken
74,155
59,712
Mitigated
44,962
22,746
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BESTMATCH48
Nemesis
3,586
1,018
0
2,962
15,504
6,978
1,406
4,141
11,363
0
44,433
W
Anhur
ELder221
Anhur
21,570
13,673
0
9,341
22,555
8,542
8,636
7,808
14,747
0
116,257
W
Yemoja
Epouvante
Yemoja
6,034
1,796
3,430
2,055
17,283
18,812
723
3,470
13,813
36,026
0
L
8,579
594
1,497
6,232
16,210
6,701
1,199
2,778
13,432
127,710
0
L
Neith
MAX600
Neith
17,905
9,894
0
3,999
14,232
4,265
1,719
3,776
10,456
0
70,391
W
Thoth
Moudj
Thoth
10,876
366
0
0
9,667
5,756
1,344
3,083
6,584
80,393
0
W
Guan Yu
Phuwapol
Guan Yu
4,523
856
537
4,421
19,196
19,624
1,598
3,940
15,256
0
54,469
L
Sylvanus
T8ters
Sylvanus
3,643
1,112
1,089
1,620
13,164
10,152
204
4,315
8,849
20,063
0
L
Osiris
sndolh
Osiris
5,566
2,532
0
2,457
10,793
6,155
1,908
2,701
8,092
0
48,705
L
8,420
1,496
790
1,795
19,756
17,689
0
3,513
16,243
54,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,326
Gold Earned
57,833
542
Minions Killed
562
0
Camps Cleared
0
2,115,243
Distance Traveled
1,985,576
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,696
446
70
3
0
469,589
1
W
Anhur
15,539
647
186
8
0
395,263
5
W
Yemoja
11,843
493
45
2
0
374,846
0
L
Ra
13,842
577
232
10
0
445,730
0
L
Neith
11,556
482
104
4
0
406,859
3
W
Thoth
11,771
490
147
6
0
421,369
0
W
Guan Yu
11,477
478
94
4
0
454,176
1
L
Sylvanus
9,268
386
29
1
0
358,337
0
L
Osiris
11,441
477
113
5
0
283,185
2
L
Athena
11,726
489
84
4
0
491,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role