Player Matchup

Chernobog
Chernobog
JusteLeBoss_
Chernobog
Level 17
God Stats
3W - 0L
1,801 SR
Queue Stats
165W - 76L
1,670 Elo+
Party 1
Hun Batz
Hun Batz
Not_A_Smurf_12aa
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 73L
1,678 Elo+
Party 1
Mulan
Mulan
Suicidaldurb
Mulan
Level 14
God Stats
4W - 4L
1,762 SR
Queue Stats
148W - 92L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
inGKoO
Morgan Le Fay
Level 23
God Stats
7W - 1L
1,974 SR
Queue Stats
20W - 9L
1,808 Elo+
Solo
Cerberus
Cerberus
oOGumpyOo
Cerberus
Level 17
God Stats
8W - 7L
1,563 SR
Queue Stats
34W - 29L
1,470 Elo+
Solo
Team Averages
Level 17
1,720 SR
1,641 Elo+

VS

Team Averages
Level 13
1,631 SR
1,604 Elo+
Cupid
Cupid
FeuchterKeIIer
Cupid
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 39L
1,536 Elo+
Solo
Ares
Ares
Gerson004
Ares
Level 17
God Stats
1W - 1L
1,813 SR
Queue Stats
45W - 38L
1,550 Elo+
Solo
Ymir
Ymir
Nozear
Ymir
Level 14
God Stats
3W - 1L
1,792 SR
Queue Stats
25W - 12L
1,668 Elo+
Solo
Janus
Janus
melino_infornato
Janus
Level 16
God Stats
0W - 1L
1,502 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo
Susano
Susano
prosmurf_btw
Susano
Level 5
God Stats
2W - 2L
1,550 SR
Queue Stats
8W - 3L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JusteLeBoss_
Chernobog
4
0 / 1 / 1
2,910
582
640
2,408
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 1
3,726
745
721
2,492
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 0 / 0
2,751
550
0
571
213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
inGKoO
Morgan Le Fay
6
1 / 1 / 0
3,719
744
343
1,525
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
oOGumpyOo
Cerberus
4
0 / 0 / 1
2,914
583
587
2,196
1,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,432
686
1,445
2,252
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
4
0 / 0 / 1
3,276
655
786
2,344
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Nozear
Ymir
7
1 / 0 / 0
3,795
759
724
1,272
425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
2,869
574
273
1,686
320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
1
0 / 0 / 0
2,505
501
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ares
0
0
1
0.5
W
Chernobog
JusteLeBoss_
Chernobog
0
1
1
0.5
W
2
0
1
2.5
L
Ymir
Nozear
Ymir
1
0
0
1
W
0
0
0
0
W
Morgan Le Fay
inGKoO
Morgan Le Fay
1
1
0
1
L
0
2
0
0
W
Cerberus
oOGumpyOo
Cerberus
0
0
1
0.5
L
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,291
Damage
3,228
9,192
Taken
7,554
2,792
Mitigated
2,134
3,307
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,445
673
108
857
2,252
556
625
323
1,929
0
10,967
L
Ares
786
36
0
424
2,344
833
159
264
2,080
5,253
0
W
Chernobog
JusteLeBoss_
Chernobog
640
324
0
761
2,408
469
0
473
1,935
0
7,129
W
721
382
0
1,457
2,492
519
0
204
2,288
0
10,712
L
Ymir
Nozear
Ymir
724
0
0
863
1,272
425
0
0
1,272
13,832
0
W
0
0
0
425
571
213
0
0
571
0
2,116
W
Morgan Le Fay
inGKoO
Morgan Le Fay
343
41
0
190
1,525
294
240
672
732
12,173
0
L
273
0
0
250
1,686
320
0
343
1,343
5,072
0
W
Cerberus
oOGumpyOo
Cerberus
587
53
0
474
2,196
1,297
0
313
1,883
3,940
0
L
Susano
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,020
Gold Earned
15,877
82
Minions Killed
79
0
Camps Cleared
0
354,223
Distance Traveled
346,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,432
686
31
6
0
62,966
0
L
Ares
3,276
655
5
1
0
106,820
0
W
Chernobog
2,910
582
14
3
0
83,361
0
W
Hun Batz
3,726
745
27
5
0
71,049
0
L
Ymir
3,795
759
33
7
0
74,221
0
W
Mulan
2,751
550
8
2
0
37,114
0
W
Morgan Le Fay
3,719
744
22
4
0
76,405
1
L
Janus
2,869
574
10
2
0
96,858
0
W
Cerberus
2,914
583
11
2
0
86,294
1
L
Susano
2,505
501
0
0
0
5,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role