Player Matchup

Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Acrogeek
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Solo
Nike
Nike
Brilli4nt
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,684 Elo+
Solo
Zhong Kui
Zhong Kui
Erelyas
Zhong Kui
Level 29
God Stats
8W - 6L
1,537 SR
Queue Stats
152W - 117L
1,606 Elo+
Solo
Serqet
Serqet
PapasRod
Serqet
Level 26
God Stats
0W - 2L
1,437 SR
Queue Stats
26W - 20L
1,597 Elo+
Party 1
Team Averages
Level 25
1,495 SR
1,607 Elo+

VS

Team Averages
Level 26
1,495 SR
1,617 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Internum
Medusa
Level 26
God Stats
1W - 1L
1,286 SR
Queue Stats
8W - 8L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
NephilimSora
Baron Samedi
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
9W - 8L
1,696 Elo+
Party 2
Tyr
Tyr
Torero12
Tyr
Level 18
God Stats
22W - 19L
1,684 SR
Queue Stats
83W - 76L
1,668 Elo+
Solo
Kali
Kali
Yelooo
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 1
6,358
578
3,378
8,325
2,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Acrogeek
Artemis
7
0 / 7 / 1
4,682
426
1,597
6,304
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
1
0 / 1 / 0
3,709
337
63
610
114
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
Erelyas
Zhong Kui
9
2 / 6 / 5
5,759
524
8,412
9,956
5,349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
PapasRod
Serqet
10
5 / 5 / 1
5,993
545
5,200
9,449
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 4 / 5
6,557
596
5,490
9,889
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Internum
Medusa
12
4 / 0 / 1
7,076
643
5,271
5,627
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
NephilimSora
Baron Samedi
10
3 / 4 / 4
6,471
588
4,641
6,353
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 0 / 0
8,611
783
7,875
9,155
7,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Yelooo
Kali
10
1 / 1 / 4
6,141
558
3,066
6,791
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
20
20
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
1
2.5
W
Ymir
 
Ymir
2
4
5
1.13
L
Artemis
Acrogeek
Artemis
0
7
1
0.07
L
Nike
0
1
0
0
L
Zhong Kui
Erelyas
Zhong Kui
2
6
5
0.75
W
Medusa
Internum
Medusa
4
0
1
4.5
W
Baron Samedi
NephilimSora
Baron Samedi
3
4
4
1.25
L
Serqet
PapasRod
Serqet
5
5
1
1.1
W
10
0
0
10
W
Kali
Yelooo
Kali
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
26,343
34,644
Taken
37,815
12,502
Mitigated
18,934
7,076
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,378
1,127
0
1,597
8,325
2,604
0
1,927
6,140
21,904
0
W
Ymir
 
Ymir
5,490
1,637
0
1,206
9,889
4,109
0
3,653
5,916
19,827
0
L
Artemis
Acrogeek
Artemis
1,597
883
0
326
6,304
1,668
0
521
5,645
0
10,505
L
Nike
63
0
0
0
610
114
0
0
610
0
1,666
L
Zhong Kui
Erelyas
Zhong Kui
8,412
1,438
0
1,979
9,956
5,349
0
4,272
5,378
26,818
0
W
Medusa
Internum
Medusa
5,271
1,997
0
2,497
5,627
2,572
704
2,244
3,107
0
37,861
W
Baron Samedi
NephilimSora
Baron Samedi
4,641
455
268
1,453
6,353
3,071
713
2,319
3,859
24,366
0
L
Serqet
PapasRod
Serqet
5,200
2,240
0
3,174
9,449
2,767
0
2,947
6,320
0
24,490
W
7,875
1,207
0
4,942
9,155
7,028
0
1,279
7,876
0
51,552
W
Kali
Yelooo
Kali
3,066
1,085
0
3,721
6,791
2,154
140
2,295
4,496
0
33,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
34,856
159
Minions Killed
368
0
Camps Cleared
0
787,593
Distance Traveled
1,101,432
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,358
578
41
4
0
186,772
0
W
Ymir
6,557
596
37
3
0
204,239
2
L
Artemis
4,682
426
22
2
0
179,216
3
L
Nike
3,709
337
7
1
0
28,979
0
L
Zhong Kui
5,759
524
47
4
0
181,300
0
W
Medusa
7,076
643
77
7
0
213,403
0
W
Baron Samedi
6,471
588
56
5
0
190,081
4
L
Serqet
5,993
545
42
4
0
211,326
0
W
Tyr
8,611
783
132
12
0
249,897
2
W
Kali
6,141
558
66
6
0
243,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role