Player Matchup

Morgan Le Fay
Morgan Le Fay
Akenoros
Morgan Le Fay
Level 15
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 105L
1,511 Elo+
Solo
Osiris
Osiris
CarryMePlease11
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrTrappy
Tsukuyomi
Level 27
God Stats
29W - 32L
1,634 SR
Queue Stats
286W - 293L
1,400 Elo+
Solo
Danzaburou
Danzaburou
P0larV0rT3X
Danzaburou
Level 29
God Stats
32W - 23L
1,589 SR
Queue Stats
76W - 81L
1,543 Elo+
Solo
Athena
Athena
我想上岸秋梨膏
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,476 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,504 Elo+

VS

Team Averages
Level 35
1,569 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ConeAre
Gilgamesh
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 1
Anhur
Anhur
ELder221
Anhur
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,482 Elo+
Solo
Yemoja
Yemoja
HıchKIRIK
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,317 Elo+
Solo
Vulcan
Vulcan
ShuggyShung
Vulcan
Level 29
God Stats
2W - 0L
1,845 SR
Queue Stats
54W - 18L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akenoros
Morgan Le Fay
9
1 / 4 / 1
5,294
481
4,203
6,657
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 4 / 1
6,287
572
4,731
8,561
4,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
MrTrappy
Tsukuyomi
9
1 / 2 / 0
5,356
487
1,376
5,808
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
P0larV0rT3X
Danzaburou
9
3 / 4 / 1
6,083
553
4,984
7,972
1,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 4
5,495
500
2,780
6,247
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 1 / 1
6,660
605
3,710
6,431
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ConeAre
Gilgamesh
9
2 / 2 / 1
5,535
503
1,711
5,346
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
ELder221
Anhur
11
5 / 2 / 3
6,680
607
6,316
8,542
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
HıchKIRIK
Yemoja
9
1 / 5 / 4
5,541
504
2,393
6,198
1,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
13
5 / 0 / 4
7,550
686
7,847
4,693
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
18
18
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
1
5.5
L
Morgan Le Fay
Akenoros
Morgan Le Fay
1
4
1
0.38
L
4
4
1
1.13
W
Gilgamesh
ConeAre
Gilgamesh
2
2
1
1.25
W
Anhur
ELder221
Anhur
5
2
3
3.25
W
Yemoja
HıchKIRIK
Yemoja
1
5
4
0.6
L
Tsukuyomi
MrTrappy
Tsukuyomi
1
2
0
0.5
L
Danzaburou
P0larV0rT3X
Danzaburou
3
4
1
0.88
W
Vulcan
5
0
4
7
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
21,977
35,245
Taken
31,210
12,375
Mitigated
9,940
9,367
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,710
631
0
2,769
6,431
2,014
672
799
5,548
0
32,771
L
Morgan Le Fay
Akenoros
Morgan Le Fay
4,203
193
0
1,546
6,657
1,972
0
3,661
2,996
22,764
0
L
4,731
1,340
0
1,920
8,561
4,452
0
1,665
6,896
0
26,607
W
Gilgamesh
ConeAre
Gilgamesh
1,711
505
0
1,920
5,346
2,304
1,260
467
4,831
0
14,085
W
Anhur
ELder221
Anhur
6,316
4,699
0
4,381
8,542
2,178
226
1,190
7,352
0
30,636
W
Yemoja
HıchKIRIK
Yemoja
2,393
885
494
23
6,198
1,918
564
2,050
4,106
17,044
0
L
Tsukuyomi
MrTrappy
Tsukuyomi
1,376
493
0
1,970
5,808
1,672
0
1,857
3,951
0
23,009
L
Danzaburou
P0larV0rT3X
Danzaburou
4,984
2,585
0
2,974
7,972
1,776
0
1,735
6,237
0
33,944
W
Vulcan
7,847
1,576
0
1,341
4,693
1,526
408
1,951
2,390
44,764
0
L
2,780
989
0
957
6,247
2,503
14
1,322
4,925
10,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
31,966
244
Minions Killed
278
0
Camps Cleared
0
1,005,408
Distance Traveled
1,031,189
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,660
605
74
7
0
231,085
0
L
Morgan Le Fay
5,294
481
50
5
0
184,580
0
L
Osiris
6,287
572
56
5
0
187,957
1
W
Gilgamesh
5,535
503
35
3
0
191,025
0
W
Anhur
6,680
607
58
5
0
175,316
2
W
Yemoja
5,541
504
20
2
0
191,130
0
L
Tsukuyomi
5,356
487
52
5
0
229,626
1
L
Danzaburou
6,083
553
72
7
0
168,884
1
W
Vulcan
7,550
686
91
8
0
242,633
2
L
Athena
5,495
500
14
1
0
234,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role