Player Matchup

Khepri
Khepri
CaptainMartin
Khepri
Level 139
God Stats
2W - 1L
1,300 SR
Queue Stats
162W - 103L
1,656 Elo+
Party 1
Bellona
Bellona
darkfiro
Bellona
Level 148
God Stats
1W - 2L
1,301 SR
Queue Stats
267W - 244L
1,546 Elo+
Party 1
Zeus
Zeus
lillFrank
Zeus
Level 157
God Stats
10W - 3L
1,748 SR
Queue Stats
555W - 340L
1,677 Elo+
Party 1
Team Averages
Level 148
1,450 SR
1,626 Elo+

VS

Team Averages
Level 108
1,489 SR
1,462 Elo+
Odin
Odin
AliBaba998Twtich
Odin
Level 107
God Stats
2W - 4L
1,230 SR
Queue Stats
81W - 69L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DANTE0077
Morgan Le Fay
Level 157
God Stats
5W - 4L
1,679 SR
Queue Stats
104W - 102L
1,555 Elo+
Party 2
Neith
Neith
chris8361764
Neith
Level 60
God Stats
19W - 12L
1,557 SR
Queue Stats
143W - 154L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
12,598
700
9,281
17,930
21,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
darkfiro
Bellona
14
3 / 6 / 9
11,433
635
13,751
18,563
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
17
8 / 3 / 4
12,349
686
22,626
10,581
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
11,670
648
11,344
20,877
14,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
DANTE0077
Morgan Le Fay
17
7 / 2 / 5
12,229
679
18,879
15,441
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 6 / 5
11,194
622
9,900
14,671
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
13
Kills
12
12
Deaths
13
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
2
3
11
2.5
L
Morgan Le Fay
DANTE0077
Morgan Le Fay
7
2
5
4.75
L
3
6
5
0.92
W
Bellona
darkfiro
Bellona
3
6
9
1.25
W
Zeus
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,658
Damage
40,123
47,074
Taken
50,989
39,167
Mitigated
25,361
8,402
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,344
1,432
0
470
20,877
14,496
428
14,105
6,346
10,555
36,458
W
9,281
855
0
3,303
17,930
21,870
439
6,012
11,918
21,272
0
L
Morgan Le Fay
DANTE0077
Morgan Le Fay
18,879
1,414
656
4,959
15,441
5,864
1,238
8,096
6,944
57,427
0
L
9,900
4,573
183
3,030
14,671
5,001
0
8,635
5,792
0
39,873
W
Bellona
darkfiro
Bellona
13,751
5,378
0
1,748
18,563
12,920
1,441
11,323
7,240
0
42,065
W
Zeus
22,626
2,275
0
3,351
10,581
4,377
1,419
4,107
6,474
77,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
35,093
190
Minions Killed
202
0
Camps Cleared
0
936,260
Distance Traveled
882,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,670
648
58
3
0
307,580
2
W
Khepri
12,598
700
14
1
0
314,154
1
L
Morgan Le Fay
12,229
679
79
4
0
314,036
2
L
Neith
11,194
622
65
4
0
261,047
1
W
Bellona
11,433
635
45
3
0
321,311
3
W
Zeus
12,349
686
131
7
0
300,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role