Player Matchup

Cerberus
Cerberus
AnoNymOusS-_-59
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,254 Elo+
Party 1
Agni
Agni
MarieTTaWhite
Agni
Level 27
God Stats
25W - 28L
1,552 SR
Queue Stats
52W - 63L
1,620 Elo+
Solo
Scylla
Scylla
MrSttealyourkill
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,334 Elo+
Solo
Mulan
Mulan
Nocturn_ALX
Mulan
Level 25
God Stats
2W - 2L
1,465 SR
Queue Stats
26W - 26L
1,351 Elo+
Party 1
Mercury
Mercury
X-JBz-_-Kelly-X
Mercury
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,389 Elo+

VS

Team Averages
Level 8
1,500 SR
1,448 Elo+
Sylvanus
Sylvanus
Mandarin198
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Solo
Apollo
Apollo
Psychopath_Style
Apollo
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 11L
1,353 Elo+
Solo
Khepri
Khepri
Silvdiemilf
Khepri
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Kali
Kali
Sim0t3r1217
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,419 Elo+
Solo
Hades
Hades
Weno24588
Hades
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 17L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 9 / 8
11,412
456
8,220
26,743
27,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 3 / 9
12,964
519
24,521
19,134
10,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 7 / 3
12,257
490
11,415
15,639
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 8 / 9
10,691
428
11,962
20,541
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 11 / 4
10,020
401
7,560
15,019
6,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mandarin198
Sylvanus
16
1 / 4 / 4
10,134
405
2,453
14,654
7,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 6 / 13
14,361
574
29,076
21,484
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
14
2 / 9 / 9
10,742
430
5,173
22,671
16,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 9
10,730
429
3,812
16,930
7,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Weno24588
Hades
20
20 / 2 / 7
15,389
616
30,727
18,993
12,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
80
26
Kills
38
38
Deaths
26
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
9
8
1
W
Sylvanus
Mandarin198
Sylvanus
1
4
4
0.75
L
4
3
9
2.83
L
10
7
3
1.64
L
3
8
9
0.94
W
14
6
13
3.42
W
Khepri
2
9
9
0.72
W
1
5
9
1.1
W
Hades
Weno24588
Hades
20
2
7
11.75
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,678
Damage
71,241
97,076
Taken
94,732
66,515
Mitigated
53,783
15,351
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,220
777
0
6,077
26,743
27,639
815
10,375
16,368
30,527
0
W
Sylvanus
Mandarin198
Sylvanus
2,453
1,056
2,315
4,030
14,654
7,565
914
10,473
4,162
37,533
0
L
24,521
1,468
558
3,416
19,134
10,863
629
6,658
12,476
93,735
0
L
11,415
1,470
0
2,139
15,639
5,607
189
8,342
7,297
55,540
0
L
11,962
3,002
0
2,024
20,541
16,272
738
7,723
12,818
0
64,132
W
29,076
19,517
0
3,748
21,484
9,146
7,628
9,135
11,992
0
98,803
W
Khepri
5,173
356
0
2,423
22,671
16,702
797
10,427
11,953
23,013
0
W
3,812
2,510
0
5,300
16,930
7,486
567
5,088
11,782
0
37,852
W
Hades
Weno24588
Hades
30,727
2,070
1,144
12,777
18,993
12,884
1,681
9,033
9,870
117,368
0
L
7,560
5,566
0
1,137
15,019
6,134
0
5,255
9,764
0
44,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
61,356
493
Minions Killed
497
0
Camps Cleared
0
2,033,513
Distance Traveled
2,164,652
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,412
456
53
2
0
406,842
2
W
Sylvanus
10,134
405
70
3
0
388,798
2
L
Agni
12,964
519
179
7
0
427,820
4
L
Scylla
12,257
490
93
4
0
358,951
4
L
Mulan
10,691
428
100
4
0
443,685
1
W
Apollo
14,361
574
151
6
0
447,283
1
W
Khepri
10,742
430
23
1
0
429,780
0
W
Kali
10,730
429
75
3
0
440,777
0
W
Hades
15,389
616
178
7
0
458,014
7
L
Mercury
10,020
401
68
3
0
396,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role