Player Matchup

Cthulhu
Cthulhu
Baratok
Cthulhu
Level 8
God Stats
1W - 1L
1,633 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 1
Anubis
Anubis
Denrios
Anubis
Level 16
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 1
Chernobog
Chernobog
HwHcryp
Chernobog
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 22L
1,218 Elo+
Party 3
Artemis
Artemis
Z1naxo
Artemis
Level 5
God Stats
1W - 2L
1,434 SR
Queue Stats
2W - 6L
1,169 Elo+
Solo
Gilgamesh
Gilgamesh
pipiska_men
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,218 Elo+
Party 3
Team Averages
Level 8
1,520 SR
1,266 Elo+

VS

Team Averages
Level 22
1,495 SR
1,430 Elo+
Ra
Ra
Alkoholičar420
Ra
Level 23
God Stats
10W - 21L
1,295 SR
Queue Stats
88W - 115L
1,364 Elo+
Solo
Nemesis
Nemesis
FierceExodus
Nemesis
Level 28
God Stats
12W - 12L
1,602 SR
Queue Stats
345W - 352L
1,399 Elo+
Solo
Medusa
Medusa
FromTOTZO
Medusa
Level 23
God Stats
2W - 0L
1,741 SR
Queue Stats
29W - 24L
1,482 Elo+
Party 2
Sobek
Sobek
vinkolxep
Sobek
Level 8
God Stats
8W - 6L
1,338 SR
Queue Stats
85W - 105L
1,443 Elo+
Solo
Osiris
Osiris
МОПСMLGpro
Osiris
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baratok
Cthulhu
18
10 / 9 / 4
13,774
599
19,506
28,690
25,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Denrios
Anubis
15
5 / 12 / 2
10,754
468
16,747
18,300
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
HwHcryp
Chernobog
14
2 / 19 / 5
9,858
429
10,048
22,318
7,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Z1naxo
Artemis
9
2 / 16 / 4
7,611
331
5,276
19,757
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
pipiska_men
Gilgamesh
11
0 / 21 / 4
8,454
368
11,904
26,311
11,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 4 / 20
13,799
600
26,362
15,810
6,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
FierceExodus
Nemesis
20
14 / 1 / 17
14,070
612
15,422
19,411
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
FromTOTZO
Medusa
17
12 / 6 / 14
12,889
560
17,877
19,251
7,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
vinkolxep
Sobek
16
8 / 4 / 29
12,153
528
12,533
19,219
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
20 / 4 / 15
13,346
580
24,725
20,192
14,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
170
19
Kills
75
77
Deaths
19
19
Assists
95
Player
Kills
Deaths
Assists
KDA
W
21
4
20
7.75
L
Cthulhu
Baratok
Cthulhu
10
9
4
1.33
L
Anubis
Denrios
Anubis
5
12
2
0.5
W
Nemesis
FierceExodus
Nemesis
14
1
17
22.5
W
Medusa
FromTOTZO
Medusa
12
6
14
3.17
L
Chernobog
HwHcryp
Chernobog
2
19
5
0.24
L
Artemis
Z1naxo
Artemis
2
16
4
0.25
L
Gilgamesh
pipiska_men
Gilgamesh
0
21
4
0.1
W
Sobek
vinkolxep
Sobek
8
4
29
5.63
W
20
4
15
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,481
Damage
96,919
115,376
Taken
93,883
57,373
Mitigated
56,747
9,015
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,362
2,916
2,731
6,560
15,810
6,426
2,491
7,269
8,541
72,501
0
L
Cthulhu
Baratok
Cthulhu
19,506
1,577
355
4,010
28,690
25,649
0
10,607
18,083
57,966
0
L
Anubis
Denrios
Anubis
16,747
566
0
2,033
18,300
7,498
150
6,951
11,349
50,425
0
W
Nemesis
FierceExodus
Nemesis
15,422
10,228
0
1,983
19,411
9,555
3,173
6,277
13,134
0
142,852
W
Medusa
FromTOTZO
Medusa
17,877
10,485
0
4,718
19,251
7,120
2,514
7,137
12,114
0
47,188
L
Chernobog
HwHcryp
Chernobog
10,048
6,429
0
23
22,318
7,323
131
5,420
16,898
0
41,574
L
Artemis
Z1naxo
Artemis
5,276
3,397
0
560
19,757
5,023
0
7,350
12,407
0
17,460
L
Gilgamesh
pipiska_men
Gilgamesh
11,904
4,210
0
2,034
26,311
11,880
38
8,567
17,744
0
37,023
W
Sobek
vinkolxep
Sobek
12,533
1,265
0
2,930
19,219
19,504
216
9,218
9,865
28,612
0
W
24,725
10,968
0
4,340
20,192
14,142
1,558
6,352
13,840
0
65,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
66,257
286
Minions Killed
476
0
Camps Cleared
0
1,625,687
Distance Traveled
2,176,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,799
600
107
5
0
398,082
0
L
Cthulhu
13,774
599
65
3
0
365,070
1
L
Anubis
10,754
468
77
3
0
326,228
1
W
Nemesis
14,070
612
176
8
0
480,801
3
W
Medusa
12,889
560
63
3
0
415,076
1
L
Chernobog
9,858
429
60
3
0
296,590
4
L
Artemis
7,611
331
28
1
0
307,147
2
L
Gilgamesh
8,454
368
56
2
0
330,652
0
W
Sobek
12,153
528
28
1
0
472,057
1
W
Osiris
13,346
580
102
4
0
410,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role