Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Herr_RaufRagend1
Ymir
Level 51
God Stats
1W - 1L
1,199 SR
Queue Stats
25W - 18L
1,588 Elo+
Solo
Geb
Geb
Manuel_APD
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,561 Elo+
Solo
Thanatos
Thanatos
Red_to_Blue
Thanatos
Level 125
God Stats
15W - 12L
1,555 SR
Queue Stats
563W - 572L
1,527 Elo+
Solo
Danzaburou
Danzaburou
danchu05
Danzaburou
Level 60
God Stats
5W - 1L
1,626 SR
Queue Stats
163W - 168L
1,500 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,535 Elo+

VS

Team Averages
Level 88
1,437 SR
1,570 Elo+
Achilles
Achilles
Kaneblendor16
Achilles
Level 99
God Stats
22W - 18L
1,457 SR
Queue Stats
570W - 553L
1,488 Elo+
Solo
Artemis
Artemis
MrLonely0908
Artemis
Level 56
God Stats
0W - 6L
1,500 SR
Queue Stats
21W - 28L
1,886 Elo+
Solo
Fafnir
Fafnir
TheDeemanDuncan
Fafnir
Level 140
God Stats
12W - 14L
1,435 SR
Queue Stats
545W - 541L
1,500 Elo+
Solo
Tiamat
Tiamat
Yxdae
Tiamat
Level 60
God Stats
4W - 7L
1,349 SR
Queue Stats
115W - 115L
1,508 Elo+
Solo
Bakasura
Bakasura
jayclar
Bakasura
Level 87
God Stats
8W - 10L
1,443 SR
Queue Stats
372W - 382L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 4
7,681
452
6,516
5,820
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 0
8,926
525
6,722
9,763
8,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 8
7,970
469
4,151
10,888
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Red_to_Blue
Thanatos
14
5 / 4 / 2
8,895
523
6,156
14,469
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
danchu05
Danzaburou
15
4 / 2 / 1
9,128
537
7,429
11,528
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kaneblendor16
Achilles
12
1 / 2 / 0
7,499
441
4,879
10,108
9,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
MrLonely0908
Artemis
12
1 / 2 / 2
7,428
437
4,412
5,745
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 5
7,016
413
2,457
10,738
7,750
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Yxdae
Tiamat
14
1 / 3 / 2
8,334
490
7,477
9,381
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
jayclar
Bakasura
13
3 / 3 / 1
8,286
487
6,178
11,714
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
6
8
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
W
2
1
0
2
L
Achilles
Kaneblendor16
Achilles
1
2
0
0.5
W
0
1
8
4
L
Artemis
MrLonely0908
Artemis
1
2
2
1
W
Thanatos
Red_to_Blue
Thanatos
5
4
2
1.5
L
0
2
5
1.25
L
Tiamat
Yxdae
Tiamat
1
3
2
0.67
W
Danzaburou
danchu05
Danzaburou
4
2
1
2.25
L
Bakasura
jayclar
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
25,403
52,468
Taken
47,686
26,799
Mitigated
27,229
25,678
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,516
435
0
1,113
5,820
2,049
256
1,621
3,905
45,570
0
W
6,722
1,522
0
4,958
9,763
8,429
0
0
9,729
51,702
0
L
Achilles
Kaneblendor16
Achilles
4,879
1,581
0
3,208
10,108
9,057
108
6,160
3,948
0
31,764
W
4,151
904
676
3,375
10,888
7,278
120
2,834
7,488
18,884
0
L
Artemis
MrLonely0908
Artemis
4,412
1,721
0
1,000
5,745
1,580
109
441
5,304
0
35,593
W
Thanatos
Red_to_Blue
Thanatos
6,156
2,256
0
11,211
14,469
4,817
284
3,055
11,195
0
52,229
L
2,457
373
0
2,514
10,738
7,750
0
4,883
5,855
11,729
0
L
Tiamat
Yxdae
Tiamat
7,477
547
0
2,366
9,381
4,893
93
3,093
6,288
44,524
0
W
Danzaburou
danchu05
Danzaburou
7,429
2,700
0
4,345
11,528
4,226
1,107
1,792
9,638
0
68,990
L
Bakasura
jayclar
Bakasura
6,178
5,321
0
2,759
11,714
3,949
0
2,812
8,902
0
41,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
38,563
434
Minions Killed
328
0
Camps Cleared
0
1,417,412
Distance Traveled
1,296,825
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,681
452
86
5
0
249,002
4
W
Ymir
8,926
525
104
6
0
275,935
2
L
Achilles
7,499
441
62
4
0
267,440
9
W
Geb
7,970
469
24
1
0
317,140
0
L
Artemis
7,428
437
58
3
0
215,578
0
W
Thanatos
8,895
523
89
5
0
324,159
3
L
Fafnir
7,016
413
16
1
0
252,139
4
L
Tiamat
8,334
490
100
6
0
262,437
5
W
Danzaburou
9,128
537
131
8
0
251,176
3
L
Bakasura
8,286
487
92
5
0
299,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role