Player Matchup

Merlin
Merlin
Dani9CBCV
Merlin
Level 38
God Stats
14W - 14L
1,530 SR
Queue Stats
191W - 179L
1,417 Elo+
Party 2
Medusa
Medusa
FreshXeno
Medusa
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
231W - 250L
1,386 Elo+
Solo
Fafnir
Fafnir
IvanCrackx
Fafnir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 67L
1,574 Elo+
Party 2
Achilles
Achilles
jaimej13
Achilles
Level 39
God Stats
5W - 14L
1,391 SR
Queue Stats
144W - 140L
1,485 Elo+
Party 2
Set
Set
javiborg00
Set
Level 35
God Stats
1W - 3L
1,281 SR
Queue Stats
84W - 76L
1,542 Elo+
Party 2
Team Averages
Level 36
1,440 SR
1,481 Elo+

VS

Team Averages
Level 55
1,527 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
BENwasH3R3
Cu Chulainn
Level 48
God Stats
43W - 43L
1,504 SR
Queue Stats
48W - 60L
1,419 Elo+
Party 3
Sol
Sol
CR0AKERFISH
Sol
Level 61
God Stats
12W - 12L
1,707 SR
Queue Stats
181W - 179L
1,475 Elo+
Party 3
Kali
Kali
shegazy-z
Kali
Level 78
God Stats
30W - 41L
1,332 SR
Queue Stats
547W - 897L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
sherif_tarek96
Cthulhu
Level 26
God Stats
45W - 39L
1,684 SR
Queue Stats
108W - 159L
1,386 Elo+
Party 1
Hades
Hades
xXhema_75Xx
Hades
Level 61
God Stats
134W - 200L
1,406 SR
Queue Stats
204W - 354L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dani9CBCV
Merlin
14
0 / 4 / 1
8,834
465
5,763
8,389
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
FreshXeno
Medusa
12
0 / 5 / 0
7,580
399
4,121
9,196
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
IvanCrackx
Fafnir
11
1 / 3 / 1
8,646
455
4,980
17,821
14,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
jaimej13
Achilles
15
1 / 3 / 0
8,956
471
4,362
10,795
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 3 / 0
9,661
508
7,398
14,558
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BENwasH3R3
Cu Chulainn
15
0 / 3 / 1
9,021
475
6,170
10,018
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 4
9,370
493
14,191
9,384
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
16
5 / 0 / 5
10,184
536
5,021
10,351
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 6
8,962
472
6,232
10,017
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 1 / 2
10,040
528
8,550
11,069
7,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
18
18
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BENwasH3R3
Cu Chulainn
0
3
1
0.17
W
6
2
4
4
L
Merlin
Dani9CBCV
Merlin
0
4
1
0.13
L
Medusa
FreshXeno
Medusa
0
5
0
0
L
Fafnir
IvanCrackx
Fafnir
1
3
1
0.5
L
Achilles
jaimej13
Achilles
1
3
0
0.33
L
3
3
0
1
W
Kali
5
0
5
7.5
W
2
0
6
5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
40,164
60,759
Taken
50,839
32,965
Mitigated
28,188
11,783
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BENwasH3R3
Cu Chulainn
6,170
1,845
0
993
10,018
5,932
527
0
9,568
0
43,996
W
14,191
5,309
0
4,125
9,384
2,905
2,670
2,111
7,273
61,160
0
L
Merlin
Dani9CBCV
Merlin
5,763
274
0
805
8,389
2,850
0
5,308
3,081
46,977
0
L
Medusa
FreshXeno
Medusa
4,121
2,389
0
1,850
9,196
2,925
0
6,233
2,963
0
39,972
L
Fafnir
IvanCrackx
Fafnir
4,980
1,330
0
4,481
17,821
14,112
0
10,137
7,684
22,494
0
L
Achilles
jaimej13
Achilles
4,362
804
0
2,959
10,795
7,513
377
1,985
8,210
0
39,194
L
7,398
3,797
0
1,688
14,558
5,565
0
5,310
9,248
0
88,813
W
Kali
5,021
2,513
0
4,718
10,351
4,359
530
2,611
7,740
0
56,417
W
6,232
265
597
2,833
10,017
7,992
0
3,503
6,514
33,239
0
W
8,550
428
108
7,401
11,069
7,000
335
2,518
8,524
54,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,677
Gold Earned
47,577
430
Minions Killed
447
0
Camps Cleared
0
1,568,121
Distance Traveled
1,640,421
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,021
475
99
5
0
280,317
2
W
Sol
9,370
493
88
5
0
299,118
0
L
Merlin
8,834
465
107
6
0
319,307
2
L
Medusa
7,580
399
67
4
0
256,931
3
L
Fafnir
8,646
455
27
1
0
322,673
8
L
Achilles
8,956
471
88
5
0
326,287
4
L
Set
9,661
508
141
7
0
342,923
1
W
Kali
10,184
536
100
5
0
399,541
0
W
Cthulhu
8,962
472
61
3
0
356,271
1
W
Hades
10,040
528
99
5
0
305,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role