Player Matchup

Zeus
Zeus
Gritaliener
Zeus
Level 159
God Stats
3W - 4L
1,572 SR
Queue Stats
229W - 153L
1,666 Elo+
Party 1
Chang'e
Chang'e
Lemleminator
Chang'e
Level 126
God Stats
4W - 1L
1,696 SR
Queue Stats
30W - 19L
1,732 Elo+
Solo
Skadi
Skadi
LordRiccc
Skadi
Level 160
God Stats
2W - 2L
1,688 SR
Queue Stats
206W - 126L
1,666 Elo+
Party 1
Team Averages
Level 148
1,652 SR
1,688 Elo+

VS

Team Averages
Level 121
1,612 SR
1,647 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PervoMorso
Odin
Level 152
God Stats
21W - 5L
1,669 SR
Queue Stats
409W - 170L
1,792 Elo+
Solo
Hel
Hel
vongmoneyboy
Hel
Level 55
God Stats
1W - 0L
1,666 SR
Queue Stats
12W - 9L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,400
673
6,247
9,576
3,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Lemleminator
Chang'e
7
1 / 3 / 3
6,549
595
3,152
3,685
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
LordRiccc
Skadi
12
5 / 5 / 1
8,331
757
10,976
9,609
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 2 / 8
9,001
818
6,966
8,059
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 2 / 9
8,768
797
6,556
11,169
10,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 3 / 6
8,465
770
6,418
7,424
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
14
14
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
8
4.5
L
1
6
4
0.5
L
Chang'e
Lemleminator
Chang'e
1
3
3
0.83
L
Skadi
LordRiccc
Skadi
5
5
1
1.1
W
5
2
9
4.75
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
19,940
22,870
Taken
26,652
7,498
Mitigated
16,974
3,891
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,966
2,720
0
1,587
8,059
3,840
392
2,233
5,826
0
27,343
L
6,247
1,273
0
1,056
9,576
3,092
192
2,653
6,923
23,163
0
L
Chang'e
Lemleminator
Chang'e
3,152
302
729
697
3,685
1,099
156
939
2,746
7,228
0
L
Skadi
LordRiccc
Skadi
10,976
6,000
0
1,409
9,609
3,307
708
2,913
6,696
0
33,572
W
6,556
1,730
0
1,027
11,169
10,680
807
4,506
6,663
761
13,797
W
6,418
349
2,716
3,234
7,424
2,454
1,301
2,660
4,764
36,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
26,234
96
Minions Killed
129
0
Camps Cleared
0
403,679
Distance Traveled
658,803
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,001
818
39
4
0
231,971
1
L
Zeus
7,400
673
38
3
0
150,882
4
L
Chang'e
6,549
595
11
1
0
87,732
1
L
Skadi
8,331
757
47
4
0
165,065
2
W
Odin
8,768
797
21
2
0
220,026
0
W
Hel
8,465
770
69
6
0
206,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role