Player Matchup

Cthulhu
Cthulhu
MuseUmi
Cthulhu
Level 136
God Stats
16W - 9L
1,481 SR
Queue Stats
289W - 323L
1,441 Elo+
Solo
Bastet
Bastet
Sad Drag
Bastet
Level 79
God Stats
1W - 0L
1,333 SR
Queue Stats
193W - 10L
2,277 Elo+
Party 2
Janus
Janus
Sadder Drag
Janus
Level 29
God Stats
6W - 0L
2,047 SR
Queue Stats
145W - 1L
2,291 Elo+
Party 2
Team Averages
Level 81
1,620 SR
2,003 Elo+

VS

Team Averages
Level 63
1,473 SR
1,398 Elo+
Erlang Shen
Erlang Shen
Bennnyy
Erlang Shen
Level 13
God Stats
0W - 2L
1,497 SR
Queue Stats
11W - 9L
1,413 Elo+
Solo
Medusa
Medusa
Kido_Hermit
Medusa
Level 89
God Stats
2W - 7L
1,315 SR
Queue Stats
41W - 69L
1,390 Elo+
Party 1
Zeus
Zeus
Vicious_Orange
Zeus
Level 86
God Stats
3W - 4L
1,606 SR
Queue Stats
55W - 82L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MuseUmi
Cthulhu
14
3 / 3 / 15
9,882
760
6,229
12,436
10,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Sad Drag
Bastet
16
14 / 2 / 4
11,512
886
12,535
12,034
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 2 / 15
10,802
831
17,077
7,471
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bennnyy
Erlang Shen
14
3 / 5 / 3
9,501
731
4,935
14,520
7,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
12
1 / 6 / 4
8,058
620
4,525
12,544
4,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 12 / 4
9,392
722
7,679
13,665
3,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
7
7
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bennnyy
Erlang Shen
3
5
3
0.9
L
Medusa
1
6
4
0.5
W
Cthulhu
MuseUmi
Cthulhu
3
3
15
3.5
W
Bastet
Sad Drag
Bastet
14
2
4
8
W
6
2
15
6.75
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
17,139
31,941
Taken
40,729
17,313
Mitigated
15,562
5,957
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bennnyy
Erlang Shen
4,935
1,901
0
2,051
14,520
7,611
0
9,070
5,085
0
21,274
L
Medusa
4,525
1,911
0
0
12,544
4,020
0
6,460
5,831
0
33,107
W
Cthulhu
MuseUmi
Cthulhu
6,229
322
300
1,214
12,436
10,011
278
2,846
9,590
33,356
0
W
Bastet
Sad Drag
Bastet
12,535
3,330
0
2,432
12,034
4,586
0
3,015
9,019
0
33,604
W
17,077
354
139
1,872
7,471
2,716
1,098
1,818
5,653
49,284
0
L
7,679
583
0
1,300
13,665
3,931
0
6,792
6,507
23,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
26,951
176
Minions Killed
125
0
Camps Cleared
0
796,673
Distance Traveled
610,836
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,501
731
46
4
0
212,350
0
L
Medusa
8,058
620
45
3
0
240,909
2
W
Cthulhu
9,882
760
49
4
0
251,467
0
W
Bastet
11,512
886
41
3
0
287,485
2
W
Janus
10,802
831
86
7
0
257,721
3
L
Zeus
9,392
722
34
3
0
157,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role