Player Matchup

Loki
Loki
AcyTheOne
Loki
Level 101
God Stats
159W - 120L
1,629 SR
Queue Stats
227W - 199L
1,570 Elo+
Party 2
Janus
Janus
Andistic7
Janus
Level 93
God Stats
3W - 3L
1,443 SR
Queue Stats
128W - 112L
1,428 Elo+
Party 3
Mercury
Mercury
HeavenlyyDemon_
Mercury
Level 81
God Stats
3W - 4L
1,447 SR
Queue Stats
161W - 167L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Lakkes1
Heimdallr
Level 128
God Stats
4W - 10L
1,506 SR
Queue Stats
198W - 182L
1,433 Elo+
Party 3
Kuzenbo
Kuzenbo
Reaperz9701
Kuzenbo
Level 62
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 3L
1,406 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,461 Elo+

VS

Team Averages
Level 95
1,558 SR
1,496 Elo+
Janus
Janus
DynamicR
Janus
Level 93
God Stats
6W - 3L
1,411 SR
Queue Stats
350W - 308L
1,509 Elo+
Party 1
Nike
Nike
Hazbox420
Nike
Level 89
God Stats
13W - 6L
1,664 SR
Queue Stats
383W - 348L
1,491 Elo+
Party 1
Neith
Neith
KillerWillyWorm
Neith
Level 87
God Stats
16W - 19L
1,530 SR
Queue Stats
608W - 508L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zubaking
Tsukuyomi
Level 85
God Stats
23W - 22L
1,643 SR
Queue Stats
790W - 702L
1,513 Elo+
Party 1
Serqet
Serqet
dady-suger-nawaf
Serqet
Level 122
God Stats
20W - 19L
1,544 SR
Queue Stats
760W - 746L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 5 / 2
10,963
498
5,612
16,181
10,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Andistic7
Janus
17
0 / 9 / 1
10,777
490
10,345
15,469
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 9 / 1
10,695
486
6,998
20,840
9,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Lakkes1
Heimdallr
18
2 / 4 / 1
10,668
485
5,820
12,569
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Reaperz9701
Kuzenbo
15
1 / 4 / 1
8,841
402
4,242
13,956
18,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DynamicR
Janus
20
4 / 1 / 6
13,298
604
4,618
10,051
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nike
19
2 / 1 / 7
12,325
560
5,253
14,304
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 8
12,929
588
10,090
8,300
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Zubaking
Tsukuyomi
20
17 / 3 / 2
15,475
703
30,461
21,671
16,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 2 / 3
11,369
517
7,723
13,524
5,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
31
31
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
2
0.4
L
Janus
Andistic7
Janus
0
9
1
0.06
W
Janus
DynamicR
Janus
4
1
6
7
W
Nike
2
1
7
5.5
L
4
9
1
0.5
W
4
1
8
8
L
Heimdallr
Lakkes1
Heimdallr
2
4
1
0.63
L
Kuzenbo
Reaperz9701
Kuzenbo
1
4
1
0.38
W
Tsukuyomi
Zubaking
Tsukuyomi
17
3
2
6
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
58,145
79,015
Taken
67,850
48,605
Mitigated
36,611
14,015
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,612
645
0
2,620
16,181
10,647
882
129
16,034
0
65,164
L
Janus
Andistic7
Janus
10,345
321
0
3,106
15,469
5,430
0
1,762
13,073
87,455
0
W
Janus
DynamicR
Janus
4,618
329
0
3,929
10,051
3,625
1,940
2,384
7,427
92,745
0
W
Nike
5,253
1,189
0
1,822
14,304
7,712
1,713
3,470
10,612
0
96,378
L
6,998
3,452
0
680
20,840
9,817
0
1,397
19,339
0
74,604
W
10,090
5,119
0
2,567
8,300
3,155
5,722
2,084
6,144
0
91,606
L
Heimdallr
Lakkes1
Heimdallr
5,820
1,301
0
2,821
12,569
4,370
966
366
11,995
0
75,897
L
Kuzenbo
Reaperz9701
Kuzenbo
4,242
1,039
465
4,323
13,956
18,341
0
726
13,055
29,892
0
W
Tsukuyomi
Zubaking
Tsukuyomi
30,461
7,882
0
11,885
21,671
16,786
853
5,273
16,212
0
118,813
W
7,723
1,430
0
3,833
13,524
5,333
1,130
2,847
10,641
0
48,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,944
Gold Earned
65,396
619
Minions Killed
737
0
Camps Cleared
0
2,146,913
Distance Traveled
2,417,698
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,963
498
136
6
0
462,050
1
L
Janus
10,777
490
166
8
0
402,275
4
W
Janus
13,298
604
163
7
0
473,388
11
W
Nike
12,325
560
144
7
0
514,223
5
L
Mercury
10,695
486
128
6
0
444,583
5
W
Neith
12,929
588
150
7
0
414,534
2
L
Heimdallr
10,668
485
138
6
0
379,222
6
L
Kuzenbo
8,841
402
51
2
0
458,783
0
W
Tsukuyomi
15,475
703
190
9
0
499,782
7
W
Serqet
11,369
517
90
4
0
515,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role