Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EscobarBMuaviye
Chiron
Level 128
God Stats
8W - 8L
1,387 SR
Queue Stats
693W - 689L
1,583 Elo+
Solo
Hachiman
Hachiman
Gahel
Hachiman
Level 151
God Stats
4W - 5L
1,307 SR
Queue Stats
509W - 521L
1,570 Elo+
Solo
Cupid
Cupid
InvalidGenius
Cupid
Level 126
God Stats
0W - 1L
1,585 SR
Queue Stats
51W - 27L
1,755 Elo+
Solo
Sobek
Sobek
Viglen
Sobek
Level 157
God Stats
0W - 2L
1,526 SR
Queue Stats
234W - 223L
1,557 Elo+
Solo
Team Averages
Level 140
1,461 SR
1,593 Elo+

VS

Team Averages
Level 128
1,557 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AgainstallGods
Zhong Kui
Level 123
God Stats
1W - 1L
1,606 SR
Queue Stats
56W - 66L
1,532 Elo+
Solo
Chaac
Chaac
Honigbärchen
Chaac
Level 106
God Stats
2W - 1L
1,681 SR
Queue Stats
110W - 104L
1,486 Elo+
Solo
Tyr
Tyr
YukiAzu
Tyr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 285L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 5
7,052
542
2,408
7,082
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
6 / 4 / 6
10,294
792
16,952
14,958
6,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Gahel
Hachiman
17
3 / 2 / 8
9,212
709
19,225
13,915
5,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 6 / 7
8,542
657
8,652
14,224
5,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Viglen
Sobek
17
3 / 3 / 7
9,539
734
10,748
23,432
21,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 3 / 7
9,895
761
13,762
11,170
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
 
Hel
18
1 / 2 / 12
9,615
740
8,541
15,379
15,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
AgainstallGods
Zhong Kui
17
3 / 3 / 7
9,895
761
12,628
10,476
8,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 2 / 9
11,045
850
23,165
23,057
29,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
14
2 / 4 / 12
9,388
722
9,430
18,615
19,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
14
Kills
19
19
Deaths
14
33
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
5
0.63
W
Rama
 
Rama
5
3
7
2.83
W
Hel
 
Hel
1
2
12
3.5
W
Zhong Kui
AgainstallGods
Zhong Kui
3
3
7
2.17
L
6
4
6
2.25
L
Hachiman
Gahel
Hachiman
3
2
8
3.5
W
8
2
9
6.25
L
2
6
7
0.92
L
Sobek
Viglen
Sobek
3
3
7
2.17
W
Tyr
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
67,526
73,611
Taken
78,697
43,681
Mitigated
78,530
36,426
Healing
46,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,408
274
3,753
1,597
7,082
5,396
0
2,086
4,996
4,624
0
W
Rama
 
Rama
13,762
8,792
1,144
1,507
11,170
5,962
1,752
1,677
9,493
0
29,506
W
Hel
 
Hel
8,541
407
18,056
10,294
15,379
15,406
759
3,216
12,163
15,968
0
W
Zhong Kui
AgainstallGods
Zhong Kui
12,628
1,338
932
2,825
10,476
8,252
1,754
1,720
8,756
28,210
0
L
16,952
4,951
2,496
4,976
14,958
6,165
34
3,547
11,411
0
31,955
L
Hachiman
Gahel
Hachiman
19,225
8,620
1,489
4,957
13,915
5,764
258
4,034
9,881
0
33,779
W
23,165
1,983
353
8,089
23,057
29,622
859
4,258
18,799
72
42,173
L
8,652
5,521
2,796
4,192
14,224
5,299
94
3,629
10,595
0
15,831
L
Sobek
Viglen
Sobek
10,748
213
1,308
8,862
23,432
21,057
0
7,945
15,487
28,755
0
W
Tyr
9,430
709
852
2,591
18,615
19,288
124
2,285
16,330
0
18,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
49,838
121
Minions Killed
130
0
Camps Cleared
0
1,038,521
Distance Traveled
1,297,406
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,052
542
8
1
0
125,160
0
W
Rama
9,895
761
26
2
0
219,984
1
W
Hel
9,615
740
26
2
0
285,451
0
W
Zhong Kui
9,895
761
31
2
0
246,576
1
L
Chiron
10,294
792
30
2
0
249,837
0
L
Hachiman
9,212
709
19
1
0
226,303
0
W
Chaac
11,045
850
24
2
0
291,162
0
L
Cupid
8,542
657
32
2
0
210,028
1
L
Sobek
9,539
734
32
2
0
227,193
0
W
Tyr
9,388
722
23
2
0
254,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role