Player Matchup

Anubis
Anubis
ActualBobDylan
Anubis
Level 28
God Stats
3W - 3L
1,480 SR
Queue Stats
41W - 36L
1,479 Elo+
Solo
Nemesis
Nemesis
Fast-_-Lesion
Nemesis
Level 9
God Stats
1W - 1L
1,200 SR
Queue Stats
12W - 16L
1,457 Elo+
Solo
Susano
Susano
WolfWhite5
Susano
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,158 Elo+
Solo
Artemis
Artemis
lonceI
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
qaz12qazwq
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,419 Elo+

VS

Team Averages
Level 15
1,450 SR
1,438 Elo+
Cthulhu
Cthulhu
Garxchomp
Cthulhu
Level 18
God Stats
3W - 5L
1,669 SR
Queue Stats
55W - 51L
1,500 Elo+
Solo
Ganesha
Ganesha
Meruem-938
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,522 Elo+
Solo
Yemoja
Yemoja
ORG_enius
Yemoja
Level 18
God Stats
1W - 2L
1,150 SR
Queue Stats
16W - 30L
1,241 Elo+
Solo
Fenrir
Fenrir
muro2c
Fenrir
Level 6
God Stats
3W - 1L
1,627 SR
Queue Stats
8W - 5L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
pendie35
Gilgamesh
Level 27
God Stats
3W - 2L
1,302 SR
Queue Stats
22W - 31L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
14,775
985
24,973
18,298
7,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
19
7 / 3 / 6
13,957
930
15,436
15,436
7,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
WolfWhite5
Susano
20
4 / 14 / 7
13,778
919
17,482
32,320
13,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
lonceI
Artemis
20
4 / 11 / 11
15,101
1,007
34,806
31,147
12,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
qaz12qazwq
Kukulkan
17
1 / 13 / 4
11,953
797
10,520
17,395
6,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garxchomp
Cthulhu
20
4 / 3 / 25
14,688
979
24,331
22,519
29,130
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Meruem-938
Ganesha
20
0 / 3 / 27
14,882
992
17,878
22,453
31,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
ORG_enius
Yemoja
20
1 / 6 / 20
13,114
874
2,916
15,638
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
muro2c
Fenrir
20
11 / 7 / 8
14,663
978
24,774
28,159
15,619
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
pendie35
Gilgamesh
20
28 / 4 / 7
19,497
1,300
37,374
25,176
12,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
131
22
Kills
44
44
Deaths
23
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
L
Nemesis
7
3
6
3.33
W
Cthulhu
Garxchomp
Cthulhu
4
3
25
5.5
W
Ganesha
Meruem-938
Ganesha
0
3
27
4.5
W
Yemoja
ORG_enius
Yemoja
1
6
20
1.83
L
Susano
WolfWhite5
Susano
4
14
7
0.54
L
Artemis
lonceI
Artemis
4
11
11
0.86
W
Fenrir
muro2c
Fenrir
11
7
8
2.14
W
Gilgamesh
pendie35
Gilgamesh
28
4
7
7.88
L
Kukulkan
qaz12qazwq
Kukulkan
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,217
Damage
107,273
114,596
Taken
113,945
47,018
Mitigated
96,217
21,490
Healing
19,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,973
267
2,368
5,007
18,298
7,469
0
8,253
10,015
54,824
0
L
Nemesis
15,436
10,091
0
422
15,436
7,860
0
4,146
11,170
0
20,292
W
Cthulhu
Garxchomp
Cthulhu
24,331
1,409
543
3,344
22,519
29,130
0
6,628
15,891
42,147
0
W
Ganesha
Meruem-938
Ganesha
17,878
1,481
0
1,999
22,453
31,341
0
8,556
13,897
31,684
0
W
Yemoja
ORG_enius
Yemoja
2,916
1,005
2,286
186
15,638
7,735
0
3,141
12,497
12,535
0
L
Susano
WolfWhite5
Susano
17,482
5,274
0
2,228
32,320
13,287
0
8,585
23,433
0
48,144
L
Artemis
lonceI
Artemis
34,806
22,894
0
11,425
31,147
12,086
0
15,621
14,918
0
63,279
W
Fenrir
muro2c
Fenrir
24,774
6,837
0
1,198
28,159
15,619
0
10,049
18,110
0
40,147
W
Gilgamesh
pendie35
Gilgamesh
37,374
19,232
1,554
8,354
25,176
12,392
0
7,119
18,057
70
78,948
L
Kukulkan
qaz12qazwq
Kukulkan
10,520
2,430
0
40
17,395
6,316
0
7,408
9,865
25,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,564
Gold Earned
76,844
249
Minions Killed
214
3
Camps Cleared
13
1,127,154
Distance Traveled
1,258,257
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,775
985
68
5
0
245,926
0
L
Nemesis
13,957
930
19
1
0
268,995
1
W
Cthulhu
14,688
979
54
4
0
241,830
0
W
Ganesha
14,882
992
2
0
0
249,523
0
W
Yemoja
13,114
874
21
1
1
219,503
1
L
Susano
13,778
919
60
4
0
272,359
0
L
Artemis
15,101
1,007
67
4
3
174,191
2
W
Fenrir
14,663
978
40
3
4
276,126
0
W
Gilgamesh
19,497
1,300
97
6
8
271,275
2
L
Kukulkan
11,953
797
35
2
0
165,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role