Player Matchup

Neith
Neith
Anasooo76
Neith
Level 26
God Stats
26W - 19L
1,538 SR
Queue Stats
179W - 168L
1,492 Elo+
Solo
Loki
Loki
Exotic_V1perz
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,474 Elo+
Party 1
Fenrir
Fenrir
FUNKY P1N0L1
Fenrir
Level 8
God Stats
3W - 5L
1,483 SR
Queue Stats
4W - 8L
1,265 Elo+
Solo
Izanami
Izanami
King-Tyranno2278
Izanami
Level 108
God Stats
5W - 5L
1,523 SR
Queue Stats
109W - 113L
1,442 Elo+
Party 1
Chaac
Chaac
McDee_Gamez
Chaac
Level 15
God Stats
2W - 0L
1,749 SR
Queue Stats
74W - 66L
1,514 Elo+
Solo
Team Averages
Level 34
1,559 SR
1,437 Elo+

VS

Team Averages
Level 14
1,509 SR
1,355 Elo+
Ah Puch
Ah Puch
Jwett2k
Ah Puch
Level 29
God Stats
1W - 2L
1,266 SR
Queue Stats
48W - 47L
1,349 Elo+
Party 2
Artemis
Artemis
LSTER-20
Artemis
Level 18
God Stats
10W - 6L
1,886 SR
Queue Stats
60W - 49L
1,593 Elo+
Solo
Nemesis
Nemesis
ManEatingShadow
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,256 Elo+
Solo
Ymir
Ymir
Muhittin_Gamer
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Bakasura
Bakasura
PresidentShiesty
Bakasura
Level 11
God Stats
1W - 3L
1,393 SR
Queue Stats
32W - 38L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anasooo76
Neith
20
10 / 6 / 21
15,665
1,119
18,810
21,540
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 27
14,370
1,026
13,683
16,996
7,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
20
16 / 9 / 16
15,796
1,128
15,816
21,927
11,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

20
12 / 5 / 22
15,709
1,122
29,084
16,966
6,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
3 / 4 / 32
14,825
1,059
14,883
23,987
34,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jwett2k
Ah Puch
20
8 / 12 / 10
15,623
1,116
33,783
25,548
10,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LSTER-20
Artemis
20
16 / 7 / 9
19,146
1,368
33,458
18,490
8,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 9 / 17
15,300
1,093
16,983
24,232
11,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 2 / 0
10,431
745
1,701
3,067
1,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 17 / 13
13,928
995
8,769
30,631
14,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
79
47
Kills
30
30
Deaths
47
118
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
Anasooo76
Neith
10
6
21
3.42
W
6
6
27
3.25
W
Fenrir
16
9
16
2.67
L
Ah Puch
Jwett2k
Ah Puch
8
12
10
1.08
W
12
5
22
4.6
L
Artemis
LSTER-20
Artemis
16
7
9
2.93
L
3
9
17
1.28
W
3
4
32
4.75
L
0
2
0
0
L
3
17
13
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,276
Damage
94,694
101,416
Taken
101,968
67,514
Mitigated
46,034
15,694
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anasooo76
Neith
18,810
11,554
0
6,761
21,540
8,364
0
7,233
14,307
0
58,987
W
13,683
3,782
0
0
16,996
7,026
0
4,812
12,184
0
20,017
W
Fenrir
15,816
3,545
0
62
21,927
11,191
0
6,948
14,696
0
25,815
L
Ah Puch
Jwett2k
Ah Puch
33,783
961
0
2,678
25,548
10,386
0
0
25,368
52,434
0
W
29,084
20,516
685
966
16,966
6,569
0
8,372
8,524
0
61,090
L
Artemis
LSTER-20
Artemis
33,458
16,446
0
3,623
18,490
8,237
0
84
18,193
0
97,037
L
16,983
4,405
0
2,409
24,232
11,764
0
92
23,870
0
42,685
W
14,883
2,370
0
7,220
23,987
34,364
0
8,119
15,416
684
31,574
L
1,701
222
0
0
3,067
1,479
0
0
2,977
2,680
0
L
8,769
7,411
0
916
30,631
14,168
0
136
30,255
0
15,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,365
Gold Earned
74,428
248
Minions Killed
235
4
Camps Cleared
10
1,148,954
Distance Traveled
1,111,716
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,665
1,119
92
7
0
221,367
0
W
Loki
14,370
1,026
12
1
0
237,840
1
W
Fenrir
15,796
1,128
17
1
1
199,611
0
L
Ah Puch
15,623
1,116
48
3
0
243,950
0
W
Izanami
15,709
1,122
80
6
3
205,567
0
L
Artemis
19,146
1,368
113
8
9
233,164
0
L
Nemesis
15,300
1,093
49
4
0
326,340
0
W
Chaac
14,825
1,059
47
3
0
284,569
0
L
Ymir
10,431
745
3
0
0
66,578
0
L
Bakasura
13,928
995
22
2
1
241,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role