Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dono109
Chang'e
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Ah Puch
Ah Puch
n0b1e7
Ah Puch
Level 72
God Stats
0W - 4L
1,500 SR
Queue Stats
569W - 845L
1,342 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,447 Elo+

VS

Team Averages
Level 97
1,513 SR
1,370 Elo+
Cthulhu
Cthulhu
Aussie Zer0
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,142 Elo+
Solo
Tiamat
Tiamat
LadyAkiko
Tiamat
Level 137
God Stats
27W - 25L
1,454 SR
Queue Stats
418W - 398L
1,537 Elo+
Solo
Guan Yu
Guan Yu
zzmel
Guan Yu
Level 127
God Stats
59W - 62L
1,584 SR
Queue Stats
525W - 733L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 0
7,022
585
3,626
9,254
2,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Dono109
Chang'e
12
1 / 1 / 0
7,318
610
5,130
6,555
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
n0b1e7
Ah Puch
11
0 / 2 / 1
7,153
596
14,498
7,254
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aussie Zer0
Cthulhu
11
2 / 1 / 3
7,617
635
2,545
11,313
8,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
LadyAkiko
Tiamat
13
1 / 0 / 5
8,056
671
9,515
6,485
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
zzmel
Guan Yu
12
3 / 0 / 3
8,161
680
6,142
13,156
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Cthulhu
Aussie Zer0
Cthulhu
2
1
3
3.5
L
Chang'e
Dono109
Chang'e
1
1
0
1
W
Tiamat
LadyAkiko
Tiamat
1
0
5
3.5
L
Ah Puch
n0b1e7
Ah Puch
0
2
1
0.25
W
Guan Yu
zzmel
Guan Yu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
18,202
23,063
Taken
30,954
6,586
Mitigated
23,415
6,822
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,626
1,926
0
1,769
9,254
2,510
80
5,401
3,733
0
20,238
W
Cthulhu
Aussie Zer0
Cthulhu
2,545
0
0
0
11,313
8,655
160
7,805
2,776
11,011
0
L
Chang'e
Dono109
Chang'e
5,130
520
1,152
2,385
6,555
1,982
46
3,078
3,297
22,285
0
W
Tiamat
LadyAkiko
Tiamat
9,515
457
0
1,998
6,485
4,033
657
3,294
2,884
47,005
0
L
Ah Puch
n0b1e7
Ah Puch
14,498
249
0
1,516
7,254
2,094
0
3,581
3,523
36,603
0
W
Guan Yu
zzmel
Guan Yu
6,142
50
3,217
6,549
13,156
10,727
219
6,728
5,666
0
20,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,493
Gold Earned
23,834
153
Minions Killed
158
0
Camps Cleared
0
594,258
Distance Traveled
681,129
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,022
585
33
3
0
175,561
1
W
Cthulhu
7,617
635
29
2
0
237,298
0
L
Chang'e
7,318
610
57
5
0
221,166
0
W
Tiamat
8,056
671
100
8
0
240,881
1
L
Ah Puch
7,153
596
63
5
0
197,531
2
W
Guan Yu
8,161
680
29
2
0
202,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role