Player Matchup

Loki
Loki
Killary_Xeno
Loki
Level 28
God Stats
2W - 2L
1,485 SR
Queue Stats
106W - 128L
1,328 Elo+
Solo
Izanami
Izanami
Le_Roi-Des-loup_
Izanami
Level 24
God Stats
9W - 9L
1,460 SR
Queue Stats
51W - 54L
1,305 Elo+
Party 1
Fafnir
Fafnir
TF_KAIILOU
Fafnir
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
52W - 58L
1,342 Elo+
Party 1
Yemoja
Yemoja
frappeur03
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 2
Osiris
Osiris
gsm_mjkigt07
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 2
Team Averages
Level 18
1,439 SR
1,249 Elo+

VS

Team Averages
Level 16
1,575 SR
1,476 Elo+
Neith
Neith
Aisu J Styles69
Neith
Level 27
God Stats
1W - 1L
1,815 SR
Queue Stats
57W - 78L
1,321 Elo+
Solo
Aphrodite
Aphrodite
CyberWarlock2212
Aphrodite
Level 17
God Stats
5W - 8L
1,320 SR
Queue Stats
56W - 72L
1,409 Elo+
Solo
Susano
Susano
SkysyNagib
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,675 Elo+
Solo
Guan Yu
Guan Yu
SouLEaTeR_ManY
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Sol
Sol
ZhmihAThe4orT
Sol
Level 27
God Stats
16W - 6L
1,738 SR
Queue Stats
109W - 109L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,348
535
2,782
6,471
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
4,763
476
3,810
4,592
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
TF_KAIILOU
Fafnir
8
0 / 0 / 2
5,273
527
2,146
4,388
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
frappeur03
Yemoja
7
1 / 5 / 1
4,575
458
1,683
5,857
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Osiris
7
1 / 3 / 1
4,546
455
2,960
5,843
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,219
522
3,617
6,936
1,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
8
1 / 1 / 1
5,065
507
3,340
5,395
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
SkysyNagib
Susano
8
3 / 0 / 0
5,533
553
1,020
3,054
913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
2 / 4 / 4
4,902
490
1,801
5,248
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
6,313
631
5,638
5,004
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Aphrodite
1
1
1
1.5
L
2
2
0
1
L
1
2
1
0.75
W
Susano
SkysyNagib
Susano
3
0
0
3
W
2
4
4
1
L
Fafnir
TF_KAIILOU
Fafnir
0
0
2
1
W
3
0
3
4.5
L
Yemoja
frappeur03
Yemoja
1
5
1
0.3
L
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
15,416
27,151
Taken
25,637
11,278
Mitigated
7,517
8,196
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,617
1,621
0
1,140
6,936
1,946
515
995
5,941
0
21,892
W
Aphrodite
3,340
324
2,514
4,187
5,395
1,721
159
1,151
4,244
18,311
0
L
2,782
1,007
0
1,926
6,471
1,812
0
392
6,079
0
22,499
L
3,810
2,125
123
873
4,592
1,413
0
1,581
3,011
0
21,670
W
Susano
SkysyNagib
Susano
1,020
214
0
750
3,054
913
420
87
2,937
0
18,775
W
1,801
1,002
60
956
5,248
1,686
0
292
4,926
0
7,604
L
Fafnir
TF_KAIILOU
Fafnir
2,146
99
0
2,441
4,388
3,010
0
1,597
2,791
8,952
0
W
5,638
2,481
0
3,064
5,004
1,251
1,046
914
3,760
34,156
0
L
Yemoja
frappeur03
Yemoja
1,683
515
655
402
5,857
2,723
30
2,701
3,156
8,372
0
L
Osiris
2,960
1,237
0
1,776
5,843
2,320
0
2,707
3,136
0
12,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
27,032
156
Minions Killed
201
0
Camps Cleared
0
933,896
Distance Traveled
823,765
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,219
522
42
4
0
163,433
0
W
Aphrodite
5,065
507
30
3
0
180,166
0
L
Loki
5,348
535
62
6
0
206,299
0
L
Izanami
4,763
476
46
5
0
155,147
0
W
Susano
5,533
553
46
5
0
134,503
1
W
Guan Yu
4,902
490
9
1
0
178,037
2
L
Fafnir
5,273
527
12
1
0
210,831
0
W
Sol
6,313
631
74
7
0
167,626
0
L
Yemoja
4,575
458
13
1
0
151,064
3
L
Osiris
4,546
455
23
2
0
210,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role