Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JCC_ADAM
Janus
Level 26
God Stats
7W - 15L
1,448 SR
Queue Stats
53W - 102L
1,223 Elo+
Party 1
Agni
Agni
fils_oneday
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,073 Elo+
Solo
Team Averages
Level 34
1,483 SR
1,265 Elo+

VS

Team Averages
Level 44
1,275 SR
1,227 Elo+
Neith
Neith
FireSlayerx
Neith
Level 29
God Stats
2W - 6L
1,244 SR
Queue Stats
62W - 73L
1,367 Elo+
Solo
Ra
Ra
caseyluongg
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,124 Elo+
Solo
Horus
Horus
floorfries
Horus
Level 97
God Stats
5W - 7L
1,081 SR
Queue Stats
70W - 88L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 2 / 0
8,525
656
10,042
14,785
15,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JCC_ADAM
Janus
10
0 / 10 / 2
7,617
586
6,694
10,062
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 11 / 0
7,212
555
2,197
10,261
2,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 8
11,223
863
15,540
11,405
4,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 13
9,373
721
5,374
7,273
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
6 / 1 / 16
10,414
801
6,006
9,172
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
23
23
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
0
1.5
W
14
0
8
18
L
Janus
JCC_ADAM
Janus
0
10
2
0.1
W
3
2
13
4.75
L
0
11
0
0
W
Horus
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
26,920
35,108
Taken
27,850
20,761
Mitigated
15,855
4,885
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,042
161
79
3,970
14,785
15,649
240
3,235
11,550
0
39,186
W
15,540
4,978
665
5,097
11,405
4,445
1,760
3,129
7,794
0
42,642
L
Janus
JCC_ADAM
Janus
6,694
129
0
836
10,062
2,277
0
185
9,877
17,542
0
W
5,374
285
2,945
2,141
7,273
2,716
222
2,112
4,723
31,734
0
L
2,197
381
0
0
10,261
2,835
80
1,954
8,307
12,826
0
W
Horus
6,006
3,595
2,454
2,169
9,172
8,694
446
2,976
5,697
0
15,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
31,010
73
Minions Killed
133
0
Camps Cleared
0
562,940
Distance Traveled
688,265
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,525
656
34
3
0
248,768
0
W
Neith
11,223
863
55
4
0
245,373
1
L
Janus
7,617
586
20
2
0
163,483
1
W
Ra
9,373
721
59
5
0
225,811
0
L
Agni
7,212
555
19
1
0
150,689
0
W
Horus
10,414
801
19
1
0
217,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role