Player Matchup

Tsukuyomi
Tsukuyomi
Renbuh
Tsukuyomi
Level 63
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 6L
1,153 Elo+
Party 2
Cerberus
Cerberus
aquariiuss_
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 2
Sun Wukong
Sun Wukong
inya_dot_
Sun Wukong
Level 29
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Team Averages
Level 66
1,481 SR
1,195 Elo+

VS

Team Averages
Level 109
1,465 SR
1,503 Elo+
Rama
Rama
Fight_IRL
Rama
Level 114
God Stats
4W - 6L
1,396 SR
Queue Stats
84W - 196L
1,356 Elo+
Party 1
Thor
Thor
Lukeluk10
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 171L
1,338 Elo+
Party 1
Persephone
Persephone
bartman451
Persephone
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 111L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Renbuh
Tsukuyomi
16
5 / 6 / 7
10,833
677
7,670
14,921
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
aquariiuss_
Cerberus
16
8 / 5 / 6
12,607
788
12,756
28,999
26,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
inya_dot_
Sun Wukong
14
4 / 4 / 8
10,752
672
6,448
18,410
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
11 / 4 / 2
13,464
842
25,309
15,611
5,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
2 / 7 / 6
10,517
657
6,810
12,699
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
bartman451
Persephone
14
2 / 7 / 10
11,588
724
19,478
13,093
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
15
15
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
11
4
2
3
W
Thor
2
7
6
0.71
L
Tsukuyomi
Renbuh
Tsukuyomi
5
6
7
1.42
L
Cerberus
aquariiuss_
Cerberus
8
5
6
2.2
W
Persephone
bartman451
Persephone
2
7
10
1
L
Sun Wukong
inya_dot_
Sun Wukong
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
51,597
62,330
Taken
41,403
43,390
Mitigated
13,253
11,818
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
25,309
21,951
0
6,982
15,611
5,349
2,227
4,796
10,620
0
75,286
W
Thor
6,810
1,593
0
232
12,699
4,046
230
3,487
8,976
0
17,552
L
Tsukuyomi
Renbuh
Tsukuyomi
7,670
2,068
0
2,068
14,921
5,488
979
5,839
9,082
0
42,676
L
Cerberus
aquariiuss_
Cerberus
12,756
678
0
7,171
28,999
26,935
0
8,320
20,679
40,318
0
W
Persephone
bartman451
Persephone
19,478
1,840
122
2,531
13,093
3,858
247
4,471
8,345
52,802
0
L
Sun Wukong
inya_dot_
Sun Wukong
6,448
902
0
2,579
18,410
10,967
0
5,319
13,091
0
24,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
35,569
151
Minions Killed
186
0
Camps Cleared
0
862,435
Distance Traveled
797,341
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,464
842
104
7
0
262,861
2
W
Thor
10,517
657
14
1
0
279,222
3
L
Tsukuyomi
10,833
677
54
3
0
301,265
4
L
Cerberus
12,607
788
61
4
0
280,644
1
W
Persephone
11,588
724
68
4
0
255,258
1
L
Sun Wukong
10,752
672
36
2
0
280,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role