Player Matchup

Osiris
Osiris
EDFS28
Osiris
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 28L
1,249 Elo+
Solo
Nemesis
Nemesis
Raneuan
Nemesis
Level 28
God Stats
23W - 18L
1,371 SR
Queue Stats
840W - 742L
1,472 Elo+
Solo
Yemoja
Yemoja
adnankh165
Yemoja
Level 13
God Stats
0W - 2L
1,323 SR
Queue Stats
21W - 33L
1,359 Elo+
Party 2
Olorun
Olorun
lwindswaai
Olorun
Level 12
God Stats
7W - 8L
1,500 SR
Queue Stats
112W - 138L
1,343 Elo+
Solo
Artemis
Artemis
madaraht
Artemis
Level 15
God Stats
7W - 6L
1,646 SR
Queue Stats
17W - 25L
1,373 Elo+
Party 2
Team Averages
Level 15
1,468 SR
1,359 Elo+

VS

Team Averages
Level 24
1,535 SR
1,395 Elo+
Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ElPinpinela
Bellona
Level 29
God Stats
3W - 0L
1,793 SR
Queue Stats
8W - 10L
1,273 Elo+
Solo
Chiron
Chiron
JRcartel12
Chiron
Level 27
God Stats
5W - 7L
1,382 SR
Queue Stats
96W - 110L
1,373 Elo+
Solo
Ymir
Ymir
SneakSnekk
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 132L
1,459 Elo+
Solo
Nike
Nike
gamerloler007pro
Nike
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EDFS28
Osiris
7
0 / 5 / 0
4,472
447
2,397
6,429
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Raneuan
Nemesis
10
0 / 1 / 0
5,333
533
2,890
6,104
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
adnankh165
Yemoja
7
0 / 4 / 0
4,662
466
2,400
6,156
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
lwindswaai
Olorun
9
0 / 3 / 0
4,947
495
950
4,457
1,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
madaraht
Artemis
7
0 / 6 / 0
4,465
447
6,269
6,776
1,684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 0 / 2
5,725
573
4,405
4,285
1,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ElPinpinela
Bellona
8
2 / 0 / 2
5,288
529
1,835
3,799
1,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
JRcartel12
Chiron
10
7 / 0 / 3
6,511
651
5,127
5,539
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 6
5,802
580
4,471
8,847
6,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 0 / 1
5,819
582
4,009
6,709
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
19
19
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
2
4
L
Osiris
EDFS28
Osiris
0
5
0
0
W
Bellona
ElPinpinela
Bellona
2
0
2
3
W
Chiron
JRcartel12
Chiron
7
0
3
8.5
L
Nemesis
Raneuan
Nemesis
0
1
0
0
W
3
0
6
6
L
Yemoja
adnankh165
Yemoja
0
4
0
0
W
4
0
1
4.5
L
Olorun
lwindswaai
Olorun
0
3
0
0
L
Artemis
madaraht
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
19,847
29,922
Taken
29,179
10,267
Mitigated
14,191
5,284
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,405
830
667
2,081
4,285
1,286
234
950
3,335
22,691
0
L
Osiris
EDFS28
Osiris
2,397
707
0
1,479
6,429
2,603
0
939
5,105
0
13,813
W
Bellona
ElPinpinela
Bellona
1,835
372
0
672
3,799
1,919
389
0
3,799
0
18,858
W
Chiron
JRcartel12
Chiron
5,127
1,130
587
2,229
5,539
1,752
232
675
4,864
0
25,221
L
Nemesis
Raneuan
Nemesis
2,890
1,349
0
1,039
6,104
1,799
0
479
5,505
0
30,481
W
4,471
1,204
204
526
8,847
6,220
58
1,725
7,122
23,810
0
L
Yemoja
adnankh165
Yemoja
2,400
884
590
549
6,156
2,700
0
2,600
3,556
13,825
0
W
4,009
231
0
3,063
6,709
3,014
544
0
6,709
0
20,490
L
Olorun
lwindswaai
Olorun
950
310
0
987
4,457
1,481
666
2,987
1,470
18,847
0
L
Artemis
madaraht
Artemis
6,269
2,701
0
640
6,776
1,684
0
1,871
4,905
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
29,145
211
Minions Killed
210
0
Camps Cleared
0
974,256
Distance Traveled
1,005,736
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,725
573
40
4
0
220,324
0
L
Osiris
4,472
447
31
3
0
216,373
1
W
Bellona
5,288
529
45
5
0
208,313
1
W
Chiron
6,511
651
49
5
0
184,038
4
L
Nemesis
5,333
533
69
7
0
203,533
1
W
Ymir
5,802
580
36
4
0
178,537
1
L
Yemoja
4,662
466
35
4
0
186,525
0
W
Nike
5,819
582
40
4
0
214,524
1
L
Olorun
4,947
495
41
4
0
199,992
1
L
Artemis
4,465
447
35
4
0
167,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role