Player Matchup

Bakasura
Bakasura
Akimoto17
Bakasura
Level 115
God Stats
3W - 1L
1,816 SR
Queue Stats
67W - 60L
1,635 Elo+
Solo
Awilix
Awilix
Jirachí
Awilix
Level 160
God Stats
1W - 1L
1,871 SR
Queue Stats
73W - 51L
1,651 Elo+
Solo
Heimdallr
Heimdallr
Rubby255
Heimdallr
Level 129
God Stats
0W - 1L
1,111 SR
Queue Stats
35W - 46L
1,561 Elo+
Solo
King Arthur
King Arthur
Skamtee
King Arthur
Level 149
God Stats
2W - 2L
1,509 SR
Queue Stats
115W - 99L
1,645 Elo+
Solo
Sol
Sol
robotben1
Sol
Level 108
God Stats
3W - 2L
1,767 SR
Queue Stats
148W - 143L
1,597 Elo+
Solo
Team Averages
Level 132
1,615 SR
1,618 Elo+

VS

Team Averages
Level 133
1,524 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlueFlamé
Ah Muzen Cab
Level 157
God Stats
3W - 2L
1,558 SR
Queue Stats
276W - 252L
1,630 Elo+
Solo
Agni
Agni
CAMPANOXYLOPHONE
Agni
Level 148
God Stats
1W - 1L
1,474 SR
Queue Stats
338W - 345L
1,618 Elo+
Solo
Thanatos
Thanatos
Natato
Thanatos
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 90L
1,600 Elo+
Solo
Rama
Rama
RustedReflex
Rama
Level 149
God Stats
6W - 7L
1,510 SR
Queue Stats
429W - 398L
1,565 Elo+
Solo
Sylvanus
Sylvanus
sanchopanza888
Sylvanus
Level 67
God Stats
7W - 3L
1,580 SR
Queue Stats
227W - 236L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akimoto17
Bakasura
11
0 / 3 / 1
6,191
563
2,759
8,030
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Jirachí
Awilix
9
3 / 4 / 0
5,815
529
3,836
7,535
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Rubby255
Heimdallr
9
0 / 4 / 2
5,603
509
4,173
6,432
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Skamtee
King Arthur
8
0 / 3 / 0
4,919
447
1,816
7,639
3,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 1
5,191
472
5,016
7,206
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueFlamé
Ah Muzen Cab
12
1 / 0 / 2
6,832
621
4,271
4,546
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 0 / 6
6,484
589
6,316
3,511
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Natato
Thanatos
12
7 / 1 / 2
7,246
659
4,636
8,340
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 5
6,296
572
4,332
7,852
2,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
4 / 0 / 5
6,367
579
3,205
5,988
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Akimoto17
Bakasura
0
3
1
0.17
W
Ah Muzen Cab
BlueFlamé
Ah Muzen Cab
1
0
2
2
W
3
0
6
6
L
Awilix
Jirachí
Awilix
3
4
0
0.75
W
Thanatos
Natato
Thanatos
7
1
2
8
L
Heimdallr
Rubby255
Heimdallr
0
4
2
0.25
W
1
2
5
1.75
L
King Arthur
Skamtee
King Arthur
0
3
0
0
L
0
3
1
0.17
W
Sylvanus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
22,760
36,842
Taken
30,237
11,576
Mitigated
10,522
9,282
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Akimoto17
Bakasura
2,759
2,308
0
1,691
8,030
2,455
0
1,677
6,249
0
32,833
W
Ah Muzen Cab
BlueFlamé
Ah Muzen Cab
4,271
1,411
0
2,874
4,546
1,463
0
0
4,416
0
44,063
W
6,316
501
0
865
3,511
1,182
230
1,406
2,105
36,626
0
L
Awilix
Jirachí
Awilix
3,836
1,363
0
2,305
7,535
2,435
0
2,984
4,439
0
19,535
W
Thanatos
Natato
Thanatos
4,636
1,422
0
6,345
8,340
2,758
0
2,046
6,019
0
37,359
L
Heimdallr
Rubby255
Heimdallr
4,173
2,721
0
1,547
6,432
1,924
233
1,608
4,810
0
28,221
W
4,332
3,782
0
4,030
7,852
2,077
648
0
7,852
0
31,837
L
King Arthur
Skamtee
King Arthur
1,816
276
0
1,783
7,639
3,144
0
232
7,387
0
22,175
L
5,016
1,398
0
1,956
7,206
1,618
0
2,638
4,436
22,414
0
W
Sylvanus
3,205
1,123
0
2,520
5,988
3,042
0
1,564
4,424
13,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
33,225
277
Minions Killed
322
0
Camps Cleared
0
974,171
Distance Traveled
965,479
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,191
563
106
10
0
231,346
1
W
Ah Muzen Cab
6,832
621
90
8
0
196,123
0
W
Agni
6,484
589
69
6
0
197,044
4
L
Awilix
5,815
529
31
3
0
211,804
0
W
Thanatos
7,246
659
73
7
0
205,161
0
L
Heimdallr
5,603
509
52
5
0
190,472
2
W
Rama
6,296
572
72
7
0
183,796
2
L
King Arthur
4,919
447
47
4
0
151,541
0
L
Sol
5,191
472
41
4
0
189,008
4
W
Sylvanus
6,367
579
18
2
0
183,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role