Player Matchup

Anubis
Anubis
Frasier18
Anubis
Level 8
God Stats
4W - 8L
1,469 SR
Queue Stats
9W - 16L
1,303 Elo+
Party 2
Achilles
Achilles
NS-Chilly
Achilles
Level 58
God Stats
1W - 4L
1,218 SR
Queue Stats
11W - 23L
1,321 Elo+
Party 2
Heimdallr
Heimdallr
TigerKing7749
Heimdallr
Level 90
God Stats
16W - 12L
1,660 SR
Queue Stats
383W - 347L
1,517 Elo+
Party 2
Ymir
Ymir
UmBomb
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,453 Elo+
Party 2
Fenrir
Fenrir
vComet
Fenrir
Level 111
God Stats
18W - 7L
1,779 SR
Queue Stats
876W - 845L
1,569 Elo+
Party 2
Team Averages
Level 54
1,525 SR
1,433 Elo+

VS

Team Averages
Level 59
1,488 SR
1,441 Elo+
Bacchus
Bacchus
BolognaPony69
Bacchus
Level 48
God Stats
20W - 26L
1,487 SR
Queue Stats
183W - 229L
1,451 Elo+
Party 1
Fenrir
Fenrir
JOEBALLS
Fenrir
Level 85
God Stats
23W - 26L
1,385 SR
Queue Stats
302W - 342L
1,465 Elo+
Party 1
Chaac
Chaac
Wilco64D
Chaac
Level 37
God Stats
10W - 10L
1,576 SR
Queue Stats
105W - 104L
1,501 Elo+
Solo
Skadi
Skadi
Zanzosuken
Skadi
Level 86
God Stats
6W - 5L
1,654 SR
Queue Stats
103W - 122L
1,405 Elo+
Party 1
Zeus
Zeus
zipzeroproblems2
Zeus
Level 40
God Stats
2W - 5L
1,338 SR
Queue Stats
206W - 246L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frasier18
Anubis
20
4 / 12 / 9
15,330
465
14,988
28,169
16,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
NS-Chilly
Achilles
20
12 / 3 / 7
17,516
531
21,905
31,109
46,613
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heimdallr
TigerKing7749
Heimdallr
20
10 / 4 / 6
19,580
593
29,435
22,976
13,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
UmBomb
Ymir
18
0 / 9 / 7
12,591
382
3,280
27,435
19,833
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
vComet
Fenrir
20
10 / 2 / 12
18,458
559
19,891
27,568
16,755
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
3 / 3 / 14
14,207
431
14,092
24,444
37,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
JOEBALLS
Fenrir
20
7 / 7 / 10
14,541
441
15,733
22,517
12,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Wilco64D
Chaac
20
1 / 8 / 11
14,555
441
20,759
33,223
56,662
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
20
17 / 6 / 4
16,264
493
27,511
19,252
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 13 / 2
13,249
401
12,911
20,683
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
36
Kills
28
30
Deaths
37
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
3
14
3.33
W
Anubis
Frasier18
Anubis
4
12
9
0.71
L
Fenrir
JOEBALLS
Fenrir
7
7
10
1.71
W
Achilles
NS-Chilly
Achilles
12
3
7
5.17
W
Heimdallr
TigerKing7749
Heimdallr
10
4
6
3.25
W
Ymir
UmBomb
Ymir
0
9
7
0.39
L
Chaac
Wilco64D
Chaac
1
8
11
0.81
L
Skadi
17
6
4
3.17
W
Fenrir
vComet
Fenrir
10
2
12
8
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,499
Damage
91,006
137,257
Taken
120,119
113,771
Mitigated
122,415
33,949
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
14,092
1,040
1,198
4,215
24,444
37,408
1,634
6,001
18,443
40,574
0
W
Anubis
Frasier18
Anubis
14,988
1,543
0
8,891
28,169
16,602
1,962
9,633
18,391
81,665
0
L
Fenrir
JOEBALLS
Fenrir
15,733
5,436
0
2,809
22,517
12,721
3,723
3,737
18,780
0
76,519
W
Achilles
NS-Chilly
Achilles
21,905
7,643
0
7,568
31,109
46,613
1,744
5,245
24,827
0
97,543
W
Heimdallr
TigerKing7749
Heimdallr
29,435
11,583
0
5,858
22,976
13,968
4,436
3,415
19,273
0
196,499
W
Ymir
UmBomb
Ymir
3,280
116
569
4,030
27,435
19,833
600
4,156
23,011
54,438
0
L
Chaac
Wilco64D
Chaac
20,759
3,695
0
12,630
33,223
56,662
998
2,985
30,238
0
83,272
L
Skadi
27,511
11,896
0
4,849
19,252
7,700
7,554
3,619
15,629
0
103,208
W
Fenrir
vComet
Fenrir
19,891
5,154
0
7,033
27,568
16,755
0
6,939
20,449
0
167,843
L
12,911
1,406
0
0
20,683
7,924
690
2,005
18,678
87,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,475
Gold Earned
72,816
816
Minions Killed
581
0
Camps Cleared
0
2,823,767
Distance Traveled
2,882,694
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,207
431
38
1
0
648,057
4
W
Anubis
15,330
465
141
4
0
444,443
0
L
Fenrir
14,541
441
105
3
0
639,710
2
W
Achilles
17,516
531
153
5
0
657,542
6
W
Heimdallr
19,580
593
258
8
0
603,067
6
W
Ymir
12,591
382
54
2
0
477,238
1
L
Chaac
14,555
441
144
4
0
593,635
2
L
Skadi
16,264
493
155
5
0
635,668
4
W
Fenrir
18,458
559
210
6
0
641,477
9
L
Zeus
13,249
401
139
4
0
365,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role