Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
Forgivenx
Persephone
Gold V
Level 129
God Stats
18W - 10L
1,627 SR
Queue Stats
141W - 126L
1,290 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Raviiolii
Kumbhakarna
Gold IV
Level 126
God Stats
0W - 1L
1,778 SR
Queue Stats
44W - 39L
1,461 MMR
Solo
Chiron
Chiron
Gold II
TavoMadrigal
Chiron
Gold II
Level 116
God Stats
23W - 28L
1,552 SR
Queue Stats
550W - 559L
1,512 MMR
Solo
Loki
Loki
Gold IV
ifyoure555Im666
Loki
Gold IV
Level 37
God Stats
11W - 6L
1,706 SR
Queue Stats
20W - 14L
1,646 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,633 SR
1,482 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,619 SR
1,501 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
BlazeingFrost
Kali
Gold IV
Level 160
God Stats
1W - 3L
1,481 SR
Queue Stats
99W - 94L
1,479 MMR
Solo
Hera
Hera
Gold I
FrostyyB
Hera
Gold I
Level 129
God Stats
6W - 2L
2,023 SR
Queue Stats
375W - 380L
1,565 MMR
Solo
Anhur
Anhur
Platinum V
OverComed
Anhur
Platinum V
Level 160
God Stats
5W - 5L
1,752 SR
Queue Stats
407W - 413L
1,528 MMR
Solo
Cthulhu
Cthulhu
Gold IV
brennanhen
Cthulhu
Gold IV
Level 139
God Stats
2W - 3L
1,340 SR
Queue Stats
547W - 544L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 0 / 4
10,602
530
11,538
16,114
15,517
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Forgivenx
Persephone
14
1 / 5 / 7
9,399
470
14,704
11,757
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Raviiolii
Kumbhakarna
12
1 / 5 / 5
8,505
425
3,592
18,472
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
7 / 7 / 3
10,819
541
11,525
17,977
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 5 / 4
10,580
529
10,156
16,431
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaYmirGilgameshKing ArthurTiamat

VS

Bans
SetYemojaAresSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
7 / 2 / 9
10,325
516
9,181
16,855
16,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 7
11,526
576
15,660
17,333
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
17
6 / 5 / 4
10,963
548
13,439
12,426
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
OverComed
Anhur
18
5 / 4 / 5
11,421
571
11,363
14,715
5,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
brennanhen
Cthulhu
17
0 / 1 / 6
10,713
536
9,919
16,213
18,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
14
Kills
23
22
Deaths
14
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
4
3
W
Bacchus
 
Bacchus
7
2
9
5.75
W
5
2
7
4.25
L
Persephone
Forgivenx
Persephone
1
5
7
0.9
W
Hera
6
5
4
1.6
W
Anhur
OverComed
Anhur
5
4
5
1.88
L
Kumbhakarna
Raviiolii
Kumbhakarna
1
5
5
0.7
L
Chiron
7
7
3
1.21
W
Cthulhu
brennanhen
Cthulhu
0
1
6
3
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,515
Damage
59,562
80,751
Taken
77,542
44,491
Mitigated
52,294
21,308
Healing
31,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,538
604
0
8,500
16,114
15,517
0
8,099
7,235
0
74,584
W
Bacchus
 
Bacchus
9,181
687
656
4,577
16,855
16,642
893
3,744
13,111
29,843
0
W
15,660
7,512
0
10,093
17,333
6,492
872
5,647
11,686
0
72,017
L
Persephone
Forgivenx
Persephone
14,704
675
0
1,293
11,757
4,537
0
1,897
9,855
73,067
0
W
Hera
13,439
2,628
0
2,729
12,426
4,900
2,728
3,840
8,586
76,359
0
W
Anhur
OverComed
Anhur
11,363
5,754
0
6,709
14,715
5,730
4,097
1,989
12,726
0
86,867
L
Kumbhakarna
Raviiolii
Kumbhakarna
3,592
202
0
1,843
18,472
12,131
0
9,546
8,866
14,462
0
L
Chiron
11,525
4,707
853
4,483
17,977
5,993
290
5,033
12,777
0
70,943
W
Cthulhu
brennanhen
Cthulhu
9,919
958
1,059
5,790
16,213
18,530
506
3,644
12,569
69,658
0
L
10,156
3,365
0
4,336
16,431
6,313
0
8,201
8,143
0
73,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,905
Gold Earned
54,948
521
Minions Killed
599
0
Camps Cleared
0
2,068,545
Distance Traveled
1,920,233
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,602
530
147
7
0
488,639
8
W
Bacchus
10,325
516
26
1
0
407,417
7
W
Kali
11,526
576
122
6
0
439,072
4
L
Persephone
9,399
470
117
6
0
370,655
6
W
Hera
10,963
548
159
8
0
369,823
6
W
Anhur
11,421
571
143
7
0
343,699
5
L
Kumbhakarna
8,505
425
24
1
0
429,498
10
L
Chiron
10,819
541
110
6
0
339,377
7
W
Cthulhu
10,713
536
149
7
0
360,222
4
L
Loki
10,580
529
123
6
0
440,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role