Player Matchup

Mercury
Mercury
Masters
DázzleNovak
Mercury
Masters
Level 141
God Stats
6W - 6L
1,734 SR
Queue Stats
218W - 183L
2,688 MMR
Party 1
Awilix
Awilix
Platinum II
FaultTolerant
Awilix
Platinum II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 61L
1,889 MMR
Solo
Jormungandr
Jormungandr
Diamond II
Nocillα
Jormungandr
Diamond II
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 126L
2,435 MMR
Solo
Raijin
Raijin
Diamond I
OkJimJim
Raijin
Diamond I
Level 63
God Stats
9W - 4L
1,860 SR
Queue Stats
158W - 132L
2,463 MMR
Party 1
Chernobog
Chernobog
Diamond IV
Shabupii
Chernobog
Diamond IV
Level 156
God Stats
9W - 7L
1,790 SR
Queue Stats
227W - 193L
2,131 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,677 SR
2,321 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,624 SR
2,319 MMR
Ullr
Ullr
Diamond I
IIErickSMII
Ullr
Diamond I
Level 156
God Stats
2W - 1L
1,342 SR
Queue Stats
89W - 68L
2,529 MMR
Solo
Fenrir
Fenrir
Masters
Iderigho
Fenrir
Masters
Level 160
God Stats
6W - 2L
1,707 SR
Queue Stats
218W - 194L
2,737 MMR
Solo
The Morrigan
The Morrigan
Masters
Kïut
The Morrigan
Masters
Level 158
God Stats
8W - 11L
1,578 SR
Queue Stats
286W - 248L
2,559 MMR
Solo
Mulan
Mulan
Platinum I
Psychøtic
Mulan
Platinum I
Level 146
God Stats
12W - 8L
1,767 SR
Queue Stats
114W - 101L
1,900 MMR
Solo
Arachne
Arachne
Platinum II
Swampert121
Arachne
Platinum II
Level 160
God Stats
25W - 21L
1,723 SR
Queue Stats
77W - 62L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DázzleNovak
Mercury
20
9 / 4 / 3
13,566
590
12,027
17,292
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 6
7,936
345
4,152
11,491
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Nocillα
Jormungandr
18
3 / 6 / 3
12,145
528
20,282
28,024
18,435
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
OkJimJim
Raijin
20
8 / 4 / 6
13,797
600
16,962
19,622
14,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Shabupii
Chernobog
18
2 / 9 / 3
11,964
520
15,073
20,652
8,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatAthenaGilgameshPersephone

VS

Bans
SobekGebHeimdallrGaneshaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 6
16,308
709
22,993
24,653
11,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Iderigho
Fenrir
18
3 / 5 / 19
13,482
586
9,992
22,155
21,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Kïut
The Morrigan
20
8 / 4 / 8
14,622
636
17,074
14,312
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
20
3 / 3 / 5
14,728
640
17,096
26,948
25,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Swampert121
Arachne
19
4 / 4 / 10
12,876
560
9,462
23,741
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
22
Kills
32
32
Deaths
22
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
DázzleNovak
Mercury
9
4
3
2.63
L
0
9
6
0.33
W
14
6
6
2.83
W
Fenrir
Iderigho
Fenrir
3
5
19
2.5
W
The Morrigan
Kïut
The Morrigan
8
4
8
3
L
Jormungandr
Nocillα
Jormungandr
3
6
3
0.75
L
Raijin
OkJimJim
Raijin
8
4
6
2.75
W
Mulan
3
3
5
1.83
L
Chernobog
Shabupii
Chernobog
2
9
3
0.39
W
Arachne
Swampert121
Arachne
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,496
Damage
76,617
97,081
Taken
111,809
52,749
Mitigated
76,164
17,035
Healing
42,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DázzleNovak
Mercury
12,027
6,691
0
2,870
17,292
7,579
2,696
42
16,798
0
119,252
L
4,152
1,178
0
1,239
11,491
3,823
0
2,279
9,161
0
17,696
W
22,993
15,661
0
9,681
24,653
11,522
9,415
5,571
18,861
0
131,821
W
Fenrir
Iderigho
Fenrir
9,992
1,819
0
4,483
22,155
21,619
1,092
6,299
14,963
135
41,672
W
The Morrigan
Kïut
The Morrigan
17,074
4,425
0
2,888
14,312
6,241
762
4,432
9,591
98,753
5,911
L
Jormungandr
Nocillα
Jormungandr
20,282
4,244
134
7,240
28,024
18,435
0
3,482
24,024
88,032
0
L
Raijin
OkJimJim
Raijin
16,962
1,064
0
1,344
19,622
14,721
0
4,610
14,302
95,297
0
W
Mulan
17,096
2,613
0
11,858
26,948
25,046
269
13,433
13,515
0
104,587
L
Chernobog
Shabupii
Chernobog
15,073
10,815
0
4,208
20,652
8,191
0
3,056
17,593
0
93,120
W
Arachne
Swampert121
Arachne
9,462
5,868
0
13,385
23,741
11,736
4,579
7,236
16,505
0
91,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
72,016
715
Minions Killed
729
0
Camps Cleared
0
1,956,518
Distance Traveled
2,345,632
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,566
590
187
8
0
535,879
12
L
Awilix
7,936
345
27
1
0
238,431
1
W
Ullr
16,308
709
190
8
0
406,085
3
W
Fenrir
13,482
586
52
2
0
488,062
7
W
The Morrigan
14,622
636
165
7
0
475,370
6
L
Jormungandr
12,145
528
159
7
0
386,253
6
L
Raijin
13,797
600
186
8
0
404,625
7
W
Mulan
14,728
640
190
8
0
441,322
4
L
Chernobog
11,964
520
156
7
0
391,330
3
W
Arachne
12,876
560
132
6
0
534,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role