Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dillybop
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bubbamaxamus
Danzaburou
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,500 Elo+

VS

Team Averages
Level 106
1,736 SR
1,439 Elo+
Chaac
Chaac
SwellClamp6775
Chaac
Level 65
God Stats
15W - 2L
1,795 SR
Queue Stats
317W - 165L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
VainVioletBoy
Aphrodite
Level 135
God Stats
74W - 20L
1,737 SR
Queue Stats
559W - 499L
1,411 Elo+
Party 1
Skadi
Skadi
shinigami_kills
Skadi
Level 117
God Stats
3W - 3L
1,676 SR
Queue Stats
40W - 63L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 4 / 7
9,569
797
11,395
8,518
3,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
4 / 4 / 3
8,587
716
5,009
10,741
9,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
bubbamaxamus
Danzaburou
12
3 / 8 / 3
8,408
701
8,122
11,964
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 2
10,325
860
12,268
18,694
14,296
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
VainVioletBoy
Aphrodite
13
1 / 4 / 13
8,805
734
6,251
11,023
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 9
8,790
733
6,525
9,703
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
16
16
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
7
1.38
L
Ymir
4
4
3
1.38
W
12
2
2
6.5
W
Aphrodite
VainVioletBoy
Aphrodite
1
4
13
1.88
L
Danzaburou
bubbamaxamus
Danzaburou
3
8
3
0.56
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
25,044
31,223
Taken
39,420
17,953
Mitigated
22,747
3,514
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,395
840
0
340
8,518
3,613
0
1,329
7,189
49,996
0
L
Ymir
5,009
1,239
0
760
10,741
9,570
308
2,428
8,313
10,225
0
W
12,268
1,851
0
6,785
18,694
14,296
197
6,739
11,955
0
31,088
W
Aphrodite
VainVioletBoy
Aphrodite
6,251
375
5,982
6,315
11,023
4,692
618
4,846
6,177
29,107
0
L
Danzaburou
bubbamaxamus
Danzaburou
8,122
2,172
894
1,520
11,964
4,770
953
2,494
9,470
0
28,350
W
6,525
2,419
0
781
9,703
3,759
1,648
4,819
4,884
0
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
27,920
125
Minions Killed
139
0
Camps Cleared
0
582,198
Distance Traveled
628,357
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,569
797
76
6
0
193,275
5
L
Ymir
8,587
716
16
1
0
217,924
2
W
Chaac
10,325
860
45
4
0
240,823
4
W
Aphrodite
8,805
734
44
4
0
192,603
2
L
Danzaburou
8,408
701
33
3
0
170,999
2
W
Skadi
8,790
733
50
4
0
194,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role