Player Matchup

Tsukuyomi
Tsukuyomi
LUIE Da PRoBLeM
Tsukuyomi
Level 28
God Stats
6W - 6L
1,223 SR
Queue Stats
645W - 630L
1,446 Elo+
Solo
Chaac
Chaac
Lancerbeast52
Chaac
Level 27
God Stats
32W - 15L
1,690 SR
Queue Stats
45W - 36L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
XxBiGxDriPxX
Sylvanus
Level 140
God Stats
6W - 2L
1,677 SR
Queue Stats
38W - 31L
1,593 Elo+
Party 1
Team Averages
Level 65
1,530 SR
1,504 Elo+

VS

Team Averages
Level 65
1,555 SR
1,448 Elo+
Hachiman
Hachiman
DailyPython7082
Hachiman
Level 5
God Stats
0W - 1L
1,672 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Hercules
Hercules
cikun0105
Hercules
Level 102
God Stats
51W - 74L
1,493 SR
Queue Stats
999W - 977L
1,556 Elo+
Solo
Merlin
Merlin
wormiefolk
Merlin
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 130L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LUIE Da PRoBLeM
Tsukuyomi
12
1 / 2 / 7
8,396
700
4,817
9,830
4,319
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
7 / 1 / 8
10,075
840
10,689
10,294
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
XxBiGxDriPxX
Sylvanus
14
9 / 3 / 6
10,327
861
16,228
13,462
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 8 / 4
7,655
638
3,592
9,931
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
cikun0105
Hercules
12
2 / 4 / 2
8,162
680
7,570
15,484
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
wormiefolk
Merlin
11
3 / 5 / 3
8,149
679
9,088
11,822
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
6
6
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
8
4
0.38
W
Tsukuyomi
LUIE Da PRoBLeM
Tsukuyomi
1
2
7
2.25
W
7
1
8
11
W
Sylvanus
XxBiGxDriPxX
Sylvanus
9
3
6
4
L
Hercules
cikun0105
Hercules
2
4
2
0.75
L
Merlin
wormiefolk
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
20,250
33,586
Taken
37,237
18,834
Mitigated
15,235
14,990
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,592
2,341
0
577
9,931
2,646
0
4,710
5,221
0
12,217
W
Tsukuyomi
LUIE Da PRoBLeM
Tsukuyomi
4,817
1,028
528
3,005
9,830
4,319
731
2,491
6,787
0
22,646
W
10,689
701
0
4,786
10,294
7,564
185
2,842
6,881
0
31,039
W
Sylvanus
XxBiGxDriPxX
Sylvanus
16,228
5,001
1,760
4,911
13,462
6,951
1,671
2,603
10,307
38,380
5,414
L
Hercules
cikun0105
Hercules
7,570
1,007
0
4,045
15,484
9,141
0
5,025
10,459
0
19,631
L
Merlin
wormiefolk
Merlin
9,088
392
0
2,895
11,822
3,448
0
5,700
6,122
26,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
23,966
134
Minions Killed
101
0
Camps Cleared
0
715,393
Distance Traveled
588,272
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,655
638
28
2
0
168,422
0
W
Tsukuyomi
8,396
700
38
3
0
252,507
1
W
Chaac
10,075
840
42
4
0
254,148
0
W
Sylvanus
10,327
861
54
5
0
208,738
0
L
Hercules
8,162
680
24
2
0
216,598
2
L
Merlin
8,149
679
49
4
0
203,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role