Player Matchup

Horus
Horus
Gorgóna
Horus
Level 104
God Stats
6W - 7L
1,747 SR
Queue Stats
93W - 44L
1,748 Elo+
Party 2
Anhur
Anhur
Jakthereaper
Anhur
Level 149
God Stats
2W - 1L
1,765 SR
Queue Stats
108W - 60L
1,710 Elo+
Party 2
Discordia
Discordia
Oxymonz
Discordia
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,299 Elo+
Party 2
Team Averages
Level 89
1,671 SR
1,586 Elo+

VS

Team Averages
Level 52
1,451 SR
1,352 Elo+
Sun Wukong
Sun Wukong
Daduwrld
Sun Wukong
Level 109
God Stats
0W - 4L
1,258 SR
Queue Stats
409W - 557L
1,368 Elo+
Party 1
Chang'e
Chang'e
Simply Charing
Chang'e
Level 17
God Stats
14W - 13L
1,569 SR
Queue Stats
29W - 45L
1,388 Elo+
Solo
Pele
Pele
Sk8ter675
Pele
Level 29
God Stats
0W - 3L
1,525 SR
Queue Stats
201W - 309L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gorgóna
Horus
13
9 / 1 / 13
9,902
825
6,682
6,973
6,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
11 / 1 / 15
10,554
880
18,964
9,576
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Oxymonz
Discordia
13
7 / 1 / 17
9,689
807
11,112
5,036
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daduwrld
Sun Wukong
12
3 / 11 / 0
9,302
775
5,953
16,562
10,842
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 7 / 2
6,977
581
3,209
10,551
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
10
0 / 9 / 3
7,493
624
2,852
16,679
5,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
27
Kills
3
3
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Daduwrld
Sun Wukong
3
11
0
0.27
W
Horus
Gorgóna
Horus
9
1
13
15.5
W
11
1
15
18.5
W
Discordia
Oxymonz
Discordia
7
1
17
15.5
L
0
7
2
0.14
L
Pele
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
12,014
21,585
Taken
43,792
11,476
Mitigated
23,766
5,788
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Daduwrld
Sun Wukong
5,953
682
200
1,115
16,562
10,842
0
3,295
12,927
0
23,225
W
Horus
Gorgóna
Horus
6,682
2,489
647
1,401
6,973
6,011
236
746
6,227
0
17,639
W
18,964
11,494
0
3,132
9,576
3,611
1,257
1,625
7,951
0
47,325
W
Discordia
Oxymonz
Discordia
11,112
728
0
608
5,036
1,854
68
838
4,198
28,994
0
L
3,209
126
767
1,349
10,551
7,349
0
1,712
8,589
18,706
0
L
Pele
2,852
491
316
2,394
16,679
5,575
0
5,107
11,164
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
23,772
123
Minions Killed
93
0
Camps Cleared
0
651,722
Distance Traveled
532,159
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,302
775
35
3
0
179,678
1
W
Horus
9,902
825
19
2
0
233,941
0
W
Anhur
10,554
880
60
5
0
215,931
1
W
Discordia
9,689
807
44
4
0
201,850
0
L
Chang'e
6,977
581
21
2
0
169,650
3
L
Pele
7,493
624
37
3
0
182,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role