Player Matchup

Bacchus
Bacchus
EventualFish415
Bacchus
Level 156
God Stats
2W - 1L
1,596 SR
Queue Stats
219W - 172L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
Hxghlite
Sylvanus
Level 126
God Stats
2W - 4L
1,618 SR
Queue Stats
104W - 75L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
Milkmen2085
Cthulhu
Level 147
God Stats
8W - 5L
1,584 SR
Queue Stats
124W - 70L
1,708 Elo+
Party 1
Team Averages
Level 143
1,599 SR
1,676 Elo+

VS

Team Averages
Level 92
1,528 SR
1,546 Elo+
Baron Samedi
Baron Samedi
MythicMercury14
Baron Samedi
Level 107
God Stats
5W - 3L
1,634 SR
Queue Stats
280W - 221L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
TJ TO COOL 123
Erlang Shen
Level 110
God Stats
3W - 2L
1,452 SR
Queue Stats
233W - 159L
1,588 Elo+
Party 2
Skadi
Skadi
vR xFighter
Skadi
Level 58
God Stats
8W - 7L
1,497 SR
Queue Stats
49W - 46L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 7
13,937
697
17,295
16,588
11,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Hxghlite
Sylvanus
15
4 / 8 / 9
12,536
627
12,300
24,570
13,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Milkmen2085
Cthulhu
18
9 / 6 / 13
14,428
721
18,008
23,961
11,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MythicMercury14
Baron Samedi
18
5 / 8 / 8
14,462
723
18,678
19,317
10,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
TJ TO COOL 123
Erlang Shen
18
8 / 9 / 3
14,578
729
18,271
21,146
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 6 / 8
13,785
689
18,588
17,696
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
23
Kills
19
19
Deaths
23
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
10
5
7
2.7
L
Sylvanus
Hxghlite
Sylvanus
4
8
9
1.06
L
Cthulhu
Milkmen2085
Cthulhu
9
6
13
2.58
W
Baron Samedi
MythicMercury14
Baron Samedi
5
8
8
1.13
W
Erlang Shen
TJ TO COOL 123
Erlang Shen
8
9
3
1.06
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
55,537
65,119
Taken
58,159
36,867
Mitigated
27,250
17,098
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,295
1,914
0
3,040
16,588
11,482
0
4,256
12,332
41,433
0
L
Sylvanus
Hxghlite
Sylvanus
12,300
3,525
1,739
6,313
24,570
13,759
278
7,016
17,554
35,371
4,337
L
Cthulhu
Milkmen2085
Cthulhu
18,008
1,758
308
5,698
23,961
11,626
503
7,406
16,555
70,450
0
W
Baron Samedi
MythicMercury14
Baron Samedi
18,678
2,245
1,089
7,311
19,317
10,855
0
16,172
3,145
63,507
0
W
Erlang Shen
TJ TO COOL 123
Erlang Shen
18,271
10,867
0
4,246
21,146
10,726
1,815
15,831
5,315
0
60,084
W
18,588
10,940
366
2,797
17,696
5,669
1,357
15,092
2,604
0
54,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
42,825
185
Minions Killed
235
0
Camps Cleared
0
925,207
Distance Traveled
920,608
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,937
697
50
3
0
323,536
3
L
Sylvanus
12,536
627
56
3
0
275,012
3
L
Cthulhu
14,428
721
79
4
0
326,659
2
W
Baron Samedi
14,462
723
90
5
0
288,037
1
W
Erlang Shen
14,578
729
68
3
0
312,129
0
W
Skadi
13,785
689
77
4
0
320,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role