Player Matchup

Hercules
Hercules
Aegizzs
Hercules
Level 79
God Stats
1W - 1L
1,549 SR
Queue Stats
10W - 11L
1,479 Elo+
Solo
Fenrir
Fenrir
GoatLotion
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,358 Elo+
Solo
Agni
Agni
marky111oo
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,440 Elo+
Solo
Team Averages
Level 52
1,516 SR
1,426 Elo+

VS

Team Averages
Level 134
1,881 SR
1,830 Elo+
Gilgamesh
Gilgamesh
BigKitten710745
Gilgamesh
Level 97
God Stats
13W - 12L
1,460 SR
Queue Stats
48W - 104L
1,417 Elo+
Solo
Horus
Horus
Roxas4812
Horus
Level 146
God Stats
20W - 0L
2,050 SR
Queue Stats
526W - 44L
2,015 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheJetHawk
Morgan Le Fay
Level 160
God Stats
28W - 1L
2,132 SR
Queue Stats
484W - 40L
2,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aegizzs
Hercules
15
2 / 6 / 6
11,634
646
6,992
29,265
27,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
GoatLotion
Fenrir
15
6 / 5 / 4
12,716
706
10,186
24,172
17,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 8 / 4
11,213
623
7,061
15,730
4,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigKitten710745
Gilgamesh
9
0 / 3 / 7
9,877
549
3,017
6,450
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Roxas4812
Horus
18
5 / 2 / 11
12,675
704
14,881
13,814
15,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
TheJetHawk
Morgan Le Fay
19
14 / 5 / 5
14,628
813
34,887
14,670
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
19
19
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aegizzs
Hercules
2
6
6
0.83
W
Gilgamesh
BigKitten710745
Gilgamesh
0
3
7
1.17
L
Fenrir
GoatLotion
Fenrir
6
5
4
1.6
W
Horus
Roxas4812
Horus
5
2
11
5.25
W
Morgan Le Fay
TheJetHawk
Morgan Le Fay
14
5
5
3.3
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
52,785
69,167
Taken
34,934
49,513
Mitigated
27,324
14,615
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aegizzs
Hercules
6,992
1,801
0
9,799
29,265
27,821
98
13,223
15,862
263
39,073
W
Gilgamesh
BigKitten710745
Gilgamesh
3,017
606
0
1,455
6,450
3,610
144
1,355
5,035
0
10,875
L
Fenrir
GoatLotion
Fenrir
10,186
3,087
0
3,276
24,172
17,131
0
12,362
11,690
0
35,006
W
Horus
Roxas4812
Horus
14,881
6,775
3,484
8,298
13,814
15,590
763
3,151
10,393
0
32,826
W
Morgan Le Fay
TheJetHawk
Morgan Le Fay
34,887
3,980
0
1,592
14,670
8,124
1,492
2,767
11,663
97,698
0
L
7,061
461
0
1,540
15,730
4,561
29
9,302
6,398
48,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
37,180
180
Minions Killed
168
0
Camps Cleared
0
964,964
Distance Traveled
895,034
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,634
646
49
3
0
351,011
3
W
Gilgamesh
9,877
549
14
1
0
178,374
2
L
Fenrir
12,716
706
48
3
0
346,626
0
W
Horus
12,675
704
28
2
0
389,542
0
W
Morgan Le Fay
14,628
813
126
7
0
327,118
3
L
Agni
11,213
623
83
5
0
267,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role